Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut comes through the fog choking, coughing, collecting different ideas about how he wants to retrieve information from the stupid (but awesome) prone and panicked alchemist. The goblin walks up to said prone and panicked alchemist and kicks him in the Alchemical reagents!
Intimidation(E) to Coerce: 1d20 + 17 ⇒ (7) + 17 = 24
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Adept Benefit (Regalia) The +1 status bonus now applies to all saving throws against mental effects, rather than only against fear, and you and allies in your aura gain a +2 status bonus to damage rolls. Ser Helmut pukes all over everything as the green(er) goblin stumbles toward where the stupid (but brilliant) Alchemist headed.
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut frowns at the ashes of the scroll with disgust. As the Stinking Cloud begins to disregard his personal sense of aromatic preferences, the Thaumaturge burps.
Feeling a bit greener than usual, the goblin-Slowly--Strides out of the front door!
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut begins to boisterously bellow laughter as if he was sitting front row at Gallagher absolutely smashing that big ripe watermelon!
The giggling Scroll Thaumaturge Reaches into a pocket, producing a Scroll of Ill Omen Ser Helmut casts it!
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut enters the Pill Bug Shop like a desperado delivered from the devil himself! His spurs (yuppers, he has spurs on) clink off the flooring as the leather pants, cowboy hat wearing goblin saunters toward the proprietor. Tipping his wide brim hat, plucking a partially chewed on length of straw from his mouth, Ser Helmut winks at the barkeeper.
The goblin reaches into his vest pocket, produces a silver coin and flips it at the man.
The Cow goblin nods over towards Siobhan's and Vyana's precursor to his ...
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut spends the entire evening reading, puzzling, placating his stomach. In the morning , The Thaumaturge brings his findings to his big sisters.
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut Race
+12hp Classes/Levels
Class Feat
Eldritch Researcher
Skill Feat
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut immediately picks up the beautiful crystal! The Thaumaturge begins waltzing while whistling. He thinks better this way ...
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut frowns.
The goblin begins stuffing handkerchiefs into his ears....
He uses his sad, pathetic face.
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Seen dressed in scuba gear, complete with flippers, snorkel, and rubber ducky the frowning goblin kick some grass in frustration only to undress back into his normal attire..... Blue eyes peer suspiciously at the ribbliing waters...
Slowly backing away from the edge of the water, the Thaumaturge is seen ducking behind an outcropping of rubble and stuffing dirt, mud, anything into his ears!
Ser Helmut looks at Vyana incredulously.
The Thaumaturge begins digging through his many pockets.... After many scrolls, Talismans, trinkets, tokens, balls of yarn, balls of string, great balls of fire, the Thaumaturge sighs. He straightens his Helmet.
Adept Benefit (Regalia): The +1 status bonus now applies to all saving throws against mental effects, rather than only against fear, and you and allies in your aura gain a +2 status bonus to damage rolls.
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut bids a long farewell to his research room. A tear fall from the Goblin's face as he walks (a bit of resistance there) along with the others. The Thaumaturge nods to Von, puts on his mean face and follows...
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut literally doesn't stop giggling the entire time the Thaumaturge is Researching! Workshop Journals:
A PC capable of reading Thassilonian examines and reads through the journals and books discovered in the Spy’s Workshop; Maximum RP 4 Research Checks: DC 20 Academia Lore or Library Lore, or DC 22 Arcana Esoteric Lore(M), Diverse Lore: 1d20 + 17 - 2 ⇒ (5) + 17 - 2 = 20 Prisoner’s Manifesto:
A PC capable of reading Thassilonian studies the scribbles carved into an oubliette’s walls; Maximum RP 4 Research Checks: DC 22 Academia Lore or Library Lore, or DC 24 Arcana Esoteric Lore(M), Diverse Lore: 1d20 + 17 - 2 ⇒ (10) + 17 - 2 = 25 Liralarue’s Notes:
A PC who can read Thassilonian studies the notes Liralarue left in the margins of several books; Maximum RP 4 Research Checks" DC 24 Academia Lore or Library Lore, or DC 26 Arcana Esoteric Lore(M), Diverse Lore: 1d20 + 17 - 2 ⇒ (14) + 17 - 2 = 29
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut grins.
The Thaumaturge seems a bit excited..... ....while the goblin waits patiently for permission, he entertains himself by taking the Potion of Truth, drinking it and fishing the Talisman out of the vial....he seems proud of himself....
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Once the other adventurers depart the premises, the goblin exhales.
The Thaumaturge spends the next hour eating, drinking and not trying to be nice....
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Kaleb Valdemar:
Kaleb is a dark-haired Varisian man with a dusky complexion who keeps his beard and mustache well trimmed, wears sparkling silver jewelry (he favors earrings), and dresses in bright colors, favoring shirts that are cut low to show off his chest, on which he bears several Varisian tattoos associated with luck and wealth.
Ser Helmut grins mischievously (yes a bit more than his usual smile).
