Zooif

Sammakko Treeskipper's page

157 posts. Organized Play character for ckelley83.


Full Name

Sammakko Treeskipper

Race

20/22 HP, AC: 19, T: 19, FF: 14, CMD: 19, F: +5, R: +7, W: +3,

Classes/Levels

Init +4, Perception +8, LN Male Grippli UMonk 2, Unarmed +7 (1d4+1, x2))

Size

Small

Alignment

LN

Languages

Common, Grippli

Strength 10
Dexterity 18
Constitution 14
Intelligence 10
Wisdom 17
Charisma 7

About Sammakko Treeskipper

Basic Stats:

Sammakko Treeskipper
Grippli Unchained Monk 2
LN Small

Init +4; Speed: 30ft; Climb: 20ft; Senses: Darkvision 60ft; Perception: +8

Defense:

AC: 19, T: 19, FF:14 CMD: 18
(+0 Armor, +0 Shield, +4 Dex, +1 Size, +1 Dodge, +3 Wis)

HP: 22

Fort: +5, Ref: +7, Will: +3

Offense:

Speed 30 ft.

Melee:
Unarmed Strike +7 (1d4+1, X2)
Kama +7 (1d4, x2)
Range:
Rope Dart +7 (1d3, x2)
Net +7

Statistics:

Str 10, Dex 18, Con 14, Int 10, Wis 17, Cha 7

BaB: +2, CMB: +1, CMD: 19

Feats/Traits:

Feats:
1.) Weapon Finesse
1.) Dodge
1.) Stunning Fist
1.) Improved Unarmed Strike
2.) Combat Reflexes

Traits:
Quain Martial Artist
Honored Fist of the Society
Jumper (Alt Racial)
Glider (Alt Racial)

Skills:

Acrobatic +8 <1 Rank>
Climb +8
Escape Artist +8 <1 Rank>
Knowledge History +4 <1 Rank>
Knowledge Religion +4 <1 Rank>
Perception +8 <2 Ranks>
Sense Motive +7 <1 Rank>
Stealth +12 <1 Rank>

Languages:Common, Grippli

Gear:

CI Kama
Silver Kama
Rope Dart x3
Shuriken x10
Net x2
Alchemists Fire x3
MW Backpack
Monk's outfit
Wand of CLW (x50 charges)

Notes:

Quain Martial Artist: +1 damage with unarmed strikes
Honored Fist of the Society: +1 Qi point
Jumper: Always considered to have a running start when using Acrobatics to jump
Glider: Treats the distance fallen as half the actual distance and can steer himself while falling, moving horizontally up to a number of feet equal to half the vertical distance fallen
Flurry of Blows: Gain an additional attack at highest BaB when using unarmed strike or monk weapon
Stunning Fist (2/day): DC 14 Fort save or stunned for 1 round
Evasion: Successful Reflex save negates damage if normally halved