Tiefling

SKULLCRUSHA's page

159 posts. Alias of DEWN MOU'TAIN.


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Darn, shouldve said something sooner...


MALE ORK

idk. but im withdrawing from the campaign.

been fun everyone


MALE ORK

going to take a little liberty here with the scenery

Parking his bike in parking garage, Skull hoofs it to the hotel. Walking past the building, Skull will cross the busy street to the other side, and lean up against the side of a building. popping a cigar into his mouth, he begins to puff the stogie slowly, as his gaze moves across the front of the building first, and then slowly broadens out, taking in the traveling cars and trucks, the flying drones, and watching the people.

feeling the weight of his sidearm in its holster under his arm, he mics to everyone.

im in position. all's clear out here


MALE ORK

no.

finishing his pasta, Skull grunts Sure. no problem.
staring off in space for a moment, skull continues
ok, to sum up. Crix will get there first and lounge about the area. Jack and Miyako will go in and talk to the bellhop. Ill be outside covering the front doors, ready to provide assistance should talking to a bellhop turn into a turf war. Skull chuckles at his last statement.
seems easy enough.


MALE ORK

awwww....no boom :(

but, at least i have my shotguns and pistols.

speaking of which, i need to make a call for a special pistol... I forget the name, but i think it does 9D damage base.


MALE ORK

im still here...not much i can do.


MALE ORK

<jack, no. we are heading to an italian resturant.>


MALE ORK

Skull shrugs his shoulders while putting his hand upon his sidearm.
sounds fine by me. We find a girl. We retrieve a rock. We get paid.


MALE ORK

upon meeting Mac in person
WOW! an actual keyboard. Man i havent seen one of those since the 60's. That is defenitly old school.

after the job offer

mustve been kidnapped by Belloq. Skull says no to one in particular.

can you tell us more about her, Mac? In what way was she important? What were her meetings about? where and when were they? What was the flight number and arrival time for the plane? I think we can get a plane manifest later. Was she picked up at the airport, or rent a car? or take a cab? Do you know how long she was staying for? Did she have any enemies? Any in-town friends? Did she have a hotel room? Do you have an image of her that we can see? Skull asks his question in a serious tone, with each question, he points at a finger.


MALE ORK

5 bucks says we are to protect the singer :)

Grabbing his bottle of water, skull follows the escort.lead on, fair maiden.,

As he walks, skull glances about, looking at the layout, the location of the security guards, what the security guards have for equipment, the neareat exit.


MALE ORK

jack:
<Apologies. shant happen again.>

Grinding his teeth, Skull mutters [b]I showed up. Thats work.
Skull will nod to the waitress and ask for a bottle of water.

Ok. No problem. Ill modify the way skull acts.


MALE ORK

Shots! please crix, let us fully utilize our guests intentions. He wants us to ENJOY this show, so let us enjoy! Skull says, motioning to the wait staff.

I will take 3 bottles of the best whiskey you have, 3 bottles of the best Elven wine for the lady, 5 bottles of cognac for our magi, and i think 12 bottles of champagne for celebration on a job well done.

to everyone mac is saying that this box, this show, and the drinks are our payment for taking care of the idiot. Since i value our services at 5,000 a head for this type of thing, we'll recoup some cost.


MALE ORK

subvocal to the group Take it easy on the approach. I'll try to get some money out of this. But if it looks like the idiot is going to shoot, then jump him

Replying back to MacCallister thru text.<Would be a shame to loose that hostage. But what's in it for us? My team is moving up and taking position to help, but they wont move until I give the go ahead. And the only way to get that is by offering us some Nuyen. I have a number in mind for this stunt, and if your offer isn't enough, then we will have something interesting to watch. Choice is yours.


MALE ORK

I was going to say to the group to not do anything until we get money. Its nothing off our skn if a guy takes someone hostage.


MALE ORK

shoudlve posted earlier...

