Seoni

Seoni, Iconic Sorceress's page

93 posts. Alias of chadius.


Full Name

Seoni

Race

HP 26/26 | AC 1915 T 1814 FF 1612 | Saves: 2/3/5 (+2 vs Fear) | CMD 16 | Perception +3 | Init +2 |

Classes/Levels

Female Human (Varisian) | Sorcerer 4 |

Gender

Spells -/0/0 | Mage Armor +4 AC |

Location

Common, Varisian

Strength 10
Dexterity 14
Constitution 12
Intelligence 10
Wisdom 13
Charisma 19

About Seoni, Iconic Sorceress

Seoni quietly sits back, looking at everyone in the room. Some will be her opponents, some will be her allies. Some will need her help, like you. She puts on a heavenly smile as you sit down to talk to her. "There are so many mysteries to solve about who we are, what we want and how can we fulfill our needs instead of our desires. Let's start with yours." A blue-skinned skink crawls onto her shoulder and hisses. "Not now, dragon. Shhh."

Personality:
Seoni meditates quietly when she isn't taking control of a situation.

Role:
Blaster Caster. Pew pew lazors.

Saving Throws:


  • Fort 1 Sor + 1 Con = 2
  • Ref 1 Sor + 2 Dex = 3
  • Will 4 Sor + 1 Wis = 5
    Courageous: +2 vs fear

Defenses:


  • CMD 16
  • Init 2


  • AC 15 (+1 deflection, +2 Dex, +1 Dodge, +1 Natural)
  • Touch 14
  • Flatfooted 12
  • Max HP 26

Offense:

  • BAB 2
  • CMB 2


    • Melee
    • Quarterstaff +2 (1d6)


    • Ranged
    • Dagger +4 (1d4/19-20)

  • Skills and senses:


    • Skills
    • Bluff 11
    • Climb 3
    • Knowledge (Planes) 7
    • Perception 3
    • Sense Motive 4
    • Spellcraft 7

    Feats, Class Abilities and Traits:


    • Feats
    • Alertness* - Only active when Dragon is within arms reach.
    • Combat Casting*
    • Dodge*
    • Eschew Materials,
    • Spell Focus (evocation)*


    • Class Abilities
    • Arcane Bond - Familiar (Her pet skink named Dragon)


    • Traits
    • Courageous: +2 vs fear
    • World Traveler

    Magic:

    wand of magic missile (CL 3rd, 28 charges)

    Concentration: 4 Sor + 4 Cha = 8
    Casting Defensively: +4 Combat Casting
    Spell Focus (Evocation): DC for these spells increase by 1. Evocation spells are marked with an (E)
    Eschew Materials

    Ranged Touch Attack bonus: +4

    Level 0, DC 14, at will

  • acid splash
  • detect magic
  • disrupt undead
  • flare (E)
  • light
  • read magic

    Level 1, DC 15, 7 per day

  • burning hands (E)
  • identify
  • mage armor
  • magic missile

    Level 2, DC 16, 4 per day

  • Scorching Ray
  • Current Adventure Equipment:




    Equipment and money:


    • potions of cure light wounds (3),
    • scroll of glitterdust,
    • scroll of invisibility,
    • wand of magic missile (CL 3rd, 33 charges),
    • smokestick

    • quarterstaff
    • dagger
    • amulet of natural armor +1
    • ring of protection +1
    • sunrod (5)
    • backpack
    • trail rations (4)
    • 29 gp