Full Name |
Salina Charles |
Race |
| HP 22/22 | AC 19 (21 Nimble Dodge)| [ooc]Fort +4; Ref +10; Will +7| Perc: +7 |
Classes/Levels |
| Speed 30ft|[/ooc] | Exploration Mode: Avoid Notice | |
Gender |
CN Female Elven Thief |
Size |
medium |
Alignment |
CN |
Deity |
Callistria |
Languages |
Common, Ancient Osirian, Osiriani, Vudrani, Elvish, Kellish |
Occupation |
Smuggler |
Strength |
10 |
Dexterity |
18 |
Constitution |
10 |
Intelligence |
16 |
Wisdom |
12 |
Charisma |
12 |
About Salina Charles
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<b>Salina Charles - elven thief</b><br/>
Female elf rogue 2<br/>
<b>CN, Medium, Elf, Humanoid</b><br/>
<b>Heritage </b>cavern elf<br/>
<b>Background </b>criminal<br/>
<b>Perception</b> +7 (+8 to find traps); darkvision, low-light vision<br/>
<b>Languages </b>Ancient Osiriani, Common, Elven, Kelish, Osiriani, Vudrani<br/>
<b>Skills</b> Acrobatics +8, Arcana +7, Athletics +4, Crafting +7, Deception +5, Diplomacy +5, Gambling Lore +7, Intimidation +5, Nature +5, Occultism +7, Pathfinder Society Lore +7, Society +7, Stealth +8, Thievery +10, Underworld Lore +7<br/>
<b>Str </b>10 (+0), <b>Dex </b>18 (+4), <b>Con </b>10 (+0), <b>Int </b>16 (+3), <b>Wis </b>12 (+1), <b>Cha </b>12 (+1)<br/>
<b>Items </b>leather armor, dagger, elven curve blade, backpack, chalks (10), flint and steel, replacement picks (5), soap, thieves' tools, purse (10 gp, 3 sp, 6 cp)<br/>
<hr/><b>AC</b> 19; <b>Fort</b> +4; <b>Ref</b> +10; <b>Will</b> +7; +1 circumstance bonus vs. traps, +2 circumstance bonus vs. traps or devices you failed to disarm.<br/>
<b>HP</b> 22<br/>
<hr/><b>Speed</b> 30 feet<br/>
<b>Melee [1]</b> dagger +8 (versatile S, thrown 10 ft., agile, finesse), <b>Damage</b> 1d4+4 P<br/>
<b>Melee [1]</b> elven curve blade +8 (forceful, finesse, elf), <b>Damage</b> 1d8+4 S<br/>
<b>Ranged [1]</b> dagger +8 (versatile S, thrown 10 ft., agile, finesse), <b>Damage</b> 1d4 P<br/>
<b>Surprise Attack</b> You spring into combat faster than foes can react. On the first round of combat, if you roll Deception or Stealth for initiative, creatures that haven’t acted are flat-footed to you.<br/>
<b>Ancestry Feats</b> Elven Weapon Familiarity<br/>
<b>Class Feats</b> Nimble Dodge, Trap Finder<br/>
<b>Skill Feats</b> Experienced Smuggler, Pickpocket, Wary Disarmament<br/>
<b>Other Abilities </b>rogue's racket, sneak attack, swords, thief<br/>
<hr/>13.1.7. Elven Thief Build<br/>
This deadly elf wields an elven curve blade to devastating effect.<br/>
<br/>
Ancestry: Elf (Cavern Elf)(Darkvision)<br/>
Ancestry Feat: Elf Weapon Familiarity<br/>
Background: Criminal (trained in Society and Underworld Lore) (gain Experienced<br/>
Smuggler)<br/>
Class: Rogue (Thief) <br/>
Initial Ability Scores: STR: 10; DEX: 18 ; CON: 10; INT: 16; WIS: 12; CHA: 12<br/>
Initial Skills: Trained in Acrobatics, Arcana, Athletics, Crafting, Deception,<br/>
Diplomacy, Intimidation, Nature, Occultism, Religion, Society, Stealth,<br/>
Thievery, Underworld Lore<br/>
Rogue Feat: Trapfinding<br/>
Skill Feat: Pickpocket<br/>
Initial Feats: Darkvision, Experienced Smuggler, Pickpocket, Trapfinding<br/>
<br/>
2nd: Rogue feat: Nimble Dodge; Skill Feat: Wary Disarmament; <br/>
Skill Increase: Expert in Thievery<br/>