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![]() Some minor Carrion Crown spoilers ahead. Please beware. So, current Carrion Crown adventure path is being too much fun with one character that has been giving comic relief to the party. During module 3 Broken Moon. This player had a Urban Druid and as we entered a hunting lodge we faced three boars in the process of being hunted by plot central party. So the druid, says, oh no my wild animal friends. I will help you. And casts Fog Cloud in the Boar's area. And then <<Jackass background music>> something like this should have happened:
But what really happened was Incident 1: DM says: are you fully aware of what you are doing?
And then by some miracle and the intervention of our powerful dwarf figther we rescued him in negative hitpoints and just about to die. ZOMG so dumb. Incident 2: Animal Rescuing!
After several attempts of diplomacy and handle animal the caged animals just one wolf is indifferent to him and he then proceeds to start freeing them. And he almost dies thorn to pieces by the dire bear. Incident 3:
DM: You find a three with the bodies of several werewolves in hibrid form hanging in his branches.
10 rounds of combat later, we managed to pull him out of the three because it was a freaking Hangman's Three and swallowed him whole. Oh so so so funny. Oh and he still wanted to save the three... ![]()
![]() I build a Wizard Conjurer Teleport/Magaambyan Arcanist. And after much review of the Prestige Class I wanted to post the following list of spells from the Druid Spell lists in order to make your life easier when picking the class (thanks Ravingdork for your advice on this list). My suggestions for druid spells are the following. 1: Cure Light Wounds, Entangle
Summon Natures Ally Line of spells are prerequs for Sunlight & Moonlight summons line of feats. As you have an Aura you also fill for Sacred Summons, but it only applies to certain creatures with the specific Good description. Also spells with the Good Descriptor:
Spoiler:
Shield of the Dawnflower Bless Water Consecrate Dispel Evil Hallow Holy Aura Holy Smite Holy Sword Magic Circle against Evil Protection from Evil Holy Whisper Sanctify Armor Veil of Positive Energy Wake of Light Blade of Bright Victory Eagle Aerie Sanctify Corpse Spear of Purity Crusader's Edge Eaglesoul Divine Arrow Protection from Evil, Communal Sacred Space Veil Of Heaven Karmic Blessing Litany of Righteousness Bestow Grace of the Champion Archon's Aura Light Lance Light of Iomedae Blinding Ray Blaze of Glory Rally Point Holy Word And situational/variable good descriptor (thanks Grick)
Spoiler: Align Weapon Elemental Swarm Planar Ally, Lesser Planar Binding, Lesser Summon Monster I Summon Nature's Ally III Summon Nature's Ally IV Summon Nature's Ally V Summon Nature's Ally VI Summon Nature's Ally VII Summon Nature's Ally VIII Summon Nature's Ally IX Summon Elemental Steed Imbue With Elemental Might Planar Ally Planar Ally, Greater Planar Binding Planar Binding, Greater Energy Siege Shot Energy Siege Shot, Greater ![]()
![]() I'm pondering at this idea for a while. And I want your opinion on how to optimize this concept. We are starting a Planescape campaign and the GM proposed us 240,000 gps wealth level no crafting feats. So:
Thanks! ![]()
![]() So, after a disastrous endgame of Rise of the Runelords in which our 15th level characters we were wiped out by Karzoug in three rounds, and Varisia is most likely now doomed, one of the players mentioned he wanted to DM the Age of Worms adventure path. We started the first module and finished the 2nd with a lot of excitement. But we were marked by something we call "The Incident" at the end of module II (which is a huge dungeon crawl), I was making calculus on the loot and rounded out something beetween 40 to 42k gold pieces (needless to say we were all happy), right at the end when we were returning to town he mentioned me: GM: Roll perception please
(Afterwards at the inn) Me: Perfect, we need to go to a near city to sell some of this stuff because in this town we are not going to...wait a minute...were is my Bad of Holding! To sum up, the perception check was because my bag of holding with all of our loot from the last part of the first module and the second one, the party pool (a pool of money we did to pay for regeneration, cures and assorted things), and Magical Items was stolen. We roleplayed trying to find it from casting locate object, and trying to look for local thieves and seeing if anyone was expending extra money. The day after, the party monk found 8000 GPs in his bed. And the exact money that the party pool had. We were WTF!. Afterwards we managed to find the bag of holding with books relevant to the plot and nothing more. The animal companion tried to do a scent check to follow the thief but only pointed to me one of the party wizards. And the GM just pushed us to the start of the next module, and yes we were very upset our search for the thief was not sucessfull at all. And well that was our sad sad story so far. We were starting level 4 in that time and we are 2 Wizards, Cavalier with a Wolf Animal Companion, Four Winds Monk and Druid with Beetle Animal Companion. This caused a lot of drama within the group. When we confronted the GM about this in our next session he said he was roleplaying how the villians would have acted. And that in the future we will be able to get the stolen loot back. I just told him its not fun for me to have everything taken away (my personal opinion), my main concern is that he gave us all that loot and after I calculate how much it summed up he freaked out and took it from us in what I think is an immature way. I'm still freaking upset!! And to crown all that, I dont really think he wants to play anymore. Its been already 2 times that he skips our weekly sessions because "I have a shot at winning the MtG tournament this saturday" (he confirmed this to me at sunday 2am, and we play at 10am). Ugh I needed to get that out of my system. There. So:
