
Sarandosil |

Do you look over your player's character sheets looking for mistakes?
I don't, but out of curiosity I decided to take a look at the character sheets I had from a game that ran a single session and failed to get off the ground. I expected to find at least one mistake per sheet and was not disappointed. I have three sheets out of the five characters that were iin the game.
First character: elven ranger. Mistakes: did not include armor check penalty in the skills total, and bought a human bane weapon without having a +1 weapon first.
Human sorcerer. Mistakes: thought the elemental bloodlines granted the movement power at level 1 rather than 15. The player probably looked at the chart and didn't read the elemental movement paragraph later on. Also didn't include his strength penalty to the damage on his throwing knives. Also had more ranks than possible in one skill (probably didn't realize you can't have level +3 anymore).
Human paladin: This one was a new player's character. Did not add str modifier to attack bonus, and didn't include armor check penalty in his skills total either.
This is, of course, just what I noticed. I didn't do anything like check feat requirements. As a bonus, I looked over a sheet of an npc I made for this game and his wealth total was a bit higher than it should be.
The system mastery required to make an errorless character is really quite high, which is why I usually don't go looking for mistakes in my players' characters. I like the complexity, but then I'm detail obsessive and I like math. I don't think most people do, and I can't help but wonder whether the game would really lose anything if it were simplified.
Or for that matter how differently the balance arguments here would go if we had a magic lens that let us see every unambiguously wrong rules interpretation the other poster has been using for years (for the longest time I thought weapon special abilities could not exceed the enhancement bonus on a weapon; e.g an icy flaming sword had to be +2).