Displayed:Knight's Pennon,
Deck: 13 Discard: 3 Buried: 0
Hero Points: 5
NOTES: Available Support: Pennon is displayed!
Movement: All cards in hand available for local and remote support.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Gozreh, Demonbane Longsword +2, Meliski's Life Drain, Fortified Breastplate, Pillaging Mace, Blessing of the Gods, Hatchet Bird, Wayfarer, Scribe, Blessing of the Lord in Iron, Blessing of Tsukiyo, Impervious Fortress Plate, Legionnaire Chaplain
Recharged: Discard Pile: Restoration, Dwarven Earthbreaker +1, Mass Cure, Buried Pile:
Favored Card: Weapon or Blessing (always Weapon) Hand Size: 5 ☑ 6☑ 7 Proficiencies: Heavy Armors, Weapons POWERS:
At the start of your ([X] or any) turn, you may choose another character at your location,
then discard a card. That character shuffles 2 ([ ] 3) random cards from his discard pile into
his deck. ([ ] Then you may draw a card.)
At the start of your turn, you may examine the top card of your location deck. If it is a
boon, ([X] encounter it or) put it on the bottom of the deck [X] and add 1d6 to your next check this turn.
[ ] When you would discard a card that has the Healing or Iomedae trait for its power, you may reveal a card
that has the Divine trait to recharge it instead of discarding it.
[X] When a character at your location attempts a check before he acts, add 2 (☐ 4).
[ ] At the start of another character's turn, you may recharge a blessing to move that character to your location.
That character may not move during his move step.
[ ] When a character at your location does not defeat a non-villain bane he encounters, you may recharge a
card to put that bane on top of your location deck.
Turn Order: Meliski, Reiko, Harsk, Seelah if random character, using Self as #1
Turn: 14 - Blessing of the Gods SOT: May examine top card of local character; then you may exchange it for a card in my hand.
No cards to examine at my location
Give Card: None Move: Vault of Greed -> Ravenous Crypts of Gluttony
Location Powers: While you are here, your hand size is increased by 2.
First explore was to defeat ogre and then healed for 4 by Meliski. Seelah has all cards in their discard pile healed: (Scribe, Blessing of Gozreh, Restoration, Hatchet Bird). Deck shuffled. Order for next 3 cards will be Warden of Thunder, Blessing of the Gods, Belt of Giant Strength Will discard Wayfarer to encounter Warden of Thunder adding 2d6 to all checks
Warden of Thunder:
RotR Monster 6
Traits: Giant
To Defeat: Combat 23
The Warden of Thunder is immune to the Electricity trait. Before the encounter, each character at this location must succeed at a Dexterity or Acrobatics 14 check or be dealt 1d4 Electricity damage. Damage dealt by the Warden of Thunder is dealt to each character at this location
FAQ Entry:
It looks like the Warden of Thunder in the database should be updated with its FAQ entry https://paizo.com/paizo/faq/v5748nruor1gk#v5748eaic9thz:
On Warden of Thunder, how does the "damage is dealt to each character at the location" power interact with the "before the encounter" power?
It doesn't.
Resolution: On the monster Warden of Thunder, add the italicized text to the second power: "Damage dealt by the Warden of Thunder during the check is dealt to each character..."
Seelah Dexterity Check DC 14:1d4 + 2 + 2d6 ⇒ (4) + 2 + (1, 1) = 8No Success Electricity Damage:1d4 ⇒ 2Discard Fortified Plate and Demonbane Longsword +2 Meliski Dexterity Check DC 14:1d6 + 0 ⇒ (6) + 0 = 6No Success Electricity Damage:1d4 ⇒ 3Bury Boltering Armor
Reveal Mok. Club, 2d6 from wayfarer, +1 for Pennon
Seelah Melee Combat Check with Mok. Club DC 23:2d10 + 8 + 1 + 2d6 ⇒ (9, 7) + 8 + 1 + (1, 2) = 28Success; random card from discard is recharged (Demonbane Longsword +2) Will discard Chaplain to explore and automatically gain blessing of the gods, discard that to encounter belt of giant strength and automatically gain that.
Turn - Hour: 6 - Blessing of Irori (0) SOT: May examine top card of local character(Meliski and Restoration); then you may exchange it for a card in my hand. Will exchange blessing of the Samurai for Restoration
Will then use Restoration to draw Valkyrie helmet and Blessing of Angradd
Give Card: None 2-5E: Shuffle a random card (Restoration) from discard into deck
Short Rest?:
For the rest of the Adventure Path, for your move step, you may shuffle a random card from your discard pile into your deck. Note this reward on your Chronicle sheet.
