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About Roya TaniCleric(Blossoming Light) Level 1
Init 1 = 1(dex) (+2 if acting in surprise round)
Party Role/Concept
Cleric - out of Combat Healer, Buffer, Utility
Background:
____________________ Childhood(well, that is it - she's about to cross over into young adulthood at the start of the campaign)
Roya was born in Kassen, as first child of a woodcutter and a serving wench. When she was a couple years old, her mother became pregnant with another child. Unfortunately, there were complications, and they happened when there was no resident cleric - in the weeks before Father Prasst was appointed. Those who knew a bit about herbs or healing tried their best, but Royas mother and her unborn brother were beyond saving.
Personality:
Roya recently turned 12. She is bubbly and optimistic and proud to be able to train as a cleric - and as a hunter. Father Rantal Prasst is clearly the best thing since sliced bread, and Roya has a serious puppy crush on the mentor only twice her age. She is also excited that only shortly ago, she managed to perform her first divine magic in the name of Erastil. Under the pretext of community, she uses Enhance Water to supply the other teens with alcohol, which instantly boosted her from 'quite ok' to 'cool' among some of Kassen's youth. That said, while she is exploring her limits, she is not stupid, and learned to err on the side of caution when in doubt. She would do whatever she can to impress her mentor, and would eagerly do whatever he asks of her. Description:
Puberty has started for Roya, but she's still lacking her final growth spurts - making the Longbow she is training with look comically oversized for her. She is usually dressed in leathers and has her reddish hair bound into twin tails or a ponytail so that it doesn't get in her way or caught up in underbrush. She has green eyes and smiles often. Her stature is slim, but the long times she spends outdoors gave her resilience and dexterity beyond others of her age. Her breasts started to grow recently, and she is proud about turning into a proper woman soon. For GM: Additional note on her outlook and social behaviour:
While there were tragic events in her early years, and she found her whole live turned upside down twice, she feels that with becoming a cleric she has found purpose, a calling. She did not always have such a energetic and optimistic outlook, but with things looking good she refuses to let the past weigh her down.
I feel that is one thing children and adolescents are exceedingly good at - falling down, standing up, moving on. It is easier when there is less at stake, and no one else depends on you. But having gazed into the darkness makes it into a transformative episode beyond just a transition from child to young adult. I feld that addendum may be helpful in understanding how I consider the setbacks in her early life to have been formative in giving her a positive outlook, rather than scar her(she was too young to be permanently impacted when her mother died, and her grandmother was not sudden, but an expected eventuality with her deteriorating health). That she is social and reaching out, now that she found something that centers her - where before she was seeking isolation while looking for herself. She may even overcompensate for what she believes she missed out on. Basically, just wanted to make clear that "tragic childhood/happy social character" was not an oversight or careless narrative, but on purpose. Daily Abilities:
Channel Energy - 1d6 - 8 uses Touch of Good - 6/6 ____________________ Spells
Wand of CLW - 8/10 Charges.
Defense
Offense
Deadeye Bowgirl: Single ally does not provide soft cover to enemies.
Statistics
Languages: Common, Sylvan ____________________ Special Abilities
=====Feats=====
Special Story Feat: Healer’s Touch
=====Domain 1: Animal(Feather Subdomain)===== Eyes of the Hawk (Ex): You gain a racial bonus on Perception checks equal to 1/2 your cleric level (minimum +1). In addition, if you can act during a surprise round, you receive a +2 racial bonus on your Initiative check. Animal Companion (Ex): At 4th level, you gain the service of an animal companion. Your effective druid level for this animal companion is equal to your cleric level – 3. (Druids who take this ability through their nature bond class feature use their druid level – 3 to determine the abilities of their animal companions). =====Domain 2: Good===== Touch of Good (Sp): You can touch a creature as a standard action, granting a sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cleric level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Holy Lance (Su): At 8th level, you can give a weapon you touch the holy special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th. =====Racial Qualities===== ______________________________________________________________ Class Abilities
Promise of Faith: A blossoming light vows to trust in her deity’s protection over arms and armor. She is not proficient with any armor or shields. The blossoming light cannot use or benefit from any of her class features (including spellcasting) while wearing armor or using a shield, or for 1 minute thereafter.
Promise of Purity: A blossoming light must be truly pure of heart. She must be good-aligned and worship a nonevil deity. If the blossoming light willfully commits an evil act, she loses all class features (including spellcasting) until she atones.
Luminous Font (Su): A blossoming light forsakes her deity’s deeper mysteries to focus on benevolence, healing, and bringing light to darkness. A blossoming light still selects domains and retains access to domain powers, but does not gain domain spell slots.
A blossoming light’s channel energy is usable a number of times per day equal to 5 + her Charisma modifier. At 2nd level and every 2 levels thereafter, the blossoming light gains an additional use per day of channel energy. At 3rd level, when a blossoming light channels energy to harm undead, her channeled energy also harms chaotic evil outsiders, worshipers of chaotic evil deities, and evil creatures with light sensitivity or light blindness as if they were undead.
=====Skills=====
Adventuring Skills 2 Acrobatics(ACP) = (ranks)+2(Dex)
Background Skills 0 Appraise = (ranks)+(Int)+3(class)
=====Gear===== Belt - nothing
140 GP average: 75 Longbow
free - Outfit, Gambeson
Masterworked Backpack
Weight:
=====Traits===== Perseverence(Campaign)
Deadeye Bowgirl (Religion)
Seeker (Social)
=====Ability Scores=====:
STR 8= 8(Buy)
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