Deception(E) to Influence: 1d20 + 16 ⇒ (7) + 16 = 23
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Kaleb Valdemar:
Kaleb is a dark-haired Varisian man with a dusky complexion who keeps his beard and mustache well trimmed, wears sparkling silver jewelry (he favors earrings), and dresses in bright colors, favoring shirts that are cut low to show off his chest, on which he bears several Varisian tattoos associated with luck and wealth. Discovery: Perception, Sandpoint Lore, Society Influence: Arcana or Occultism (to “talk shop” a bit about magic), Deception, Diplomacy, Intimidation, Soceity (to speak to him deferentially and to appeal to his sense of social superiority) Ser Helmut downs another ale slamming his empty pint on the table. The boisterous goblin lifts another tankard of ale, toasting Kaleb!
Ser Helmut coughs.
Hero Point! Deception(E) to Influence: 1d20 + 16 ⇒ (15) + 16 = 31
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Kaleb Valdemar:
Kaleb is a dark-haired Varisian man with a dusky complexion who keeps his beard and mustache well trimmed, wears sparkling silver jewelry (he favors earrings), and dresses in bright colors, favoring shirts that are cut low to show off his chest, on which he bears several Varisian tattoos associated with luck and wealth.
Discovery: Perception, Sandpoint Lore, Society Influence: Arcana or Occultism (to “talk shop” a bit about magic), Deception, Diplomacy, Intimidation, Soceity (to speak to him deferentially and to appeal to his sense of social superiority) Ser Helmut plops down at the table. The boisterous goblin lifts a tankard of ale, toasting Kaleb!
Deception(E) to Influence: 1d20 + 16 ⇒ (20) + 16 = 36
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Boisterously blathering about how being a Sandpoint hero has been the bestest of fun, Ser Helmut Strides purposefully into the Rusty Dragon.
Grabbing bits of plates of curried salmon with green beans, cheese blossoms (spicy cheese curd–stuffed artichoke hearts), and fresh loaves of bread off the servers trays as they pass his position on the way to the adventurer's table, the munching goblin waves and joins them.
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Unfortunately, the frustrated goblin thinks the horse is still on the top of the burning building.... Not certain but most likely use 3 Actions to go upstairs, look out a window to see what's happening?
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut tips his Helmet to his colleagues as he Strides the remaining 50' to the burning house. Frowning at the height that the Fake Horse Dude is up, up, up...
The frustrated goblin rushes into the burning house to look for stairs....
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Will(M) 26: 1d20 + 12 ⇒ (15) + 12 = 27 (Resolve) Ser Helmut begins pointing at the stupid Sandpoint devil. The goblin absolutely roaring back in laughter!
The Thaumaturge then begins flipping through his Book.
Success:
You recall an important fact about the creature, learning its highest weakness (or one of its highest weaknesses, if it has multiple with the same value) but not its other weaknesses, resistances, or immunities. You can exploit either the creature's mortal weakness or personal antithesis. Your unarmed and weapon Strikes against the creature also become magical if they weren't already. Ser Helmut straightens his helmet prior to Striding towards the fake horse dude... Adept Benefit +2 damage for everyone! The smiling goblin looks like he is just in a fun stroller by Siobhan's side.
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut giggles. The goblin proceeds to pour for hot sauce into his mouth before attempting to take another bite!
Regalia (Helmet):
Adept Benefit
The goblin tries again!
He then casts Shield.
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut pauses. Lazily flicking a fleck of imaginary dirt off his shoulder, the Thaumaturge winks at his Champion.
Ser Helmut begins to shuffle his feet, while putting up his dukes.
The goblin proceeds to pour for hot sauce into his mouth before attempting to take another bite!
Regalia (Helmet):
Adept Benefit 7th Your regalia's power increases, and so do the abilities it grants. The circumstance bonus you gain to Deception, Diplomacy, and Intimidation increases to +2, as long as you have master proficiency in each skill. When others use Follow the Expert to follow you, you grant them a +2 circumstance bonus if you are trained, +3 if you have expert proficiency, or +4 if you have master or legendary proficiency. The courage your aura instills grows stronger. The +1 status bonus now applies to all saving throws against mental effects, rather than only against fear, and you and allies in your aura gain a +2 status bonus to damage rolls. At 11th level, this increases to a +3 status bonus to damage rolls, and at 17th level, this increases to a +4 status bonus to damage rolls. He then casts Shield.
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut screams like a little goblinoid!
Feeling a bit icky, the goblin proceeds to pour for hot sauce into his mouth before attempting to take another bite!
Regalia (Helmet):
Adept Benefit
The Thaumaturge feels quite Intimidating now!
He then casts Shield.
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut slaps himself!
The Thaumaturge states hard at the miscreant!
