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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Will save: 1d20 + 2 ⇒ (14) + 2 = 16
With a curse Saul drops his tonfa, and closes the distance to the archer, drawing his punching dagger on the way.
Saul moves towards the archer (I'm guessing a 5 ft step) and full attacks with his punching dagger. Attack w/punching dagger and Power attack: 1d20 + 11 ⇒ (7) + 11 = 18
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() As the pain in his bruised and battered body subsided, Saul ran toward the broken wall and swung wildly at the archer. Saul charges to E15 and attacks the archer.
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Trying to catch his breath, Saul reaches into a pouch, pulls out a vial and downs the sweet tasting potion in one gulp. Potion of Cure Mod: 2d8 + 6 ⇒ (1, 6) + 6 = 13 ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Emboldened, Saul unleashes a series of alternating blows to his foes head and face. Saul attacks the opponent at E12 Attack w/Power Attack:: 1d20 + 11 ⇒ (8) + 11 = 19 Dim light miss chance:: 1d100 ⇒ 74
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Odd, did I miss something? It looks like I was stopped a couple of squares away. Saul should have been adjacent to the wizard when he cast the spell, (unless he took a five foot step back, in which case he's still too far away). Reflex save: 1d20 + 4 ⇒ (20) + 4 = 24 ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Feeling the magic course through him, Saul takes off running towards the wizard. Well, chances are that this prob'ly be the unwisest move in my short n' handsome life. Saul full runs up to E12, moving outside of any threatened squares. ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Good 'nuff for me. If Firyin need be done now, then let's grind him to dust, then go get Vaek.
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul nods at Sic and starts following him towards the abandoned inn. I'm with Krast. Vaek's been stewin' too long as it is. 'Sides we have a better chance o' servin' Firyin up a heaping of death if we're at full strength. ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul watched the archers turn tail with a satisfied grunt. After a quick nod to Drovic and Krast, Saul turned his attention towards Sic and the cleric. Wait, ya actually found a use for Firyin? I figgered the gol-pot weren't good for nothin' more then a doorstop. ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul doesn't take his eyes off the man, but just curtly nods and yells to the archers. Ya got two option 'vailable. Drop your weapons n' come down nice 'n easy like, or I climb up there and break your thumbs off. intimidate: 1d20 + 7 ⇒ (12) + 7 = 19 ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul five-foot steps to V27 and full attacks the perfidious enemy I got this, Sic. Take a tick to get yer breath. First Attack w/Power Attack: 1d20 + 11 ⇒ (11) + 11 = 22
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul continues to press the attack. First attack with Power Attack: 1d20 + 11 ⇒ (16) + 11 = 27
Second attack with Power Attack: 1d20 + 6 ⇒ (8) + 6 = 14
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Will Save: 1d20 + 2 - 2 ⇒ (19) + 2 - 2 = 19+2 if Fear effect. Saul takes a 5ft-step to U30 and attacks the half-elf I am gettin' right sick o' people...
...tryin' ta..
...STAB ME! ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Fort save: 1d20 + 7 ⇒ (5) + 7 = 12 Once more Saul's stomach clenched up and he choked down the bile trying to claw up through his throat. This time at least, he's head was still in the fight. Saul 5 foot steps to T32 and attacks Firyin
First attack roll: 1d20 + 13 - 2 ⇒ (13) + 13 - 2 = 24
Second attack roll: 1d20 + 8 - 2 ⇒ (6) + 8 - 2 = 12
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Reflex save: 1d20 + 4 ⇒ (18) + 4 = 22 Somehow keeping his footing admit the suddenly slippery surface, Saul swiftly spun to strike his remaining foe. First Power Attack: 1d20 + 11 ⇒ (20) + 11 = 31
Crit confirmation for the first attack: 1d20 + 11 ⇒ (6) + 11 = 17
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul's AoO
Piss n' damnation! That hurt ya bloody gnoll lover!