Move: Will Stay at Heptaric Locus and heal wayfarer Location Powers: None Explore: The difficulty to defeat banes is increased by 5. Meliski will recharge vampire bat to examine harpy and heal scrying card
Undead Harpy:
Henchman
Type: Monster
Traits: Harpy Monk
To Defeat: Combat 14
Before the encounter, each character must succeed at a Wisdom 8 check or he may not play weapons or spells and, if at another location, he moves to this location. If defeated, you may immediately attempt to close this location.
Wisdom checks (seelah adds 2 to hers and Meliski's):
Meliski Wisdom Check DC 8:1d6 + 2 ⇒ (2) + 2 = 4No Success Seelah Wisdom Check DC 8:1d8 + 4 ⇒ (3) + 4 = 7Not quite Will recharge Mass Cure to reroll a die for a check Seelah Wisdom Check DC 8:1d8 + 4 ⇒ (3) + 4 = 7Not quite Seelah Wisdom Check DC 8 PAIZO Reroll:1d8 + 4 ⇒ (6) + 4 = 10Success Others can't make check without help but Harsk chooses not to make fort check and doesn't move from his location
Will reveal Knight's Pennon and club and will recharge blessing of Angradd Melee Strength Check DC 14+5=19:1d10 + 6 + 1 + 1d10 + 2 + 1d10 ⇒ (4) + 6 + 1 + (10) + 2 + (1) = 24Success recharge random card from discards (fanged falchion) Now Attempt to close
Seelah discards a blessing of Gozreh to bless twice Melee Check DC 14:1d10 + 6 + 2d10 ⇒ (6) + 6 + (4, 3) = 19Success Location is closed
Seelah ends their turn.
Seelah attempts to recover all cards in their Recovery pile. Restoration is discarded
Seelah resets their hand recharging helm.
Reminder of Scenario changes:
Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits.
Displayed:Knight's Pennon,
Deck: 11 Discard: 3 Buried: 0
Hero Points: 5
NOTES: Available Support: Pennon is displayed!
Movement: All cards in hand available for local and remote support.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Mass Cure, Legionnaire Chaplain, Demonbane Longsword +2, Blessing of Tsukiyo, Wayfarer, Pillaging Mace, Impaler of Thorns, Fortified Breastplate
Recharged: Blessing of Angradd, Fanged Falchion, Helm of the Valkyrie,
Discard Pile: Scribe, Blessing of Gozreh, Restoration, Buried Pile:
Favored Card: Weapon or Blessing (always Weapon) Hand Size: 5 ☑ 6☑ 7 Proficiencies: Heavy Armors, Weapons POWERS:
At the start of your ([X] or any) turn, you may choose another character at your location,
then discard a card. That character shuffles 2 ([ ] 3) random cards from his discard pile into
his deck. ([ ] Then you may draw a card.)
At the start of your turn, you may examine the top card of your location deck. If it is a
boon, ([X] encounter it or) put it on the bottom of the deck [X] and add 1d6 to your next check this turn.
[ ] When you would discard a card that has the Healing or Iomedae trait for its power, you may reveal a card
that has the Divine trait to recharge it instead of discarding it.
[X] When a character at your location attempts a check before he acts, add 2 (☐ 4).
[ ] At the start of another character's turn, you may recharge a blessing to move that character to your location.
That character may not move during his move step.
[ ] When a character at your location does not defeat a non-villain bane he encounters, you may recharge a
card to put that bane on top of your location deck.
"
[u]Summary[/u]
Current Location: Heptaric Locus Acquired: None Banished: all cards at Heptaric Locus (closed) Examined: None Random Card(s) Used: None Displayed: Knight's Pennon Other Player(s) Resources Used: None Actions needed by other Player(s): Reiko is now at Heptaric Locus
Status Link Most Recent BR Refresh Current Hour = Current Turn - 1 Notes for Seelah:Reroll used Random Card(s) Used: Spells 1-5 from first (need to define procedure for this going forward) Additional Info 1:Treat all monsters as if they have the Undead trait and the following additional power: “The monster is immune to the Mental and Poison traits. Additional Info 2:Use ACG site (link above) Location #1: Desecrated Vault 1-10 remain Meliski, Seelah, Reiko - Location #2: Heptaric Locus CLOSED Location #3: Ravenous Crypts of Gluttony 1-10 remain Harsk - Location #4: Treacherous Cave 1-6 remain // 1=Wand of Shield (Item 1) Location #5: Catacombs of Wrath 1-7 remain Location #6: Vault of Greed 1-10 remain // 10=Token of Remembrance
POWERS:
Hand Size: 5 [X] 6 [X] 7
Proficient With: Light Armors / Heavy Armors / Weapons
"At the start of your ([X] or any) turn, you may choose another character at your location,
then discard a card. That character shuffles 2 ([ ] 3) random cards from his discard pile into
his deck. ([ ] Then you may draw a card.)"
