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Rend (Ex): An eidolon learns to rip and tear the flesh of
those it attacks with its claws, gaining the rend ability.
Whenever the eidolon makes two successful claw attacks
against the same target in 1 round, its claws latch onto
the flesh and deal extra damage. This damage is equal to
the damage dealt by one claw attack plus 1-1/2 times the
eidolon’s Strength modifier. The eidolon must possess the
claws evolution to select this evolution. The summoner
must be at least 6th level before selecting this evolution.
Rending Claws (Combat)
Your claw attacks do greater harm to your enemy.
Prerequisites: Str 13, two claw natural weapon attacks,
base attack bonus +6.
Benefit: If you hit a creature with two claw attacks in
the same turn, the second claw attack deals an additional
1d6 points of damage. This damage is precision damage
and is not multiplied on a critical hit. You can use this
feat once per round.
Could I take both of these for a total of 2xClawDMG + (Claw DMG+1.5str) +1d6