If he happens to fall from the first attack, the second will go the second beggar. First Power Attack: 1d20 + 11 ⇒ (9) + 11 = 20
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul spares a quick glance at the bowmen, before rushing over to strike at one of the "beggars". Saul moves to V32 (probably invoking an AoO) and attacks.
You don't want no part o' this. Won't be healthy Oops, I missed Initiative also
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul grumbled under his breath as the cleaner flew threw the air after whoever was unlucky enough to be on the roof.
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul tensed at the "bird call", and but as he turned to make a comment he saw the look on concentration on Sic's face and shut his mouth. Instead, Saul strained to figure out where the sound had come from and if there was a reply. Perception +6, weapon drawn. ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul nodded grimly at Sic and took off down the alley after him. Drawing his weapon as he entered, half expecting an ambush. Stealth +9, Perception +6 ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Is a priest, aft'r all. Best place for 'em I suppose.
I guess that'd put Saul at O9, if the DM's caring about that sort of thing yet. Otherwise, he's just slowing moving up the street. ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() While Sorad speaks to the poor bugger, Saul keeps his hand on his weapon and his gaze on the streets, trying to be prepared for anything. Perception +6 ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul looked the newcomer up and down a moment and grumbled. If Krast speaks for 'em, fine. Let's just head out.
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul runs into the mist after the man, tonfa at the ready. Through the haze he sees the man's empty hands and pauses his attack, instead settling for a steely glare. Saul moves to U15 ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Yeah, course the party's moved outside... Saul jumps from the window, which I think puts him at U20 on the lower map. Saul sighed and leapt.
Optimistically thinking he makes the roll (and I'm correct about where he lands), Saul attacks the enemy in U19
Realistically Saul fails that and take some non-lethal damage
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul opens the door cautiously, ready for an attack. If there's nothing of interest in the room, Saul will move to the next door down. ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul nods in acknowledgment to Krast's mystical communication and then immediately feels silly since he has no idea if Krast is even looking at him. Saul moves to Z15 and tries the door.
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul rushes up the stairs, staying loose and trying to prepare for anything. Saul moves upstairs the room with the open door. X13. ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Thanks Krast, but I scraped worse things offa my boot. Saul said without taking his eyes off his opponent. With a blur of speed, Saul lashes out again with his tonfa.
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul shoot the crossbowman with a look of impatience as he climbed through the broken window.
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Sorad and Krast got this in hand Saul whispered. I'll take a gander in the building Saul looks in the window and will attempt to open it if no one is visible Preception: 1d20 + 6 ⇒ (15) + 6 = 21
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() I say we toss 'em while they're winded. Better to be on the field we know 'n not let 'em get somewhere more fortified. Saul responded quietly. ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() We best be gettin' on if we're ready. I'll try to swing 'round to flank 'em. Saul whispers. Saul moves to lightly runs to AC 27
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Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul chuckled at Anthony. Yeah, you'll blend on in 'right. Let's go get some eyes out there, see if it's a soft 'nough target to take. As much as I wanna plant Firyin in the ground, we still gotta a prison to hit. ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul snorted. Serious? After that beating? You'd flip first chance you got. Give one reason, just one, we should buy anything you're sellin'. ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() Saul glowers at the prisoner.
Intimidate: 1d20 + 7 ⇒ (13) + 7 = 20 ![]()
Male Human Fighter (Brawler) 6
Stats:
hp 18/72Fort +7, Ref +4, Will +2 (+2 vs. fear); Initiative +6; Bluff (3) +3, Perception (4) +6, Sense Motive (1) +3, Stealth (6) +9 ![]() While the rest of the crew stuck out to up to dig up information on their attackers, Saul decides to go visit Annalee and Lillian. Saul didn't want to mention it in front of the gang, but that damn spell had turned his stomach inside out (Poisoned! Twice in a week!), and Lillian probably knew some kind of remedy- roots or some such- that would help sooth his angry belly. Besides, it'd been too long since he'd checked up on them. Saul takes a very roundabout route to Lillian's, checking for tails the whole way. He'll break off and go to a near by alehouse if he notices a shadow.
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