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About GilianTemp: Gilian
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Traits:
Weapon bond (Wis) : atharak , Child of the plains, Small(free as human), Natural talent (Wis) (Erenlander 1), Spirit speaker (Erenlander 2) Feats:
Combat Casting (Race), Toughness (Race), Self-sufficient (1st), Magecraft (Class), Natural Healer (background), Spellcasting (Conjuration, Abjuration, Illusion (Class lvl 5)), Ritual Spellcasting (lvl 3), Brew potion (Bone item lvl3), Extra gift(class lvl 4), Improved Familiar Pebble, small earth elemental (Bonus), Blood Channeler (lvl 5). Chaneller talent:
Arcane Bond: Familiar (lvl 1), Nature's whispers (lvl 3), Enhanced healing (lvl 5) Skills:
4(Class)+2(Erenlander)+1(Fav Class) Pts/level 5 Wis Pts/level Climb 2, (2 rank)
Languages Erenlander, Trader's tongue, Halfling, High Elven
SQ:
Channeler -- Bonus Spell Energy (Ex): The channeler’s maximum spell energy increases by one point for every level of channeler he gains. -- Art of Magic (Ex): Max spell level (Character level +1)/2=3. -- Mastery of Nature (13 Times per day current 13, +10): The spiritual channeler may rebuke or command animals and plants. This ability works just like the evil cleric's ability to rebuke or command undead in the d20 system core rules, except that it is a Wisdom check and it only functions on animals and plants. The channeler affects both creature types when he uses this power, and may not choose to affect only one creature type or another. Spells:
Healer Heroic Path : Cure light wounds 2/day current 1 Lesser Restoration 1/day current 0 Cure moderate wounds 1/day current 0 Remove disease 1/day, current 1 Spell Energy Points: 11 total (5 Wis +5 Channeler +1 trait) current 6
Equipment:
Life-line: masterwork silvered small atharak Small Dagger Sling + 20 stones Winter cloak Shoulder pack bedroll + winter blanket, 2 weeks rations, waterskin, flint and steel metal flasks 5 oil flask small iron pot infused oil (+1 fortitude) herbs for ritual healing (*17) healing supplies (*20) Potions: CSW (3D8+15) (750), Lesser restoration (250), Invisibility (250), Delay Poison (250), CLW (1d8+15)(*1). Bone debt item: Crafted bone amulet
Load 19 lbs.; Light 0-19.5 lbs. XP: 9250 Story or Fate Points:
Story Points: 1 Fate points: 16 remaining 14 1 for activating the stepping stone 1 for being cautious and gaining elemental's respect 1 for the summoning of grand-father stone 1 for stopping the progenitor unbinding ritual 1 for description of Con damage while casting 2 for excess HP over 5000. 2 for surviving underground 1 for draining the progenitor nexus 2 for killing Thorg and the librarian 1 for mind-healing Duncan 3 for the mushroom caves -2 for healing Sorok
HP healed for healer's touch achievement feat: 632/1000 Grandfather Stone:
"I am called Grandfather Stone, young one. And I accept your conditions. As I will call you, so can you call on me thrice - with my name and your blood. If there is stone anywhere I will come, unless young Izrador casts his eye in that direction. 2/3
Appearance:
Height 4'5' Weight 80 lbs Gilian is an elfling sized young woman with short dark hair and dark eyes. She wears plain clothes stained with green and brown and carries a well used atharak to fend off unwanted attention or beasts. She has a no nonsense attitude and a positive view of life in any circumstances. But deep inside her, she yearns for revenge. Revenge over those who corrupted her mother, revenge over those who despoiled the world. She knows she is no fighter, but if she find some who will, she will help as much as she can. Backstory:
Gilian was raised in a small village in the Eren plains, in a familly where women were known to have healing hands. From a young age, she was taught to recognize herbs, collect and brew them. Her mother also took her with her whenever she was visiting a patient and she was quickly able to diagnose and treat the common diseases and pains.