"At the start of your turn, you may examine the top card of your location deck. If it is a
boon,([ ] encounter it or) put it on the bottom of the deck [X] and add 1d6 to your next check this turn."
[ ] When you would discard a card that has the Healing or Iomedae trait for its power, you may reveal a card
that has the Divine trait to recharge it instead of discarding it.
[X] When a character at your location attempts a check before he acts, add 2 (☐ 4).
[ ] At the start of another character's turn, you may recharge a blessing to move that character to your location.
That character may not move during his move step.
[ ] When a character at your location does not defeat a non-villain bane he encounters, you may recharge a
card to put that bane on top of your location deck.
Deck, Discard, Buried:
Known Top: Middle {Order is not Known}: Tripartite Spear +2 Dwarven Earthbreaker +1 Cure Scribe Surgeon Blessing of the Samurai Impaler of Thorns
Recharged: Shock Glaive +1, Blessing of Iomedae
Discard Pile:zPotion of Hiding Buried Pile:
Status Link Most Recent BR Refresh Current Blessing Card # = current turn (15) - BR Turn(5) Random Card(s) Used:Item #5, Monster 1-2
Explore: Random Monster#3 - Faceless Stalker revealing Headband for wisdom check and +2 BYA and revealing club for combat Wisdom Check DC 7:1d8 + 2 + 2 + 2 ⇒ (8) + 2 + 2 + 2 = 14Auto Success Melee Combat Check DC 12:2d10 + 7 ⇒ (9, 4) + 7 = 20Success
Recharge Random card (Hatchetbird)
Faceless Stalker:
Monster 2
Traits:
Aberration
To Defeat:
Combat 12 Before the encounter, succeed at a Wisdom 7 check or the difficulty to defeat the Faceless Stalker is increased by 2.
If undefeated, the Faceless Stalker deals no damage; instead, bury the top card of your deck.
Will discard surgeon to explore Explore: Random Monster 2: Ghost reveal magic club Melee Combat Check DC 12:2d10 + 7 ⇒ (3, 7) + 7 = 17Success
Recharge Random card (Surgeon)
Ghost:
Monster B
Traits:
Elite
Ghost
Incorporeal
Undead
To Defeat:
Combat 12
OR Wisdom
Divine 8 The Ghost is immune to the Mental and Poison traits.
If the check to defeat does not have the Magic trait, the Ghost is undefeated.
EOT: End Turn and Reset hand Discarding Earthbreaker
Seelah wrote:
Hand: Grappler's Mask, Mokmurian’s Club, Kabuto Helmet, zHeadband of Inspired Wisdom, Blessing of Angradd, Dwarven Plate
Displayed: Deck: 13 Discard: 2 Buried: 1
Notes: Add 2 to BYA checks if local
Blessing of Angradd
POWERS:
Hand Size: 5 [X] 6 [ ] 7 Proficient With: Light Armors / Heavy Armors / Weapons
"At the start of your ([X] or any) turn, you may choose another character at your location,
then discard a card. That character shuffles 2 ([ ] 3) random cards from his discard pile into
his deck. ([ ] Then you may draw a card.)"
"At the start of your turn, you may examine the top card of your location deck. If it is a
boon,([ ] encounter it or) put it on the bottom of the deck [X] and add 1d6 to your next check this turn."
[ ] When you would discard a card that has the Healing or Iomedae trait for its power, you may reveal a card
that has the Divine trait to recharge it instead of discarding it.
[X] When a character at your location attempts a check before he acts, add 2 (☐ 4).
[ ] At the start of another character's turn, you may recharge a blessing to move that character to your location.
That character may not move during his move step.
[ ] When a character at your location does not defeat a non-villain bane he encounters, you may recharge a
card to put that bane on top of your location deck.
