
Sejhdurer |
A few things to consider about playing MTG in a D&D setting:
1. In MTG you are playing a God who controls lands and can summon other lesser gods (planeswalkers) and creatures, gain relics, artifacts and equipment and can cast other spells (instants and sorceries) against a rival God (one opponent) or gods (multiple).
2. Color is alignment (in regards to characters and instants or sorceries). Black is evil lawful, evil chaotic or evil neutral. Red is Chaotic good, evil or neutral. White is lawful good, evil or neutral. Green is neutral lawful, true neutral or chaotic. Blue is any combo. Colorless is chaotic evil or neutral. Color also dictates class and race in most cases.
3. If playing as just a character the lands are directly replaced with experience points/levels which increases the number of spells you can use per day . Cards can be used in D&D and often are
to make things easier by some DMs for things like gained equipment, spell available, ect. It essentially replaces part of your character sheet and just makes it easier to keep track of everything.
4. Having a character or spell with multiple colors would require multi-classing. Playing characters or using other spells would have level requirements just like Mana requirements to play them in MTG.
5. Instead of trying to reinvent entire mechanics just try to equate what the actual equivalents are and keep perspective of context. MTG is Gods duking it out and meddling in the affairs of less beings, using them to do thier bidding. It's kind of the equivalent as playing as the DM in D&D. That means that if you want to play as one of the characters that one of these gods can use you have to do away with all of the things related to playing as the god... i.e. lands, the 20 life points, using other characters, and most instants or sorceries. If you wish to play as the god like in MTG, D&D already has set mechanics for Gods and God levels. That means you would be able to summon characters and then role play through using them to attack each other for dominance of planes of existence (just like MTG).