Iramine

Sallandrya Iramine Thalanderond's page

44 posts. Alias of Anonymous User 9873456.


Full Name

Sallandrya Iramine Thainel of House Thalanderond

Race

Grey Elf

Classes/Levels

Cleric 1/Ranger 1

Gender

Female

Size

Medium

Age

137 (Adult)

Alignment

Chaotic Good

Deity

Solonor Thelandira

Location

Hommlett (current)

Occupation

Scout/Tracker for the Order of the Hart (Celene)

Strength 18
Dexterity 17
Constitution 16
Intelligence 14
Wisdom 16
Charisma 12

About Sallandrya Iramine Thalanderond

Level : 1/1
Race: Grey Elf
Class: Cleric/Ranger
Sex: Female
Alignment: Chaotic Good
Age : 137 (Adult)
Height : 5'5''
Weight : 109 lbs

HP : 16 (Hit Die 2d8 + 1d8/2 + CON)
AC : 3 (Lamellar, Dex)

Scores

Spoiler:

STR : 18/95 +2 Hit, +5 Damage , +200 encumbrance, 1-4 minor test (1 in 6 extraodinary success), 35% major test
INT: 14 3 additional languages
WIS: 16 +2 mental saving throw
DEX: 17 +2 surprise bonus, +2 missile to hit, -3 AC adj
CON : 16 96% survive , 95% system shock
CHA : 12 5 max henchmen, +5 reaction bonus

Saving Throws

Spoiler:

Aimed Magic 13
Breath Weapons 16
Death, Paralysis, Poison 10
Petrification, Polymorph 13
Spells 15

Racial Abilities:

Spoiler:

+ 1 DEX, -1 CON

90% resistance to sleep and charm spells only

Any pulled bow +1 to hit
Longsword and shortsword +1 to hit

Languages : Common, Elven, Grey Elven, gnoll, gnomish, goblin, halfling, Hobgoblin, ogre, orcish

Infravision 60ft
Detect Secret Doors , 1 in 6 within 10 ft, 2 in 6 when searching, Concealed Doors 3 in 6 when searching

Surprise 4 in 6 chance in nonmetal armour and alone or with elves/haflings, or 90 ft in advance, otherwise 2 in 6

movement rate 120 ft

Class Abilities:

Spoiler:

Cleric
Spell casting
Turn Undead

Ranger
Surprised on a 1 in 6, more likely to surprise 3 in 6
+1 damage per level against evil humanoids/giants
Tracking 90% rural, 65% urban/dungeon
Any armour shield
Any weapons
-2 to hit non profiecient weapon.

Weapon Proficiencies:

Spoiler:

Long Sword
Short Bow - specialization 5/2 attacks, +1 to hit, +2 damage

Equipment

Spoiler:

Armor
Archer's Lamellar (AC -4) 45 gp

Weapons
Compound Short Bow (Weapon Specialization) 75 gp
Long Sword, scabbard (Weapon Proficiency) 15 gp
Dagger, scabbard (Non Proficient, used for meals) 2 gp

2 dozen arrows 4 gp - 3 arrows shot
7 silver arrows 2 gp 5 sp
large Quiver 25 sp
Hard Leather Archer's Bracer w/ holy symbol 2 gp

Clothing

Ranger's Outfit
Heavy Cloak 3 cp
Leather Gloves 1 gp
Belt with two pouches 9 sp
Soft Leg Boots 1 gp

Misc.

Backpack
Tinder box, flint and steel
2 pints oil 2 sp
3 Torches 3 cp
Whetstone 2 cp
Feathers for fletching and writing quills
Bandages 2 sp
Bedroll and blanket 2 sp, 6 cp
Rations (2 days) 2 gp
Wineskin (w/ spring water)
Signal Whistle 5 sp
Chalk 1 sp
6' Staff (Non Proficient used for long travels)
Soap

Spells currently memorized (Cleric level 1 + Wisdom bonus)

Spoiler:

Command x 2
Cure Light Wounds x 1

Carried Wealth :

Spoiler:
47 gp, 27 sp, 16 cp

XP:

Spoiler:
Cleric 88 XP/Ranger 88 XP