Rolling his eyes at the amateur show being put on infront of him, Skull kicks his feet up and puts his hands behind his head.
Well, this'll be interesting. Wish i had popcorn.

subvocalizing to everyone No matter what, we demand 5,000 nuyen once we meet mac for taking care of this. We are not a charity


MALE ORK

lol


MALE ORK

oh man, i hope i didnt break the party :(


MALE ORK

because copper wire and a galvanized nail ran through a dozen lemons produces an electrical current. An electric current is all you need to detonate an explosive. The det caps just make it easier. Hence why skullcrusha specialized in improvised explosives. But, you are right...onward with the mission!!!


MALE ORK

klepto much? lol


MALE ORK

i only said that i had the explosives, not the det caps. But, Skull shall not walk in with the explosives.

edit...grumble grumble...thanks crix. I will get it...one day.


MALE ORK

Rolling his eyes, skull approaches the caged area.
weapons huh? easy enough. Skull says as he draws out his warhawk.
Taking the chit, he walks through the scanner, knowing full well that the ammo that he has retained will set off the scanners.
Hey, no weapons. Nothing said about carrying your ammo. Besides, not like i have anything on me that i can use it with.

gm:
skull is carrying 1kg of commercial explosives, which wont set off a MAD scanner.

Getting past the MAD goons, Skull swings by the Bar.
1 beer and a dozen lemons, please.

[ooc]GM, is there exposed wiring inside the building?


MALE ORK

Sitting upon his bike, Skull pops a cigar into his mouth and smokes, thinking. Looking at the building, he looks at the corners and nods to himself.
Simple concrete. easy to demo he says.

With the cigar hanging from his mouth, a noticible smoke trail flowing behind him, Skull stomps up to the front doors, staring at those that wish they could do what he does.

Looking at the troll, He waves his hand in a dismissive fashion as he walks past the wanna-bes.
McCallister party. I can see my self in, thanks


MALE ORK

skull stands up laughing, tears running down his face
Oh man, you should've seen the look on your face! it was all what the? catch! Remind me to not be near you when you decide to catch a live grenade. HA HA

Still laughing, Skull buzzes the others in.
Hi Miyako, burgers should be done in about 10 minutes. Nice to put a face to the name, Crix. They both have said good things about you and your fighting style. I look forward to seeing it in action. Skull holds out his hand and shakes Crix's.
As for beer, that i have, and plenty of it.

Skull busies himself with making the burgers and chit-chatting with everyone until the table is set and the food is laid out.

Call me old fashioned, since i am the old guy here, i would like to make a toast. We have here, at this moment, is the beginning of a unique relationship. Some of us know each other, having worked together in the past, others we know by word of mouth. At this moment, through this job venture, we are a team. We look out for each other, cover each other, and stick together, no matter what. That said, a toast to all of you, for coming to my humble home and honoring my table with your presence.
Taking a moment to look each person in the eye and nod, Skull drinks his beverage, a glass of water.

Now, time to talk business. We have been invited by MacCallister to this underground39 joint, to listen to whatever band is playing, with good seats, and then a discussion of business. If i was a Johnson wishing to discuss business, then this would be a great place to do it. Lots of noise to hide our voices as we talk, large crowd to get lost in, and home field advantage. Can someone find a layout of the place? Id like to know where all the exits are before going there, in case the excrement hits the oscillating device.


MALE ORK

Taking the meat from Jack, SC replies Whoa, real meat! WE got ourselves a big spender here. He says with a chuckle.
wont blow up anything...Hmmmmmm

Putting the food in the fridge, he pulls out a can of something, makes a pulling motion, turns quickly and hurls the item at Jack
FIRE IN THE HOLE SC screams, diving behind the counter.

Spoiler:
Its a can of soda...hehehe :)


MALE ORK

i was going off of the assumption that we all knew each other, and that it was a conference call, since the contact started off with "chummers" instead of "chummer"


MALE ORK

hmmm...appears my browser doesnt like me, as it didnt inform me of the start of the campaign

What kind of music will it be? Skullcrusha mics back to the guy, not expecting an answer back as the IM is disconnected.

Flicking through his icons, SC finds Miyako and Jack and pings them both.
So, what do we know of this MacCallister? And Underworld 39?

