Gimble

Sazer's page

10 posts. Alias of MundinIronHand.


Full Name

Sazer

Race

Gnome, pyromaniac

Classes/Levels

Witch, patron Elements.

Gender

Male

Size

Small

Location

Westcrown, Secotr outside Rego cader

Languages

Gnome, Common, Dwarven, Elven, Sylvan

Strength 10
Dexterity 14
Constitution 10
Intelligence 16
Wisdom 10
Charisma 16

About Sazer

Hexes::

Slumber

Familiar:

Clover, the bat

Patron:

Sazer's patron is a beign of the elements. He believes it is some fey force from the 1st world, communing with him. He is hessitant about his patron, trusting his familiar more than this mysterious benefactor.

Traits::

Campaign: Pathfinder exile - wayfidner
Regular: Naturally Gifted - One extra casting of gnome spell liek abilties /day

Feats:

Accursed Hex

Spells Memorized:

oth: Light
0th: Detect Magic
0th: Read Magic
1st: Burning Hands
1st: Charm person

Stats incoming, but fluff is here.

Background:

Sazer, is a gnome witch, who works in a shop called 'Mystic Remidies & trinkets' located jsut outside Rego Cader. The shop is owned by friedns of his, who sought out Westcrown to ply their trade in the mystic and healing arts. With the decline of the sector and danger stalking the night, business has been bad. Once a week, Sazer accompanies them to the dusk market as they sell their salves and potions for what meager coin they can get. A extremely curious gnome, Sazer has tried on numerous occasions to explore Delvehaven nad has written to the pathfinder lodge in Absolom, hoiping for aid in exploring the fallen lodge. Recently he's recieved a letter encouraging him and a wayfinder. He has no idea who his benefactor is, and the mystery of the benefactor and the lodge consume his free time. Sazer is also enamored with the element of fire, seeing in its cleansing power a chanced to change westcrown.

Appearance:

(condensed because 1st version was eaten. Purple hair, earhty skin tone. Tunic, trousers and a cloak. He has a short necklace that has various trinkets, for good luck. Small horshoe, rabbits foot, that type of thing. He has a longer necklace that has small symbols of different deities that he prays to depending on the situation.

NPC 1::
Aladezar, gnome owner of Mystic Remidies & Trinkets. He runs the shop along with his wife and their friends Sazer. Al, as he's called for short, makes small charms and wards and sees to the finances of the shop.

NPC 2::
Astarama, gnome healer and seer, wife of Aladezar. She mixes ointments, salves, and the occasional potion. She's a cleric of Nivi Rhombodazzle, the gnomish deity, and keeps a small shrine in back of the shop. She has also been known to have vision, on rare occasions.

NPC:3:

The owner of Strange Brew, Hoskar IronHand

Location 1::
Mystic Remidies & Trinkets. Owned by Aladezar and hois wife Astarama. Located Outside Rego Cader, but close enough that fewer and fewer patrons visit each day. In order to stay in business they must make a weekly trip to the Dusk market, to hock their wares to those unfortunate souls still living in that sector. They try to stay as long as they can, but are fearful of being caught out after sunset, with shadowbeasts on the prowl

Location 2::
Strange Brew, a small Tavern not far from Mystic Remidies. The owner and operator is a retired dwarven adventurer, Hoskar IronHand, and the palce is decorated in all maner of broken weapons and dented armor, each piece acco,mpanied with a harrowing tale of narrow escapes and valient rescues. The tavern does betetr than most its size, mainly due to Hoskar's family recipe for dwarven stout and spiced potatoes.