Harsk

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So the subject says it mostly, I am looking into taking a good amount my available free time and actually designing my own world for my players. I have the Game Mastery Guide and love using it, but was hoping for a bit more from other GMs and Players on the forums on this subject!

Thanks again!


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Is there any kind of bonuses one gets from being behind cover (partial or total) or being in concealment in anyway for making a stealth check?


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Hey all, might be a question I will get flamed for but willing to ask it anyway... Are there any really interesting ways to kill/challenge the party? Bear in mind that I am not trying to outright kill them, (thats easy if I want to be a jerk being the GM I can simply say rocks fall no save you all die, but thats boring and stupid, and would probobly kill any dynamic of the group.) I have heard from friends about monsters, dungeons,traps and other things that were used that were up to -4 APL and still either made a TPK or almost TPK and the party had a great time with it... just wondering about how I can improve on upping the challenge in my campaign without just saying rocks fall you die.

I am a fan of games where players and GM create the story together, so if anyone has any advice on that as well please let me know.

Thanks again!

Ruuak