Pausing, thinking, SC continues, we all should meet up before the concert. How bout dinner, my place? 430pm? Ill make soy burgers.


MALE ORK

dang it, i did it again...im so used to posting at Rizzen for my games, that it comes muscle memory for me now...lol


MALE ORK

Old runner here, chums. Been in the shadows since the 50's. Specialization is explosives. Explosives and guns. Brought down a high rise just to kill one guy. Thats how i do things. Loudly.

Been in seattle all my life. Traveled a little bit, out to the plains, but didnt like dealing with those indian folks. Too much into their totems.

I do have a day job, working at Ares in the R&D dept for explosives.

As for meeting up... im open to anything.


i had made this character a while back on a defunct shadowrun game, and was keeping it low key.

I was planning to do a couple tweaks here and there.

besides, as a demo expert, i think crusha would know how to mold the explosives to look like groceries :)


I dont know anything about the matrix. I do not have the knowledge for magic.
But what I do have are a very particular set of skills; skills I have acquired over a very long career. Skills that make me a nightmare for people like you. If you let my guns go now, that'll be the end of it. I will not look for you, I will not pursue you. But if you don't, I will look for you, I will find you, and I will kill you.

Weapons specialist here


im pulling out. i think 3 pbp's and running a pbp is enough for my time...lol.


i only have a moment to post right now, since i am taking a break from doing taxes, but i wanted to put forth skullcrusha, a half orc fighter. ill stat him out tomorrow at work but i see skullcrusha being the forward fighter, dual combo fighter using both polearm and one handed weapons to leathal efficiency...


MALE ORK

paper thin walls huh?


MALE ORK
fray wrote:

Is there a good ability array someone could post?

(Like the elite array used in Pathfinder.)
I'm looking to speed up the character building process since this is my first Shadowrun char since 1e. :]

Fray, shoot me an email and i can help you create a character real fast. dracobruhma at g mail dot com.


MALE ORK
SKULLCRUSHA wrote:

thought i would take a moment and make this easier for those making characters.

ryuko wrote:

350 BP

Standard rules on how high attributes and skills may go. (1 at max or 2 at closest to max)
No forbidden items allowed at character creation. 1 point (5000 nuyen) worth of restricted items may be bought. Restricted items also may be bought if you also have the SINner quality and a backstory reason, or if you have the appropriate fake license. In the latter case you may only buy restrictions equal to the rating of the license.
No players may start with an essence score less than 2, unless you are very persuasive and can talk me into it.
No crazy races or metatypes. Elf, Ork, Human, Troll and Dwarf only.
Any other Qualities, Skills and Equipment from books in the main line (Arsenal, Unwired, Street Magic, Runner's Comp.... I feel I'm forgetting one but you understand).

There may be others, I will have to look. Please, please, please, please do not make your characters optimized badasses. I like roleplayed, interesting characters, take skills that don't seem useful if they fit, have a few unoptimal stats high. Things like that, if they're interesting, will be far more likely to make me want them than Standard Street Samurai #87.

20,000 nuyen (4BP) worth of restricted items

5,000 nuyen (1BP) worth of Forbidden items
based on rules, you split the total BP value, apply half to stats, and the other half to everything else.
35BP total of pos or neg qualities. they can equal each other out, you can have just negative qualities(bringing total BPs up to 385), or just pos qualities, costing 35 BP.

forgot to add the following

purchasing forbidden items, rating up to 5F is available for purchase
purchasing restricted items, up to a rating 10R, you dont need a license for. 11+, you need a licensce


MALE ORK

thought i would take a moment and make this easier for those making characters.

ryuko wrote:

350 BP

Standard rules on how high attributes and skills may go. (1 at max or 2 at closest to max)
No forbidden items allowed at character creation. 1 point (5000 nuyen) worth of restricted items may be bought. Restricted items also may be bought if you also have the SINner quality and a backstory reason, or if you have the appropriate fake license. In the latter case you may only buy restrictions equal to the rating of the license.
No players may start with an essence score less than 2, unless you are very persuasive and can talk me into it.
No crazy races or metatypes. Elf, Ork, Human, Troll and Dwarf only.
Any other Qualities, Skills and Equipment from books in the main line (Arsenal, Unwired, Street Magic, Runner's Comp.... I feel I'm forgetting one but you understand).

