Magaambyan Arcanist (Druid Spell cherry pick thread)


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I build a Wizard Conjurer Teleport/Magaambyan Arcanist. And after much review of the Prestige Class I wanted to post the following list of spells from the Druid Spell lists in order to make your life easier when picking the class (thanks Ravingdork for your advice on this list).

My suggestions for druid spells are the following.

1: Cure Light Wounds, Entangle
2: Barkskin, Lesser Restoration
3: Remove Disease, Cure Moderate Wounds, Call Lighting
4: Freedom of Movement, Atavism, Cure Serious Wounds
5: Wall of Thorns, Awaken, Hallow, Death Ward
6: Antilife Shell, LiveOak
7: Heal

Summon Natures Ally Line of spells are prerequs for Sunlight & Moonlight summons line of feats.

As you have an Aura you also fill for Sacred Summons, but it only applies to certain creatures with the specific Good description.

Also spells with the Good Descriptor:

Spoiler:

Shield of the Dawnflower
Bless Water
Consecrate
Dispel Evil
Hallow
Holy Aura
Holy Smite
Holy Sword
Magic Circle against Evil
Protection from Evil
Holy Whisper
Sanctify Armor
Veil of Positive Energy
Wake of Light
Blade of Bright Victory
Eagle Aerie
Sanctify Corpse
Spear of Purity
Crusader's Edge
Eaglesoul
Divine Arrow
Protection from Evil, Communal
Sacred Space
Veil Of Heaven
Karmic Blessing
Litany of Righteousness
Bestow Grace of the Champion
Archon's Aura
Light Lance
Light of Iomedae
Blinding Ray
Blaze of Glory
Rally Point
Holy Word

And situational/variable good descriptor (thanks Grick)

Spoiler:

Align Weapon
Elemental Swarm
Planar Ally, Lesser
Planar Binding, Lesser
Summon Monster I
Summon Nature's Ally III
Summon Nature's Ally IV
Summon Nature's Ally V
Summon Nature's Ally VI
Summon Nature's Ally VII
Summon Nature's Ally VIII
Summon Nature's Ally IX
Summon Elemental Steed
Imbue With Elemental Might
Planar Ally
Planar Ally, Greater
Planar Binding
Planar Binding, Greater
Energy Siege Shot
Energy Siege Shot, Greater


Also, worth to notice that if you have a Inquisitor or a Paladin in your group and they cast Lithany of Rightenousness, you might double your damage from spells, Lithany of Righthenousness says "attack", will need a rules lawyer to review this please. :)

Attack as stated in invisibility:

Spoiler:

"...an attack includes any spell targeting a foe or whose area or effect includes a foe. (Exactly who is a foe depends on the invisible character’s perceptions.) Actions directed at unattended objects do not break the spell. Causing harm indirectly is not an attack. If the subject attacks directly, however, it immediately becomes visible along with all its gear. Spells such as bless that specifically affect allies but not foes are not attacks for this purpose, even when they include foes in their area."

Or an attack as a ranged touch attack from Scorching Ray.


Added Spells from Champions of Purity
Burst of Radiance Lv 2
Touch of Mercy Lv 2
Chains of Light Lv6
Archons Trumpet Lv7
Angelic Aspect & Lesser/Greater Lvs 2,5,8
Aceppt Affliction Druid 3

New Feats:
Summon Good Monster (Add new summons to the list and some of them gain the Diehard feat)
Yueral's Blessing (arcane discovery:cast spells from druid and wizard at +1 CL and +1 to the DC also replace the material components of the spells with gems of the same value)

Liberty's Edge

Thank you for adding this. I am playing a wood wizard that is planning on going into this PRC.


I know this is necrod from 2013, but worth noting-

You only need a single Summon Nature's Ally spell (not the chain) to qualify for Moonlight Summons feats.

And- Summon Monster 1-9 are good spells when summoning good creatures.


Since this thread is back I'll mention that there is now the Magaambyan Arcana Trait which lets you add one good-aligned Druid or Cleric spell to your list.

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