Hi Guys,
This is my first post so go easy on me if I f&+~ up a rule or something.
So I want to know what the experts think of my character and offer any advice they may have to help keep my character strong and alive.
Here is the concept.
Name: Calypso (No last name known)
Race: Elf
Class: Specialist Wizard -Enchanter LVL-7
Age: 200
Alignment: Neutral Evil
STR: 11
DEX: 15
CON: 10
INT: 19
WIS: 13
CHA: 15
AC: 14
HP: 33
Feats: Improved Initiative, Spell Focus- Enchantment, Greater Spell Focus- Enchatment, Craft Magical Arms & Armour, Scribe Scroll, Leadership
Skills: Bluff-17, Spellcraft-15, Diplomacy- 13, Knowledge-Dungeoneering 11, Knowledge-History 11, Linguistics-10
Spells Known:Malicious Spite, Daze Mass, Summon Monster IV, Confusion, Haste, Suggestion,Charm Person
Weapon: MW Spiked Gauntlet- Bonded Item
Cohort- Robeno Cizani- Lvl 5 Thief- Sneak and two handed fighting.
I will post the character backstory as a comment. I'm no Pathfinder buff so if there is an error I apologise. My Character was in a party with some other friends but left after having an argument with another party member- After all I am evil. Now I am trying to get a thieves guild going in Sandpoint to attack the party( followers will be low lvl street thieves). My GM is great and has allowed for a sandbox kinda game so it works.I have had a look at some prestige classes but nothing is really made for this kind of world manipulating character. I've found that using his enchantement spells against store owners and in social situations useful as I dont have to worry about the repercussions so much due to the fact that I'm evil.
Hoping someone would have some advice on what feats I should choose over the next 5 lvls. Also some cool spell ideas or combinations.
Thanks in advance guys
-Jade