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Organized Play Member. 4 posts. No reviews. No lists. No wishlists. 3 Organized Play characters.


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BigNorseWolf wrote:
Mechanic: Move Standard Drone: Swift move standard (combine to full round) (BNW note, if i've got this right this seems to be the sweet spot)

You have the mechanic taking a Move and a Standard action and the drone taking a full action...this is incorrect. The mechanic has to give up the move action and the swift action to give the drone a full action.

BigNorseWolf wrote:
Mechanic Standard, Swift Drone Move or standard action to attack, move

You have the mechanic taking a Standard and a swift action. The drone can take a normal standard action (not just a standard attack action) and a move action. Since it's a normal standard action, the drone can swap it for a move or swift action.

Yako Zenko wrote:
The ysoki can't pull a grenade from mouth AND teh drone get a swift action... it is one or the other.

The ysoki could swap his standard action for a move or a swift action, which would give him the ability to pull the grenade and still give the drone a standard, move, and swift action. The drone could also swap its move action for a swift action.

Ow my head hurts now.


I don't think that is quite right. I think the wording means that if you take a move and a swift action to control the drone then the drone can get a full action.

You are taking the sentence out of context with the rest of the paragraph. It starts off with "If you also take a swift action,..." Which is adjusting the original condition of taking a move action to control the drone. The second half of the sentence "...,your drone can take a swift action as well..." adds on to the result of the original condition giving your drone a swift action, or a full action. It also means you can't do the second part (swift action) with out also doing the first part (move action).

Mechanic Actions in () go to the drone.

Mechanic: Full Drone: Standard action to attack, or Move
Mechanic: Standard, Move, Swift Drone: Standard action to attack, or Move
Mechanic: Standard, (Move), Swift Drone: Any Standard action and Move
Mechanic: Standard, (Move, Swift) Drone: Any Standard action and Move and Swift, OR Full


Why is bulk even an argument? Just like a backpack lets you carry more bulk as if you had a higher strength, the saddle lets the drone carry the bulk of the rider as if it had higher strength. The saddle entry makes it pretty clear, Combat drones can carry 1 medium or 2 small, and stealth drones can carry 1 small rider.


The real problem with the multi-weapon fighting style is that the weapons do half the damage of long arms and one handed advanced melee weapons, and having 1 less penalty to hit doesn't make up for the fact that you are still hitting for half the damage.

I don't want to see an option that lets you shoot each weapon for each arm you have, what I'd like to see is a feat that lets you attack twice with small arms and operative weapons as a standard action at -4 to hit, and boosts the full attack by an additional +1.

Maybe call it Improved Multi Weapon Fighting

That would at least give the semblance of being cool and on par with a long arm standard attack, but still be inferior to long arm and advanced weapon full attacks.