There may be others, I will have to look. Please, please, please, please do not make your characters optimized badasses. I like roleplayed, interesting characters, take skills that don't seem useful if they fit, have a few unoptimal stats high. Things like that, if they're interesting, will be far more likely to make me want them than Standard Street Samurai #87.

20,000 nuyen (4BP) worth of restricted items

5,000 nuyen (1BP) worth of Forbidden items
based on rules, you split the total BP value, apply half to stats, and the other half to everything else.
35BP total of pos or neg qualities. they can equal each other out, you can have just negative qualities(bringing total BPs up to 385), or just pos qualities, costing 35 BP.


MALE ORK
Ryuko wrote:


350 BP
Standard rules on how high attributes and skills may go. (1 at max or 2 at closest to max)
No forbidden items allowed at character creation. 1 point (5000 nuyen) worth of restricted items may be bought. Restricted items also may be bought if you also have the SINner quality and a backstory reason, or if you have the appropriate fake license. In the latter case you may only buy restrictions equal to the rating of the license.
No players may start with an essence score less than 2, unless you are very persuasive and can talk me into it.
No crazy races or metatypes. Elf, Ork, Human, Troll and Dwarf only.
Any other Qualities, Skills and Equipment from books in the main line (Arsenal, Unwired, Street Magic, Runner's Comp.... I feel I'm forgetting one but you understand).

There may be others, I will have to look. Please, please, please, please do not make your characters optimized badasses. I like roleplayed, interesting characters, take skills that don't seem useful if they fit, have a few unoptimal stats high. Things like that, if they're interesting, will be far more likely to make me want them than Standard Street Samurai #87.

question: If we are not allowed to purchase forbidden items, then how can we get, as you put it, "a fake license". you need to have the SIN to get the license. and getting a fake SIN is a forbidden item. And its amazing how many items are restricted. cant even buy a gun without needing a license for it...


MALE ORK

oh, ill be playing a weapons specialist, emphasis on shotguns and pistols


MALE ORK

damn...i was hoping to get in on the investigative adventure. oh well, ill just fire up in the gang adventure.

is there a cap to how many positive and negative qualities you can have?


MALE ORK

what about syndey, australia? there is next to no mention of australia in any of the source books, aside from a runner or two from the area. just imagine all the crazyness found down under?

+1 to the idea of a cross over of investigating the gangs.


MALE ORK

Id love to get in on this, if space is available.

IF i am in, my votes would be
1) alien invasion
2)investigation
3)gangs
4) sports league

types of characters i would play for the above are:

1) pvt hudson style "we all gonna die man!!" (aliens)
2) john preston "unemotional/emotional" (equilibrium)
3) the punisher... need i go into detail on this one?
4)chuck neiderman "naive radio announcer" (necessary roughness)


so then what would be good replacements for these 2 feats?


making a 10th level fighter, and am debating about using cleave and great cleave. sure, its great at lower levels, but at the mid range levels, the wiz/sorcs can throw fireball and just destroy your ability to make a good great cleave. and worse, you cannot move while doing great cleave, because you can only attack those creatures within reach...

anything worthy of a good replacement, or is there a viable counter point to my statement?


dont have the book to make a magus...


the skinny is this: he wants people to have neutral alignments, so no pali/antipali; and he is allowing some material from 3.5.


well, whenever i play, i like to have my PC in the thick of combat, hacking of limbs left and right. But, i have played a bard/rogue in the past too, but that was in the WFRPG.

Bard would be cool. access to lots of skills, lots of buffs, could play a savage skald variant, give people the rage ability. Max out perform, with skill focus and another whatnot to maz out the perform skill... i see 17s for int and cha, maxing out cha.


MAD? SAD?

party already has a rogue, cleric/holy vindicator, fire oracle, ranger, and a witch.

I like the idea of throwing a greatsword at the enemy, and doing OBSCENE amounts of damage. So i am debating betw barbarian and fighter, but open to different ideas


i rolled 11,15,15,15,17,17. starting at level 10. Not sure what to build, just too many ideas...inspire me people!!!


