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Ryan Dancey wrote:
Goraxes wrote:
Is there any chance a feature like that may be used?

There will almost certainly be characters that primarily craft (and perhaps sell) items and consumables. The best items and consumables at the lowest cost will be produced by the characters who focus on developing the necessary skills and abilities to focus on crafting.

I'm a crafter first monster people slayer second. I really hope they make the best items in game crafted. This promotes community. Which in a MMO is one of the most important things. while i enjoyed SWG's crafting system i really enjoyed Wurm onlines the best. Infact the entire world in Wurm online was fantastic. Being able to craft my own how plot my own piece of land and digging my own mine was a blast.

I'm hoping for something along the lines of either of these 2 games for a crafting system.