Deck, Discard, Buried:
Known Top: Middle {Order is not Known}: Katana +1, Tripartite Spear +2, Shock Glaive +1, Helm of the Valkyrie, Knight's Pennon, Scribe, Blessing of the Samurai, Blessing of Iomedae, Blessing of Tsukiyo, Impaler of Thorns
Recharged: Four-Mirror Armor, Hatchet Bird, Surgeon
Discard Pile:Dwarven Earthbreaker +1, zMagic Spyglass Buried Pile:Cure
POWERS:
Hand Size: 5 [X] 6
Proficient With: Light Armors / Heavy Armors / Weapons
"At the start of your ([X] or any) turn, you may choose another character at your location,
then discard a card. That character shuffles 2 ([ ] 3) random cards from his discard pile into
his deck."
"At the start of your turn, you may examine the top card of your location deck. If it is a
boon, put it on the bottom of the deck ([X] and add 1d6 to your next check this turn)"
At the end of turn, will discard Riding horse to move...Cure will be guaranteed to be in hand when hand reset. Since will have cure, then move to Rusty Dragon. Top card of Deck (Blessing of Tsukiyo) replaces Riding horse.
At beginning of Meliski's turn after blessing is drawn, will use cure on Reiko.
Hand: Kabuto Helmet, Cold Iron Mace +1, Blessing of Tsukiyo, Katana +1, Gem of Physical Prowess
Displayed: Knight's Pennon, Four-Mirror Armor
Deck: 4 Discard: 5 Buried: 0
Notes: Knight's Pennon is displayed: +1 to combats, additional +1 if any character reveals an ally that has the Captain, Hireling, or Soldier trait.
Deck, Discard, Buried:
Known Top: Middle {Order is not Known}: Recharged: Cold Iron Longsword, Blessing of the Samurai, Teamster, Blessing of Angradd
Discard Pile:Champion's Do-Maru, Scribe, Blessing of the Gods, Riding Horse, Cure Buried Pile:
Typo above. Meliski's move was for Meliski and not Maznar
Sandstorm shuffle:1d7 ⇒ 3 Seelah moves to Earthworks. Top card has trigger. Blessing is Discarded and now Blessing of Bastet is on top and Sandstorm is shuffled into Blessing deck.
Correction to Post. Meliski's blessing was not used since was not available yet. Instead, Maznar's blessing of Pharasma was used. Outcome was still the same (2+2+3=7..barrier defeated and higher than 1st roll of 6)
Turn Order - Harsk, Seelah, Meliski, Maznar
Turn 10 - Blessing of the Ancients 4 to avoid 2 ranged combat damage:1d4 ⇒ 4 damage avoided
Also at start of turn, examine top card of location: Ghoul Square Card 1: Black Echelon Operative. Trigger happens and encounter; while you act ability not active. Reveal Cold Iron Mace +1 and will recharge Blessing of Angradd and Banner.
Cold Iron Mace +1 DC 11+(2*2)=15:1d8 + 2d10 + 4 + 1 ⇒ (7) + (7, 2) + 4 + 1 = 21Operative Vanquished!
[ooc]Will close Ghoul square by taking scourge curse of the Ravenous.
Favored Card: Weapon or Blessing
Hand Size: 5 [X] 6
Proficient With: Light Armors / Heavy Armors / Weapons
POWERS:
" At the start of your ([ ] or any) turn, you may choose another character at your location,
then discard a card. That character shuffles 2 ([ ] 3) random cards from his discard pile into
his deck."
"At the start of your turn, you may examine the top card of your location deck. If it is a
boon, put it on the bottom of the deck ([ ] and add 1d6 to your next check this turn)"
Deck, Discard, Buried:
Known Top: Middle {Order is not Known}: Katana +1 Cold Iron Longsword Remove Curse Champion's Do-Maru Horn of Battle Clarity Retriever Blessing of the Samurai Blessing of the Gods Blessing of Angradd
Recharged: Discard Pile: Buried Pile:
Favored Card: Weapon or Blessing
Hand Size: 5 [X] 6
Proficient With: Light Armors / Heavy Armors / Weapons
POWERS:
" At the start of your ([ ] or any) turn, you may choose another character at your location,
then discard a card. That character shuffles 2 ([ ] 3) random cards from his discard pile into
his deck."