One morning, when she was 14, a legate and his cohorts raided the village, drawn by the stories on her family gift and took her mother away. As usually, she was away, gathering the herbs needed for her mother trade. But neither her mother nor her fellow villagers told the legate of her existence. When she came back and learned the truth, she was torn between gratefulness and anger as the villager had saved her but did not do anything for her mother. She left the village that day, unwilling to risk the other villagers should her mother be tortured to reveal her existence. Erring in the central plains, she spent a year learning the ways of the land. She sometimes crossed path with Halfling nomads with whom she traded leather against healing and salves. With her small size, it was easier for her to be welcomed to their camps. To thank her for delivering her baby, one elfling women taught her to use an atharak and she realized her knowledge of anatomy and her perceptive mind were suited to this weapon. She knew exactly when to release the weapon and where to aim it. After that year, she realized that she could not leave her village despite the risk of capture. She then came back home and built herself a small hut in the nearby hills. From there, she offered healing and toured the land to gather herbs and prepare oils and salves for the villagers. A few months ago as she was just turning nineteen, while she was coming to the village to visit a newborn, she saw dark smoke rising in the cloudy sky. Taking one of the less travelled paths, she approached cautiously and discovered two dark figures standing motionless as a patrol of Orcs were methodically torching the village. Around them, the earth was red with the blood leaking from the the bodies of the whole village. “I told you to leave one alive for interrogation”, said the male voice of one of the figures. “Now we won’t know where your daughter is.”
Gilian was already running to her hut. She paused only to gather her coat, blanket and a few essentials before fleeing. The first nights were spent huddled in small holes, shivering with cold and fear as she was using all the tricks the Halfling had taught her to misled her pursuers. Eventually, she lost them and went on her solitary life in the plains. That’s when the dreams started, urging her to the ruined tower in the Kaladrun mountains…
7 years hiatus:
Something wrong had happened. Gilian last memories were that of a dinner with the leaders of these underground dwarves, who knows how deep into the earth. And now, she was only with Duncan, on the low slopes of the Kaladruns, nearly where she had started, less than a month ago. Reaching for her bond with Pebble, she realized that the small elemental was close by, a few feet under her, as puzzled as she was. Neither she nor Pebble had any clues of what went wrong. Nothing at all. And there were no traces of her companions. Now seven years later, she was not more advanced. Together with Duncan, they had travelled from the Kaladruns low slopes to the Erenland plains to search for information about their companions. In the beginning, they were quite optimistic moved quickly from one community to another, sometimes just stopping for the night. As it went without result, they spent more and more time in each now village, taking the time to help the people organize themselves, teaching them not only how to fight and defend themselves, but also how to read, write, recognize plants, heal and the history of their ancestor and of the once proud country of Erenland. Over the years, this common work fortified their soul and their bond grew stronger and stronger. Their love was not the passionate bond between fiery people, but a more tranquil one, founded on mutual respect, on common values and aspirations. One that grew almost every day, sometimes without words, fueled more by hope than desperation. Eventually, four years ago, Gilian became pregnant and after a long winter in a riverside community, a little boy was born. Called Alan, he spent his first year carried by his mother, either in front or on her back, in a scarf tied the way nomad halfling mothers do. He grew quickly and was soon abler to walk by his parents or ride the shoulders or back of Pebble, listening to their teaching are to the stories they told about the strange company they had kept at the time of their meeting and that they were looking for. Still traveling, they had slowly made their way to the western parts of the plains when they recived news. Words murmured to the wind came to their ears, urging them west to Erethor, home of the mysterious elves and from where Solvi was supposed to have come. A clue, at last, was all they needed to pack their belongings and shorten their stay in the small village they were actually living in. Party Equipment:
Thorg collar Mushroom scepter Mushroom sword Scroll of reincarnation and greater restoration Old Skills allocation:
Craft(Alchemy) 17 (5 Rank,3 Class Skill,1 Int,4 Race, 4 Bone Item lvl3)* Diplomacy 8 (3 rank, 3 Class skill, 2 Cha)* Heal 15 (5 Rank,3 Class Skill,5 Wis, +2 Feat)* Knowledge (arcana) 7 (3 Rank,3 Class Skill,1 Int)* Knowledge (Nature) 7 (3 Rank,3 Class Skill,1 Int)* Knowledge (Spirits) 11 (4 Rank,3 Class Skill,1 Int, 3 Familiar Bonus)* Linguistics : (2 Rank)* Perception 13; (5 Rank, +3 Class Skill, + 5 Wis)* Profession Herbalist 13; (5 Rank,3 Class Skill,5 Wis)* Sense Motive 13 (5 rank, 3 Class Skill,5 Wis)* Stealth 6 (2 Dex, 4 size) Spellcraft 8 (4 Rank, 3 Class skill, 1 Int)* Survival 15, (5 Rank,3 Class Skill,5 Wis, +2 Feat)* Swim 4, (1 Rank, 3 class skill) |