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Classes/Levels

Mesmerist [Vexing Daredevil] 3

Strength 12
Dexterity 16
Constitution 12
Intelligence 12
Wisdom 12
Charisma 17

About Rope Dart Test

Defense:
HP:
AC: 10 (10+(Dex)+(Armor))
Fort: +2; Ref: +6; Will: +7

Attack:
Melee: +3; Ranged: +5
Rope Dart: +6; 1d4+2dmg; x2crit; 20ft.; Blocking, Distracting, Monk
: ; dmg; crit;

Skills:
Ranks: 8 (6 +1 Int +1 Skilled)
Acrobatics
Diplomacy
Knowledge: Religion
Intimidate
Linguistics
Perception
Sense Motive
Armor Check Penalty:

Feats:
Human: Point-Blank Shot
1st: Precise Shot
3rd: Weapon Focus (Rope Dart)

Traits:
1st: Weapon Style (Rope Dart)
2nd:
3rd:Lesser Noble
Flaw:

Class Features:
Favored Class Bonus ():
Proficiency: all simple weapons, plus the hand crossbow, sap, sword cane, whip, and light armor.
Martial Weapon Proficiency: (One weapon)
Consummate Liar: +1/2 mesmerist level (min. 1) bonus on all bluff checks. Qualifies for Improved Feint and Greater Feint feats even if he doesn't have Combat Expertise.
Hypnotic Stare (Su):As a swift action, one creature within 30ft. takes -2 on Will saving throws. Only one creature may be affected at a time.
Painful Stare:1d6+1 damage.
When target of Hypnotic Stare is damaged, the Mesmerist cause the target to take additional damage equal to 1/2 the Mesmerist's class level (mim. 1). Or if the Mesmerist is damaging the target, the damage is increased by 1d6 points for ever 3 class levels the Mesmerist possesses. This can only be triggered once per round.
Mesmerist Tricks (Su): 4/day.
Misdirection:On attack, triggers to enable feint check that negates target's Dex bonus to AC.
Towering Ego:Adds Cha mod. to Will saves.
Bonus Feat: Improved Feint
Dazzling Feint (Su): Successful feint activates one ability below.
Piercing Strike: Successful damage causes Painful Stare damage die to change to d8.

Spells:
Knacks: 6
1st: 4
Per Day:1st: 1

Gear:
Rope Dart
Studded Leather Armor
GP:
Weight: lbs.
Carrying Capacity:

Background:

Appearance: