
Gromlak |
I created an SFS Soldier with typical Soldier stats with a Dex focus. His second scenario was the Solar Sortie and I role played him as a face despite his lack of skills (the rest of the party were Technomancers and Mechanics). I enjoyed playing him as a deceptive type, so when he gained 2nd level, I rebuilt him with the Space Pirate theme so he has Bluff as a class skill. I gave him a 16 Charisma and chose Improved Feint as a feat.
I didn't want to make him an Operative or an Envoy; I wanted him to be a twitchy Soldier with a glib smile who lies as easily as breathing.
He just earned his 4th level and I am now considering a level of Envoy to access other skills and get Skill Expertise. My specific question is this: Can I use Skill Expertise (Bluff) for the skill check for Improved Feint? I don't see anything that says I can't, but want to check in case I am challenged during Society play. If I can use Skill Expertise, I have a +13 and a +1d6 to Feint as a Move action, for a minimum of +14, which means at level 4 I have a 50% chance to Feint a CR6 creature!
I know it's not maximized, but I'm not looking to build a Spy Operative or a straight up Envoy. I just wanted to give my Soldier some flavor. Since I wrote more than necessary, the question again:
Can I use Skill Expertise (Bluff) for the skill check for Improved Feint?