About Adelaine HarthosADELAINE HARTHOS
==DEFENSE==
==OFFENSE==
==STATISTICS==
==FEATS & TRAITS== Spoiler:
Traits • Buccaneer’s Blood: One of your ancestors was an infamous Free Captain of the Shackles, whose very name struck fear in the hearts of those who sailed the seas in search of an honest living. Piracy is in your blood, and you’ve always longed to follow in your forebear’s footsteps and plunder the shipping lanes. You gain a +1 trait bonus on Intimidate and Profession (sailor) checks. In addition, you gain a one-time +1 trait bonus to your Disrepute and Infamy scores (see “The Life of a Pirate” in Pathfinder Adventure Path #55 for details on the Infamy system). You went to a tavern called the Formidably Maid, a notorious pirate hangout in Port Peril, eager to start your career as a buccaneer. While you were there, however, a dashing and flirtatious corsair caught your eye, and after a whirlwind night of booze and romance, you found yourself beaten senseless and stuffed in a sack, carried off to who knows where. • Reactionary: You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly. You gain a +2 trait bonus on Initiative checks. Feats
==SKILLS & LANGUAGES== Spoiler:
Ranks: 9 (8 base + 1 Intelligence) • Acrobatics* +8 [1 rank] • Appraise* +1 • Bluff* +5 [1 rank] • Climb* +2 • Craft* • Diplomacy* +1 • Disable Device* • Disguise* +1 • Escape Artist* +8 [1 rank] • Fly • Handle Animal • Heal -1 • Intimidate* +8 [1 rank] • Knowledge (arcana) • Knowledge (dungeoneering)* • Knowledge (engineering) • Knowledge (geography) • Knowledge (history) • Knowledge (local)* • Knowledge (nature) • Knowledge (nobility) • Knowledge (planes) • Knowledge (religion) • Linguistics* • Perception* +5 [1 rank] • Perform* • Profession (sailor)* +4 [1 rank] • Ride +4 • Sense Motive* -1 • Sleight of Hand* +8 [1 rank] • Spellcraft • Stealth* +8 [1 rank] • Survival -1 • Swim* +6 [1 rank] • Use Magic Device* *Class Skill Languages Common*, Elven*, Garundi
==CLASS & RACIAL ABILITIES== Spoiler:
Racial Abilities • +2 to One Ability Score (Dexterity): Half-elf characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. • Medium: Half-elves are Medium creatures and have no bonuses or penalties due to their size. • Normal Speed: Half-elves have a base speed of 30 feet. • Low-Light Vision: Half-elves can see twice as far as humans in conditions of dim light. • Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level. • Elf Blood: Half-elves count as both elves and humans for any effect related to race. • Elven Immunities: Half-elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects. • Keen Senses: Half-elves receive a +2 racial bonus on Perception skill checks. • Multitalented (Fighter, Rogue): Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes. • Languages: Half-elves begin play speaking Common and Elven. Half-elves with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). Class Abilities
==EQUIPMENT== Spoiler:
Combat Gear: leather armor, rapier, 4 daggers, shortbow, 20 arrows & quiver Other Gear: Money/Wealth:
Carries – 26 lbs
==DESCRIPTION/BACKGROUND==
Spoiler:
Description
Age: 23 Height: 5’ 10” Weight: 126 lbs Eyes: Emerald green Hair: Dark Brown An attractive woman in her early twenties, Adelaine’s tall, slender build, pointed ears, light tan skin, and brown hair make her dual elven and Taldan heritages fairly obvious. She keeps up with the latest fashion trends, and her clothes (and herself) are always meticulously clean and well-groomed (to the point of vanity, most would say). She usually wears a light jasmine perfume, a not-too-expensive import from Qadira. Background Adelaine (“Addy” to her friends) talks very little about her past. She was born in a lower class district of Oppara to an elven mother and human father. Raised by her father, she was restless and trouble-making as a child, often getting involved with ‘bad crowds’. Most don't know her real history - her father was actually half-Taldan, half-Chelaxian, a bastard son of an older, out-of-favor noble house in Westcrown. Adelaine actually lived most of her life in the Narrows district of Oppara, where she learned to dislike the ruling, decadent Taldan nobility. When her father was imprisoned, and later died in jail (for the horrid crime of accidentally splashing mud on a noble’s new coat while passing in the street), her intent to leave the city she despised was cemented. As she was going through her father's things following his death, she discovered the truth - the reason her family fell out of favor and the reason they had fled to Taldor was because of her grandfather: an executive officer on a Chelaxian naval vessel who staged a mutiny, took over the ship, and escaped with it to the Shackles. According to her father's journal, Captain Garren Harthos became one of the Free Captains of the Shackles and had made a bit of a name for himself, while never having been brought to justice. Her own father's hatred of the man was apparent, considering the family had been forced to flee, change their name, and had never seen Garren again. Intrigued, and with nothing left for her in Taldor, Addy sold the few possessions she had left, augmented by a few items "liberated" from a Taldan nobleman, and booked passage to the Shackles. While her current skills lean more towards the larcenous side, her grandfather had been a noted swordsman and Addy actually intends to eventually surpass his legendary skill. She actually spent most of her spare time practicing with her rapier until arriving in the Shackles. Unfortunately, Addy's trip to the Formidably Maid did not go the way she had hoped ... |