Owl

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Just a few ideas I have are just rough with no stats but a general premise.

ZEALOT- You stand for a cause with unwavering determination. Doesn't necessarily have to be religious in nature.

GAMBLER- In an era of space exploration you bet your life everyday. Just so happens you're either really lucky or stacking the deck.

One idea about themes I would really like to see is branching options as you progress through each theme to help better build a theme that works for each character. Some are so specific that they seem quite useless unless a specific situation occurs while the ACE PILOT's are much more useful by comparison.


As I'm working on developing a campaign for Starfinder for my group I was looking at the sizes of places in the Pact Worlds. Absalom Station is only 5 miles in diameter and Idari, the repurposed colony ship, is only 3 miles long. Compared to even a moon that's incredibly small. I'm curious why they aren't larger. It would seem that the colossal Vesk ship "the Tyrant" is just as big as Idari, which is considered a Pact World. Just some food for thought.

I hope everyone is enjoying taking in all the new knowledge and learning how to incorporate as much of this new setting as possible into your games.


You're probably right. I just glanced at it last night. I'll check after work when i get home.


There is a feat that allows you to drop prone as a reaction. Can't remember the title. It does provoke AoO's from melee but it's in reaction to being fired upon and being prone gives you a bonus to AC vs. Ranged Attacks