
|  Tandang Boreas | 
 
	
 
                
                
              
            
            I have a glyph to share.
I will make adjustments on this character later for the level bump.
Also, hi Tandang. If my memory serves me well, we played Enter the Pallid Peak together. I was playing Lazarre, my Ratfolk Oracle.
Oh, yes. It is nice playing with you here again.

|  Elsha Ustosh | 
 
	
 
                
                
              
            
            Elsha is open to requests on specific alchemicals (up to level 5) to prepare. Otherwise by default he prepares some eagle-eye elixirs (perception bonus, no downside) and some elixirs of life.

|  GM Erich | 
 
	
 
                
                
              
            
            Looks like everyone will start with two hero points.

|  Czav Zdarilescu | 
 
	
 
                
                
              
            
            Elsha is open to requests on specific alchemicals (up to level 5) to prepare. Otherwise by default he prepares some eagle-eye elixirs (perception bonus, no downside) and some elixirs of life.
Are you ready for my shopping list?
On the top of it: Poison.
And if you have enough reagents, I'd love to have a Collar of the Shifting Spider + Moderate Fire Energy Mutagen. But that's certainly a bit early for that, as we don't know if the adventure will span on a single day or on multiples. But for the last days, don't hesitate.

|  Elsha Ustosh | 
 
	
 
                
                
              
            
            Elsha has all common poisons. e.g., Hunting Spider venom is level 5 (let me know if you had something specific in mind).
Energy mutagen is one of the only uncommon formulae he has, so yes, I'll prepare a fire one :)
I just got the Collar of the Shifting Spider recipe, so I can prepare one of those too.
Anyone else?

|  Elsha Ustosh | 
 
	
 
                
                
              
            
            RE: the collar, I'm unclear on whether *permanent* items can simply be created with daily batches. Up front, it seems like not but reading some more...

|  Czav Zdarilescu | 
 
	
 
                
                
              
            
            RE: the collar, I'm unclear on whether *permanent* items can simply be created with daily batches. Up front, it seems like not but reading some more...
Quick Alchemy is limited to consumables, but Advanced Alchemy isn't. Still, the item only lasts for a day.
Energy mutagen is one of the only uncommon formulae he has, so yes, I'll prepare a fire one :)
I'm sorry to tell you that since Treasure Vault it is common. Also, don't make one if you can't make the collar as I won't have the actions to use it otherwise.
I'm also an Alchemist lover, I have a few of them ;)

|  Elsha Ustosh | 
 
	
 
                
                
              
            
            Two options: Quicksilver and Theatrical mutagens.

|  Elsha Ustosh | 
 
	
 
                
                
              
            
            Also, don't make one if you can't make the collar as I won't have the actions to use it otherwise.
It will be made.

|  Elsha Ustosh | 
 
	
 
                
                
              
            
            Current inventory of alchemical items being handed out to teammates each day (claim what you like):
- Collar of the Shifting Spider (x2)
- Moderate Fire Energy Mutagen (x2)
- Hunting Spider Venom (DC21) (x2)
- Moderate Quicksilver Mutagen (x2)
These are available each day and become inert (useless) at the end of each day (or when next preparations are made).
Elsha has 9 alchemical batches, so that leaves 5 batches for his bombs and some lesser elixirs of life that he can use judiciously.

|  Elsha Ustosh | 
 
	
 
                
                
              
            
            School item: lesser healing potion

|  Elsha Ustosh | 
 
	
 
                
                
              
            
            You bet! Done.

|  Czav Zdarilescu | 
 
	
 
                
                
              
            
            ^^^ In the link under my name in any of my posts...
And where can we state our exploration activity?

|  GM Erich | 
 
	
 
                
                
              
            
            You can either state it in text, or put it in your header... as some have done.

|  Elsha Ustosh | 
 
	
 
                
                
              
            
            Starting off with a 5 and a 6. Bleh.

|  Czav Zdarilescu | 
 
	
 
                
                
              
            
            @Erich: They turn to mist before the damage? I ask because I remember the opposite from my first play (but it was ages ago and my DM may have made a mistake). Also because it gonna be a long fight if they are completely immune to physical damage...

|  GM Erich | 
 
	
 