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![]() Hi! I think I finally have it narrowed down. Yes! Magic Item Creation. I love to design things for my characters and create stuff. But create something out of thin air requieres a lot of detail. So I wanted to create some sexy robes for my Magus. That would have Use Activated Effect of Detect Evil and allowed the combined effects of Heroism and Wrath 3 times a day. Please review if I made it correctly. Wrath
Heroism
Detect Evil
Also adding the costs of 50 Thorny Vines. Market Price would be 91,375 gps (plus 50 vines) The combined effects would be this ones:
I think my munchkiness overcame me when I thought of it, but its a postumous item for my end of campaing Magus I think a bit too much but would like your input. Maybe restricting it to one enemy? Or bonuses only apply to Evil Creatures etc etc. What do you guys think? (this is not homebrew its done via the Magic Item Creation Rules) ![]()
![]() I want to put toguether several qualties of magical items in order to create a very special one tailor made for my character using these: Robe of the Runes
Essentially I want to use the Robe of the Runes (with a stronger ability), add the Ring of Evasion ability and use the aligment restriction of the robe of the archmage: Thus equaling to this: +4 a Con de RotR: 16000 Spell Recal 4 levels of spells/+2: 28000 But to input a 6 level of spells/+3 to Attack and DC for 1 round:
Adding the Ring of Evasion:
And restricting the aligment to Lawful Good would be a 30% discount. Totaling: 16000 (+4 Con) + 42000 (Spell Recall 6/+3) + 25000 (Evasion) = 83000 With a 30% discount for restricting aligment = 58,100 Thus I present to you: Robe of the Noble Warrior Mage
DESCRIPTION
While worn the robe grants the wearer the ability to avoid damage as if she had evasion. Whenever she makes a Reflex saving throw to determine whether she takes half damage, a successful save results in no damage. The Robe of the Noble Warrior Mage has the same restrictions to aligment as the Robe of the Archmage (good). CONSTRUCTION REQUIREMENTS
_______________ Please let me know what you think! ![]()
![]() So, I think I entered a stalemate with my GM. My party is a well stablished adventiring company currently level 11-12 on its way to Sins of the Savior module. It is composed by:
6) A Rogue that:
I was like...hum what are you doing? He does a decent job with trap disarming but my question remains...What the hell? I approached him and told him why not play a bard if he likes to cast spells and it would also be a chance to rebuild his character and he mentioned me his character was super great as it is... And my GM told me that not everyone is a Min-Maxer like me or the other players that he focuses on Roleplaying and having fun and suggested that if the Magus wanted to do a quest for the gods and casted only level 1 divine spells from scrolls he would adjust the encounters in order for the party to have a chance to succedd...I was like...well weird...WTF :*-< The classes (from my point of view) are done to fulfill a role. And the rogue (from my perspective) is done to dish high spiky damage, be a buttload of skills and disarm traps (among other things). I dont know if I'm making a huge mess but last time I checked a lot of characters have died in our adventures and the rogue usually survives by not being in line of sight of the monsters, and running away from danger. In my opinion not being HEROIC NOR ADVENTURING. That being said...he is turning into our personal Nodwick lol My questions are
Comments...? ZOMG I needed to vent that hahaha ![]()
![]() Hey guys can you give me feedback to my Magus Build please? Vasantasena (V:TM Rip off I know but damn sounds quite drowish)
STR 14
Feats
Maguc Arcana:
Natural Spell Resistance Drow: 22 AC 30
As a Drow Noble I have Divine Favor, and Dispel Magic and other goodies. My usual approach is casting Mirror Image, Shield and/or Greater Invisivility in Combat and SpellCombat Intensified Shoking Grasps and Frigid Touch. I'm Aiming for a Spell Perfected Dragon's Breath at level 15 (prereqs I'm choosing are: Intensified, Piercing and final I think Maximized or Quickened Spell) those two mainly because they are only a +1 to prepare spells. Chose Lingering Pain because of SpellCasters and seem quite a nice ability to have. So far it does awesome damage and has minor utility and lots of skills. And best part of all its a blast of fun to play. Let me know what you guys think. Any suggestion anf future recommendation is welcome! ![]()
![]() Hey guys, I'm playing a Drow Noble CR 2/Magus 9 (by the way the class rocks) and I have a 30 Armor Class throught this: Base = 10
I can raise it to 34 with the Shield Spell
I got into a lot of trouble and was stalling a party of three stone giants and managed to get to 40 AC with Total Defense (+6 Dodge through Acrobatics Skill) and Mirror Image I was wondering if you guys can help me seeing what else I can use in order to get more bonuses to AC from Feats, Armor, Items etcétera I want to Max it out (rawr) because I'm starting to think I might be the only chance of a decent tank in the party we are playing :S Thanks! ![]()
![]() Hello guys! I have a question walking through my head. Regarding the craft armor skill. Our group defeated a large sized green dragon in a later story arc. Me being a druid made me very interested into crafting some nifty DragonHide Armor and Shield, but I dont have Craft-Armorsmith. So I went to the local hiper macho sandpoint butch Blacksmith and commisioned him to make some armor from the scales I salvaged from Mr. Greeny Pooh Dragon, My question is: - According from the size of the dragon how many full-plate medium sized armors can I get from him?
P.D. Sorry for the engrish, its my second language :D ![]()
![]() Hey guys! This is my first post ever and I was wondering if you could help me. Nymphs have been a favourite of mine since I read about them and I would love to play one and I'm a druid lover. And my new GM (which is kinda pervy) has told me he could allow me to play one reviewing the stats and abilities. My main question is: 1) A Nymph casts spells as a 7th level druid. If I advance her levels into druid what would I get/lose. 1.1) Would I lose animal companion?
2) Do the abilities remain if I play a Nymph? I mean Charisma 25? Please help me understand! :D Thank you! |