Critical Success:
You remember the creature's weaknesses, and as you empower your esoterica, you have a flash of insight that grants even more knowledge about the creature. You learn all of the creature's resistances, weaknesses, and immunities, including the amounts of the resistances and weaknesses and any unusual weaknesses or vulnerabilities, such as what spells will pass through a golem's antimagic. You can exploit either the creature's mortal weakness or personal antithesis (see below). Your unarmed and weapon Strikes against the creature also become magical if they weren't already. Grinning ear to ear (probably under his helmet), the goblin licks his lips.
Ser Helmut then takes out some of his special hot sauce before, Striding and Striking!
Regalia (Helmet): Adept Benefit 7th Your regalia's power increases, and so do the abilities it grants. The circumstance bonus you gain to Deception, Diplomacy, and Intimidation increases to +2, as long as you have master proficiency in each skill. When others use Follow the Expert to follow you, you grant them a +2 circumstance bonus if you are trained, +3 if you have expert proficiency, or +4 if you have master or legendary proficiency. The courage your aura instills grows stronger. The +1 status bonus now applies to all saving throws against mental effects, rather than only against fear, and you and allies in your aura gain a +2 status bonus to damage rolls. At 11th level, this increases to a +3 status bonus to damage rolls, and at 17th level, this increases to a +4 status bonus to damage rolls.
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut puts away his napkin. The goblin enters the chamber with a curious look on his green face. Stepping about a bit to better view all the art work being presented, the Thaumaturge clicks his tongue as he views each piece.
He stops at the gruesome alter, makes a rude noise in his throat, spits a loogey on it, and peers up at the muscular brute.
Ser Helmut then sheds some tears.
The Thaumaturge was considering using his Glad Hand methods of conversation, but he decided (last second) that this guy's sucks. Ser Helmut points at him.
Intimidation(E) to Coerce: 1d20 + 16 ⇒ (15) + 16 = 31
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut takes his supplies including the parchment and places them in their proper places. Shaking his head in disgust at the derro, the goblin sighs.
Gathering his gear, the Thaumaturge readies to beat down some derro fanatics.
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut frowns at the baby guck speak being Sally forth by the creature. The Thaumaturge digs into his pack, takes out a blank parchment, ink and quill.
The goblin then takes out a red rubber ball, some jax and waits....
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut gives Von a wink, before Stepping to the remaining creature.
The Thaumaturge then studies her like a goblin considering breakfast.
Ser Helmut does appear to be looking for his dining set....
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
The two beings with spiked chains shriek in outrage as Helmut licks the rock.... Ser Helmut laughs hysterically! The tears boisterously pour from his eyes.
The Thaumaturge then Exploits Vulnerability at the closest!
Taking another long, inviting lick of the Rock, Ser Helmut Strides right up to it and bites!
He grinds his teeth in a Hero type way!
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut begins inspection of said lumpy mass of colorful stuff.
The Thaumaturge hasn't any clue....he tastes it...
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut gives Siobhan a green thumbs up! Looking up at the bully Cavern Troll, the Thaumaturge begins digging about for some Esoteric Lore....
Critical Success:
You remember the creature's weaknesses, and as you empower your esoterica, you have a flash of insight that grants even more knowledge about the creature. You learn all of the creature's resistances, weaknesses, and immunities, including the amounts of the resistances and weaknesses and any unusual weaknesses or vulnerabilities, such as what spells will pass through a golem's antimagic. You can exploit either the creature's mortal weakness or personal antithesis (see below). Your unarmed and weapon Strikes against the creature also become magical if they weren't already. The Thaumaturge seems really is sporting a shit-eating grin! Shrugging his shoulders, Ser Helmet grabs some more peppermint gum before he Bites the big bully!
The goblins grin gets gregariously grin-ier! He attempts to go for seconds!
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Looking up at the two Cavern Trolls, the Thaumaturge begins digging about for some Esoteric Lore....
The Thaumaturge seems really stumped on these guys.... Shrugging his shoulders, Ser Helmet grabs some peppermint gum before he Strides into Flank with Siobhan and Bites!
Everyone hate peppermint!
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut looks about suspiciously. The goblin rubbing his eyes.
Looking up at the two Cavern Trolls, the Thaumaturge begins digging about for some Esoteric Lore....
The goblin frowns.
The Off-Guard Thaumaturge decides to bully the closest Troll!
Ser Helmut then takes out a Scroll of Ill Omen. Adept Benefit (Regalia): The +1 status bonus now applies to all saving throws against mental effects, rather than only against fear, and you and allies in your aura gain a +2 status bonus to damage rolls
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmet immediately jumps up, hugs Viviana and stuff his new precious....errr....scrolls into his pockets!
Eyes wide at the hopefully sighted dragon roaming the secret depths of darkness, despair, desolation.
The giggling Thaumaturge follows along...
Male Goblin Thaumaturge [Eldritch Researcher] 8 HP 102/102 AC(T) 24/25, Fort(E)+15, Ref(E)+16, Will(M)+13(Resolve ) Perception(E)+11 Darkvision
Ser Helmut Race
+11hp Classes/Levels
Skill increase
General Feat
dept Benefit (Regalia) Weapon specialization
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