Illithid

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What action does it take to use the +4 trait bonus? A standard action seems like to much (why not just cast true strike for +20)

Benefit: Once per day when fighting demons, you gain a +4 trait bonus on a single attack roll.


If a vampire is recoiling from a "strongly presented holy symbol" can it cast a fireball that hits the person with the holy symbol?

for ease of reference:
A recoiling vampire must stay at least 5 feet away
from the mirror or holy symbol and cannot touch or make
melee attacks against that creature. Holding a vampire at
bay takes a standard action.


A pc might get turned into a vampire, assuming he can get free, can anything be done to cure his affliction? I'm guessing something like miracle or wish would work, but anything less extreme?


The party has just arrived in caliphas, discovered some burnt/staked bodies and went to a ball. The party decided to split up, two went to buy dresses the other two went to investigate the stakes. They all ended up at the nobleman's stitch. The ninja snuck in downstairs and found some coffins and alerted the party. They created a distraction and went downstairs.
my problem is this, the party just walked into a fight with something on the order of 13 bad guys plus a cr 13 sub- boss. The only advantage they have is that it is daytime, but the shop seems reasonably protected from the sun, especially in the basement.
So, two scenarios occur to me they win our they loose
1. They win, knowing nothing of what is happening in town, they find confusing paperwork and alert the town guard with proof of vampires. Causing mass panic and retribution from the vampires themselves.
2. They loose, there is no reason to do anything but kill them, maybe turn one into a spawn for information and deliver the raven's head to the whispering way.

Ok so scenario one could be ok, they take the info they have to the order and eventually make sense of it, I can work with that. But if they loose? Any ideas? It really seems that them dying in the basement of a tailors shop is the best scenario for the whispering way


Can a caster target a specific piece of equipment his opponent is wearing or holding, to hit with a disintegrate spell?


In a recent game my player's ninja used a stealth check to hide in a nearby fog cloud, then moved out of the cloud 10 feet and attacked an opponent. He claimed since he had made the stealth check he got to do his sneak attack damage. Is he correct? I let him do so due to my incomplete understanding of how the stealth rules work. Thusly I turn to your infinite reserves of knowledge.

I searched, but failed to find an answer to this question, so I apologize if the answer is elsewere and I missed it. Also if said answer exists feel free to direct me there :)


5 people marked this as FAQ candidate. Answered in the errata.

In Ultimate magic, they introduced the oathbound paladin archetype. One of the features is the Loyalty Oath, "Once per day, an oathbound paladin can choose a willing creature within line of sight as the target of her loyal oath." Unfortunately this does not explain what type of action it is to establish this oath. Anybody know what type of action it takes to establish this oath?


I've been playing 4e for some time now and decided to give pathfinder a try, I've fallen in love with the adventure path Carrion Crown. We played "We be Goblins" to get us a bit more familiar with the system and ran into a strange issue, diagonal movement. The extra movement cost may make sense but it really just struck us all as an annoying complication. I'm planning on simply dropping the extra movement cost for diagonal movement as it is in 4e. My concern is this, I'm not familiar enough with the complete rules set and all the interactions of Pathfinder, will dropping the extra cost of diagonal movement cause some strange problem or interaction later?


Ok so a scenario if you will.
I use spell combat to cast shocking grasp i then stab my opponent (say an orc) and touch him with the shocking grasp.

what penalties do I take to these attacks? I understand a -2 for the weapon attack from spell combat. Do I also take penalties for two-weapon fighting?

ok scenario two
I cast shocking grasp and then on the next turn I move up and stab my opponent. I then use my held charge on shocking grasp to touch the opponent as well.

once again what penalties do I take? If I don't have a high enough BAB to get extra attacks can I use my touch attack?

I begin to see why one would want to channel spells through your weapon.

edit: one more quick question. Does a natural 1 auto-fail on an concentration check like it would with an attack or save, or does it not as with skill checks?


2 people marked this as FAQ candidate. 1 person marked this as a favorite.

Is the Oracle mystery Nature's Whispers affected by the maximum dexterity bonus of armor?