Hag Eye Ooze

Sea Jelly's page

5 posts. Alias of Gritnarr Halldorr.


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This occurs after Thravum makes his saves

The sliding jelly collides with Florr after she tumbles over, luckily, her horse storm surge is missed.

Florr takes Acid Damage: 1d6 + 1 ⇒ (2) + 1 = 3 from making contact with the sea jelly. Your skin feels numb.

The sound of arcing electricity grows in volume and you see the sea jelly begin vibrating as it slides off Florr into a smoking vaporous puddle that begins quickly soaking into the ground, it's then you notice a small battered tin box that was apparently suspended in the jelly that had gone unnoticed.


The sea jelly squeezes it's girth through the doorway making a slurping sound. It appears it had been stuck and acting as a plug holding back the water in the house. As it clears the doorway the huge mass of water causes the jelly to lose it's adhesion to the ground and it surfs down the hill towards everyone and in the direction of the stables. It flails it's psuedopods in what looks like panic.
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Thravum, Florr, Stormsurge need to make two dexterity saves.
It's DC 15 to not be knocked prone by the gush of water. Storm surge is at advantage (roll twice keep the higher result) because he's got four legs.

It's DC 10 to avoid being engulfed by the Jelly.
If you're knocked prone you're at a disadvantage (roll twice take the lower)to avoid being engulfed by the Jelly.

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The jelly smashes into the side of the stables with a splat. It's still moving, but more slowly.


The sea jelly squeezes it's girth through the doorway making a slurping sound. It appears it had been stuck and acting as a plug holding back the water in the house. As it clears the doorway the huge mass of water causes the jelly to lose it's adhesion to the ground and it surfs down the hill towards everyone and in the direction of the stables. It flails it's psuedopods in what looks like panic.
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Thravum, Florr, Stormsurge need to make two dexterity checks.
It's DC 15 to not be knocked prone by the gush of water. Storm surge is at advantage (roll twice keep the higher result) because he's got four legs.

It's DC 10 to avoid being engulfed by the Jelly.
If you're knocked prone you're at a disadvantage (roll twice take the lower)to avoid being engulfed by the Jelly.

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The jelly smashes into the side of the stables with a splat. It's still moving, but more slowly.


Olias Anaran wrote:

"Eat this, you gelatinous sea scum!" Olias aims his crossbow and lets free a bolt.

[dice=attack] 1d20+4;1d8+2 .

After firing, Olias hums a melody while facing Thravum, casting bardic inspiration on him.

The crossbow bolt slips through the jelly with an audible *splork* and a jet of liquified jelly squirts out of the point of entry.


Thravum Grimrock wrote:
Florr wrote:
"We just scraped them off the boat! But don't touch it with your bare hands!"

"Rust and ruin girl, I'm not touching it with my bare anything!"

Thravum backs out of the doorway and throws a Handaxe at the spot where the tentacle reached out for him.

[dice=attack]1d20+4; 1d6+2

The Jelly doesn't have an eyeball and it's more cuboid but it's the best I could find.

Your axes flies straight through the corner easily slicing through a sizeable slab of jelly which splatters to the ground.