Madame Ivanja

*S.c.a.r.l.e.t.*'s page

190 posts. Alias of Sunset.


Race

Init:+5/HP:9/18]/Senses:Darkvision:60,low-light vision/Perception:+10

About *S.c.a.r.l.e.t.*

S.c.a.r.l.e.t, Lvl:2

Android gunslinger (pistolero) 2 (Pathfinder Campaign Setting: Inner Sea Bestiary 3, Pathfinder RPG Ultimate Combat 9, 51)
NG Medium humanoid (android)
Hero Points 1
Init:+5/[HP:9/18]/[b]Senses:Darkvision:60,low-light vision/Perception:+10
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Defense
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AC 14, touch 14, flat-footed 10 (+3 Dex, +1 dodge)
hp 18 (2d10+2)
Fort +3, Ref +6, Will +3
Defensive Abilities constructed, nimble +1; Immune disease, emotion, exhaustion, fatigue, fear, sleep
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Offense
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Speed 30 ft.
Special Attacks deeds (gunslinger's dodge, quick clear, up close and deadly), grit (3), nanite surge
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Statistics
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Str 10, Dex 17, Con 10, Int 10, Wis 17, Cha 13
Base Atk +2;
Ranged Att:+6;
CMB +2;
CMD 16
Feats Empathy, Gunsmithing[UC]
Traits chosen child, reactionary, rich parents
Skills
Bluff +5,
Diplomacy +2,
Intimidate +5,
Perception +10,
Sense Motive +5,
Stealth +4,
Swim +4;
Racial Modifiers +2 Perception
Languages Common
SQ hero points, loner

Equiplemt:

Starting Moneys: 1800 Gp

Start with 1 Pistol (1D8 Dam, 20' Rng inc.)
Dragon Breath cartridge(X3) 120 Gp
Paper Cartridge (X57) 720 Gp

Wide-brimmed black hat 10 Gp
Dark Smoked Glasses 10 Gp
Poncho 1 Gp
Scarf(Different colours)(X5) 5 Gp

MstWk Back-pack 50 Gp
Bandoleer(X2) 16 Gp
MstWk Armored Coat 200 Gp
Light X-bow 35Gp
Bolts(X43) 5Gp
Campsite Kit 12 Gp
Blanket(Winter X4) 2Gp
Canteen(X2) 4Gp
Medium Chest 5Gp
Dungeoneering Kit(Delux) 150Gp
False Manacles 65Gp
Small Tent 10Gp
Light Horse 75Gp
Bit&Bridle 2Gp
Saddle(Ride) 10Gp
MStWk Explorer's Outfit 80Gp
Explorers Outfit(X2) 30Gp

Moneys Left: 75Gp


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Special Abilities
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Constructed (Ex) Counts as both humanoids and constructs for effects that target type.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Empathy Can gain morale bonuses and be affected by emotion-based and fear effects.
Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.
Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Immunity to Disease You are immune to diseases.
Immunity to Emotion (Ex) You are immune to all emotion effects.
Immunity to Exhausted You are immune to the exhausted condition.
Immunity to Fatigue You are immune to the fatigued condition.
Immunity to Fear (Ex) You are immune to all fear effects.
Immunity to Sleep You are immune to sleep effects.
Loner -1 to AC and attack when adjacent to ally or using aid another.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Nanite Surge +5 (1/day) (Ex) Bonus to any one d20 roll. Glow like a torch for 1 round when used.

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Android gunslinger (Pistolero) 1 (Pathfinder Campaign Setting: Inner Sea Bestiary 3; Pathfinder RPG Ultimate Combat 9, 51)
NG Medium humanoid (android)
Hero Points 1
Init +5; Senses darkvision 60 ft., low-light vision; Perception +9
--------------------
Defense
--------------------
AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 11 (1d10+1)
Fort +2, Ref +5, Will +3
Defensive Abilities constructed; Immune disease, emotion, exhaustion, fatigue, fear, sleep
--------------------
Offense
--------------------
Speed 30 ft.
Special Attacks grit, nanite surge
--------------------
Statistics
--------------------
Str 10, Dex 17, Con 10, Int 10, Wis 17, Cha 13
Base Atk +1; CMB +1; CMD 14
Feats Empathy, Gunsmithing[UC]
Traits chosen child, reactionary, rich parents
Skills Bluff +5, Diplomacy +2, Intimidate +5, Perception +9, Sense Motive +4; Racial Modifiers +2 Perception
Languages Common
SQ deeds (gunslinger's dodge, quick clear, up close and deadly), hero points, loner
Other Gear 150 gp
--------------------
Special Abilities
--------------------
Constructed (Ex) Counts as both humanoids and constructs for effects that target type.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Empathy Can gain morale bonuses and be affected by emotion-based and fear effects.
Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.
Gun-smithing You can use a gun-smithing kit to craft/repair firearms and ammo.

Equiplemt:

Starting Moneys: 1800 Gp

Start with 1 Pistol (1D8 Dam, 20' Rng inc.)
Dragon Breath cartridge(X3) 120 Gp
Paper Cartridge (X57) 720 Gp

Wide-brimmed black hat 10 Gp
Dark Smoked Glasses 10 Gp
Poncho 1 Gp
Scarf(Different colours)(X5) 5 Gp

MstWk Back-pack 50 Gp
Bandoleer(X2) 16 Gp
MstWk Armored Coat 200 Gp
Light X-bow 35Gp
Bolts(X43) 5Gp
Campsite Kit 12 Gp
Blanket(Winter X4) 2Gp
Canteen(X2) 4Gp
Medium Chest 5Gp
Dungeoneering Kit(Delux) 150Gp
False Manacles 65Gp
Small Tent 10Gp
Light Horse 75Gp
Bit&Bridle 2Gp
Saddle(Ride) 10Gp
MStWk Explorer's Outfit 80Gp
Explorers Outfit(X2) 30Gp

Moneys Left: 75Gp

Immunity to Disease You are immune to diseases.
Immunity to Emotion (Ex) You are immune to all emotion effects.
Immunity to Exhausted You are immune to the exhausted condition.
Immunity to Fatigue You are immune to the fatigued condition.
Immunity to Fear (Ex) You are immune to all fear effects.
Immunity to Sleep You are immune to sleep effects.
Loner -1 to AC and attack when adjacent to ally or using aid another.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Nanite Surge +4 (1/day) (Ex) Bonus to any one d20 roll. Glow like a torch for 1 round when used.