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Tectorman wrote:

So this book, advertised as a core rulebook and including revised class options from the Core Rulebook, will also feature eight ancestries, none of which were Common rarity before. Are they going to be Common rarity now? Is Paizo doing away with rarity-based gating for ancestries?

Or are players going to read those options at the back of the book, get excited about playing a catfolk or a hobgoblin or a kobold (just like their fellow players excited for an elf or a dwarf or a gnome), only to find that they still need to negotiate, bribe, catch-the-GM-on-a-good-day, etc., when their fellow player can just pick elf or dwarf and legitimately not expect to have to defend that choice?

Has this ever actually happened? Is there some draconian GM out there saying "no you cannot have fun with your build grumble grumble"?