"At the start of your turn, you may examine the top card of your location deck. If it is a
boon, put it on the bottom of the deck ([ ] and add 1d6 to your next check this turn)"
Deck, Discard, Buried:
Known Top: Middle {Order is not Known}: Cold Iron Longsword Naginata Heavy Iron Shield Retriever Blessing of the Gods Blessing of Angradd
Recharged: Discard Pile:Researcher, Teamster, Battle Aspergillum, Portable Alter, zTomb Raider Buried Pile:
Favored Card: Weapon or Blessing
Hand Size: 5 [X] 6
Proficient With: Light Armors / Heavy Armors / Weapons
POWERS:
" At the start of your ([ ] or any) turn, you may choose another character at your location,
then discard a card. That character shuffles 2 ([ ] 3) random cards from his discard pile into
his deck."
"At the start of your turn, you may examine the top card of your location deck. If it is a
boon, put it on the bottom of the deck ([ ] and add 1d6 to your next check this turn)"
Deck, Discard, Buried:
Known Top: Middle {Order is not Known}: Heavy Iron Shield Horn of Battle Clarity Retriever Teamster
Recharged: Eagle Knight Dress Uniform, Blessing of the Gods, Cold Iron Longsword
Discard Pile:Blessing of the Samurai, Researcher, Judgement Light Buried Pile:
Favored Card: Weapon or Blessing
Hand Size: 5 [X] 6
Proficient With: Light Armors / Heavy Armors / Weapons
POWERS:
" At the start of your ([ ] or any) turn, you may choose another character at your location,
then discard a card. That character shuffles 2 ([ ] 3) random cards from his discard pile into
his deck."
"At the start of your turn, you may examine the top card of your location deck. If it is a
boon, put it on the bottom of the deck ([ ] and add 1d6 to your next check this turn)"
Continuing Turn by resetting Hand after Examining deck and rolling d6
4 - Caltrops, 6-Skinsaw Ritual, 7-Cultist, 8-Soldier, 9-Slashing Blade, 5-Chainmail
Not 4 of anything here:1d6 ⇒ 5 Doolun’s Lads - allies
Seelah wrote:
Hand: Blessing of the Samurai, Battle Aspergillum, Blessing of Angradd, Champion's Do-Maru, Katana +1, Cold Iron Longsword
Favored Card: Weapon or Blessing
Hand Size: 5 [X] 6
Proficient With: Light Armors / Heavy Armors / Weapons
POWERS:
" At the start of your ([ ] or any) turn, you may choose another character at your location,
then discard a card. That character shuffles 2 ([ ] 3) random cards from his discard pile into
his deck."
"At the start of your turn, you may examine the top card of your location deck. If it is a
boon, put it on the bottom of the deck ([ ] and add 1d6 to your next check this turn)"
Deck, Discard, Buried:
Known Top: Middle {Order is not Known}: Judgement Light Eagle Knight Dress Uniform Heavy Iron Shield Retriever Researcher Blessing of the Gods
Recharged: Horn of Battle Clarity, Banner, Teamster
Discard Pile: Buried Pile:
Turn Order - Radillo, Harsk, Seelah, Meliski, Reiko Turn 3 Blessings Deck Card 2 / Blessing of Calistria Give Card: Boarding Pike to Meliski Move: Stay at Prison 1d1d7 + 2 ⇒ (3) + 2 = 5 Card 5: Chainmail is put on Bottom of Deck
Explore: Random Card from 6 remaining:1d6 ⇒ 1 Card 3: Soldier
Put Soldier to Shadow Clock Seelah, Meliski, and Radillo encounter Bandit. Reveal Armor for +1 and Use Katana
Favored Card: Weapon or Blessing
Hand Size: 5 [X] 6
Proficient With: Light Armors / Heavy Armors / Weapons
POWERS:
" At the start of your ([ ] or any) turn, you may choose another character at your location,
then discard a card. That character shuffles 2 ([ ] 3) random cards from his discard pile into
his deck."
"At the start of your turn, you may examine the top card of your location deck. If it is a
boon, put it on the bottom of the deck ([ ] and add 1d6 to your next check this turn)"
Deck, Discard, Buried:
Known Top: Middle {Order is not Known}: Cold Iron Longsword, Battle Aspergillum, Judgement Light, Eagle Knight Dress Uniform, Heavy Iron Shield, Retriever, Researcher, Blessing of the Samurai, Blessing of the Gods, Blessing of Angradd
Recharged: Discard Pile: Buried Pile: