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In the last weeks I read many posts about Arcane Archer, Eldritch Knight and Fighter-Archer here. So I get a better point of few about this. A big problem of the “magical archer” is his BAB. In the lower levels it is too small.
Manyshot (BAB 6): Fighter Level 6 --> Eldritch Knight Level 9
After I read a post of Sylvanite i decide to take following feats:
Level 1: Point Blank Shot (BAB 1), Precise Shot (BAB 1), Rapid Shot (BAB 1)
Level 2: Scribe Scroll
Level 3: Weapon Focus (BAB 1)
Further Levels:
Arcane Strike, Craft: Wondrous Items (CL 3), Improved Imitative, Deadly Aim (BAB 1), Manyshot (BAB 6), Quicken Spell, Weapon Spec. (FGH 4), Craft: Rod (CL 11) or Arms & Armor (CL 5), Improved Precise Shot (BAB 11)
BUT there are two interesting variations possible:
1. Level 7 additional Level Wizard
So I get better saves in the middle of the game. The spell procession will be the same, but you get the additional feats a level later.
2. Two levels Rogue (Swashbuckler) --> Level 3+4
I get many skillpoints, Evasion, TWO Combat Tricks, Weapon Focus (Rogue trick level 2) and many classskills. The character is for Kingmaker AP more versatile, but had the big disadvantage to lose a whole spelllevel.
I am not an English native speaker. My reading is much better than my writing. So I must excuse me for my rough English.