                
                
              
            
            The wording on the reaction's trigger is "...would be hit by an effect that deals bludgeoning, piercing, or slashing damage" so yes.
I won't say too much but very few (if any) things are completely immune to physical damage...

|  Elsha Ustosh | 
 
	
 
                
                
              
            
            - Hunting Spider Venom (DC21) (x2)
- Moderate Quicksilver Mutagen (x2)
Let me know if these two aren't turning out useful and I'll recover them for bombs at next preparations.

|  Czav Zdarilescu | 
 
	
 
                
                
              
            
            Elsha Ustosh wrote:Let me know if these two aren't turning out useful and I'll recover them for bombs at next preparations.- Hunting Spider Venom (DC21) (x2)
- Moderate Quicksilver Mutagen (x2)
I was not expecting Energy Mutagen to be so important, at first I was asking for the Poison more than the Mutagen (also because the Mutagen has a higher cost because of the Collar). These items are random by nature so I'm not surprised to see one working great while the other doesn't do much.
Do as you like, these are your reagents, I take whatever you give me ;)

|  Tandang Boreas | 
 
	
 
                
                
              
            
            I'll be away tomorrow and Sunday, so my posts might be a bit scarce during that time. Delay my actions in combat if necessary.

|  Czav Zdarilescu | 
 
	
 
                
                
              
            
            I'll also be away from keyboard during most of the week end. But I don't think it'll be much of an issue as week ends are in general quiet.

|  Elsha Ustosh | 
 
	
 
                
                
              
            
            Elsha Ustosh wrote:Elsha Ustosh wrote:Let me know if these two aren't turning out useful and I'll recover them for bombs at next preparations.- Hunting Spider Venom (DC21) (x2)
- Moderate Quicksilver Mutagen (x2)I was not expecting Energy Mutagen to be so important, at first I was asking for the Poison more than the Mutagen (also because the Mutagen has a higher cost because of the Collar). These items are random by nature so I'm not surprised to see one working great while the other doesn't do much.
Do as you like, these are your reagents, I take whatever you give me ;)
Well the energy ones being used, I'm happy to prepare those again. On the others, just confirming nobody wants to give them another go at usefulness before taking them back.
Next prep I'll continue to prepare the collar and energy mutagen. Will take back the other two, but always open to requests. If somebody thinks something will be useful, it only helps the team.

|  GM Erich | 
 
	
 
                
                
              
            
            You could even try to move through the creature's squares (as difficult terrain) with an acrobatics check

|  Marigold Longfoot | 
 
	
 
                
                
              
            
            You could even try to move through the creature's squares (as difficult terrain) with an acrobatics check
He would need 30’ of movement to get past it; that statue’s a big’un.

|  GM Erich | 
 
	
 
                
                
              
            
            Huh. I never considered the wording that much. It is a single action and you have to have the full movement available to get through, or it fails.

|  GM Erich | 
 
	
 
                
                
              
            
            Right, so it wouldn't be possible with this creature. Looks like the only thing to do is step up and attack it.

|  GM Erich | 
 
	
 
                
                
              
            
            All, I will be at a work convention early next week. I may not be able to update daily, but I will check in and answer questions at least.
If it is not apparent, the guardian is a beast. Be careful out there.

|  GM Erich | 
 
	
 
                
                
              
            
            We are almost done, the guardian had terrible luck and you all finished it off quick-like. Get your character info ready, I'll post an RPG chronicles link tomorrow night when I get home.

|  GM Erich | 
 
	
 
                
                
              
            
            Here is the RPG chronicle link, please fill it out with your character info as you want it to appear on the chronicle.

|  Tandang Boreas | 
 
	
 
                
                
              
            
            DC 15 Academia Lore (T) to Earn Income: 1d20 + 7 ⇒ (13) + 7 = 20

|  Elsha Ustosh | 
 
	
 
                
                
              
            
            Earn income, task 3 (DC18 Craft, alchemy, expert): 1d20 + 14 ⇒ (14) + 14 = 28
Critical Success You do outstanding work. Gain the amount of currency listed for the task level + 1 and your proficiency rank.
⇒ 8sp/day
 
	
 
     
     
     
	
  
	
 