MALE ORK

debard and maloak are at the local inn, drowning out the boredom with some tasty brews served up free from the innkeeper. maloak sulks in his chair, bored, ready to move on, debard up on stage with his groupies sitting in the chairs, filling the room up with claps in rythm to his music.

as the night passes on, a very angry looking dwarf comes walking in, and he looks like death had just spit him back out. Half his head is wrapped in bandages, the other half with burnt scars and scraggly hair. his right eye is missing, and his bright blonde beard is covered with dried brown blood and twigs.
just behind him stands another dwarf, looking worse. left arm in a sling, other arm holding a crutch, because his leg is in a splint. his armor torn to shreds, the only thing of value is his axe on his back.

the healthier looking dwarf eyes maloak, spits a huge gob of a blood tinged saliva onto the floor, stumps over and slams down in the chair opposite maloak.

so your the human maloak i keep hearing about in this town. well, i need your help. its harsh work, dangerous, but for one of the guys who saved sandpoint, it should be easy. it involves killing goblins, but again, easy for a man like you


so i have this crazy idea, and i need to bounce it off the collective group to see if it has merit, or if i am COO COO for co co puffs...

I started the group of on the ROTRL campaign setting. patway through, i learned that the whole party really wished that i couldve done a dragonlance campaign using the pathfinder rules. so i thought long and hard about it, and figured out how to combine the two of them. so ill spell out what i have in mind, and feel free to add advise and constructive critisism, cuz i want the guys to be on the edge of their seats with this whole campaign.

it starts off with chapter 1, the party is right now in the lower levels of the round island(statues head), going to take down nualia. What ive done is i pulled one of the players aside and included him in my idea, to an extent. since he is playing a halfling, i made him a kender that took a trip through a gate and is now in the pathfinder world trying to get back to krynn.
I took an idea from the Time of legends source book from dragonlance and am doing the "mage god" scenerio, the one were raistlin becomes a god and ends up destroying krynn. the kender is from that time frame, and one of the magestorms gated him to this world. There is some more character specific info, but it doesnt affect how i do this game.

So what i have is this kender stuck in the pathfinder world. hes been cursed by the gate travel to not be able to talk of where he is from, and he is also a keeper of one of the books foretelling the end of krynn. He keeps it on him, but cannot read it. all he knows is that he is supposed to "find those that can save krynn". (cheesy, i know).

With the raid on sandpoint, the book was stolen from him. So now, he is with the party trying to get the book back.

here is the interesting part.
The party will be able to read the book, and learn about raistlin and his acent to godhood and eventual destruction of krynn. Upon learning this, the kender will have his curse lifted and he will be able to talk freely (oh dear god). he will tell the party that the gate is in the water off shore of sandpoint, about 12 miles out. but in his swim, he lost the device that allowed him to make the gate, which is the time traveling device. Ill have the device be planted in the next chapter. So, with the book and the device in hand the party will be able to gate to krynn if they want. Now, they should be hovering around 10th level, no chance at being able to take on a god. But, what i am thinking is that when they get to krynn, ill drop them in palanthas, outside the high clerists tower. have them help save the day against a roving horde of raistlinites, and perform a tactical withdrawl from the tower to palanthas. Ill make it utterly hopeless and try to get them to think that the end is near. Some hints will be dropped to get the knowledgeable sage/sorcerer of the party (guy RPs this guy as a thinker, not a fighter) to go into the library and talk to astinus. hell be given a tome about a rare form of magic, rune magic. not the stuff from dwarves, but rune magic from the death gate cycle, the probability magic. (the idea being that there is a possibility you could have a chain in your hand, or you could have a sword, you could cast fireball...and so on). in order to learn it, theyll travel back to golarion, finish up the story line and learning about the rune magic, then go back to krynn and take on raistlin (itll be up to the party to figure out the date to go take him on).

So there you go... im working on the rules for the magic now, thinking about basing it off of the old psionics points setup.

so, admit it, im coo coo, right?

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