B'kruss

Rondalo's page

2 posts. Alias of Johnnycat93.


About Rondalo

Male half-elf aegis (aberrant) 2
NG medium humanoid (human, elf)
Init +2; Senses Perception +8
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DEFENSE
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AC 16, touch 12, flat-footed 14 (+3 armor, +1 natural, +2 DEX)
hp 26 (2d10+6)
Fort +4, Ref +5, Will +5
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OFFENSE
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Speed 30 ft
Melee falchion +6 (2d6+6/18-20)
Ranged composite longbow [+4] +4 (2d6+4/x3)
Special Attacks spell pool (6/day), bomb (1d6+3; DC 14) 5/day

Aberrant Customization
1pt - darkvision*, hardened strikes*, initiator soul, stalwart
2pt - brawn*, powerful build
(*Free Customization)

Aegis Maneuvers Known (IL 2nd)
Stances - scarlet einhander
Strikes - red zephyr's strike*, disarming shot*
Counters - body of delusion*
(*Readied Maneuvers)
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STATISTICS
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Str 19, Dex 14, Con 13, Int 16, Fth 14, Cha 10
Base Atk +2; CMB +6; CMD 18
Traits
Skills
Languages Common, Elven, Draconic, Sylvan
SQ Elven Immunities, Keen Senses, Low-Light Vision, Elf Blood, Reflexive Improvisation, Damage Reduction (2/-), Transformed Body, Vim, Intimidate +1
Gear 244; large falchion, large composite longbow [+4], mwk hide shirt, common arrows [40], ranger's kit
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SPECIAL ABILITIES
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Initiator's Soul (Ex or Su) Your Aegis levels count as full initiator levels, although you cannot learn maneuvers and stances of higher than 6th level through use of customizations. You learn three maneuvers and one stance from the Scarlet Throne, Sleeping Goddess, and Tempest Gale disciplines. If the associated discipline skill for the disciplines you select is not a class skill for you, it becomes a class skill. Your initiation modifier is Intelligence. You can ready all three of your starting maneuvers, but if you gain additional maneuvers you must choose which maneuvers to ready. You can ready your maneuvers by spending 10 minutes tinkering with your astral suit. You do not have to be well rested in order to ready your maneuvers, any time you spend ten minutes tinkering with your suit you can change your readied maneuvers. You begin an encounter with all readied maneuvers unexpended, regardless of how many times you have already used them since readying your maneuvers. When you initiate a maneuver, it is expended for the encounter, so each maneuver can only be used once per encounter (until they are recovered, see below). You may recover your maneuvers in one of two ways. You may spend a standard action realigning yourself to your astral suit to recover one maneuver. Alternatively, you may spend a full round action restructuring your astral suit, exchanging up to 1 point of customizations per four character levels (min. 1) for new customizations, these customization changes last until the end of the encounter. If you do so, you recover a number of expended maneuvers equal to your initiation modifier (min. 2).

Background:

Based on his age, Rondalo must have been born sometime around the appearance of the second moon above Eleidia, though the exactly when and where are difficult to say. He made his home in the desert wastes, only appearing to civilization at large once he was well into adulthood, somehow having not only survived but also garnered a wide range of knowledge and experience before then. Of course, his survival wasn't totally out of the question. After all, more than one settlement made its living off sand fishing - a practice of hunting the deserts large reptilian and insectoid inhabitants and whose use of sand skiffs and harpoons leads many to draw similarities to its ocean-bound counterpart. His apparent wisdom, on the other hand, was probably just a mixture of his ability to pick up on social cues and innate understanding of the things around him.

No, the most difficult thing by far for people, including himself, to come to terms with is his appearance. He's large, heavily built, beyond what most other men are capable of. His features carry a bestial mark: coarse fur, a square jaw and short, thick nose, elongated ears and sharper teeth all mark him as something more than human, elf, or even hybrid. Though is taciturn and calculating, even compassionate, Rondalo's appearance betrays something far more significant - be it curse or blessing.

Eventually this even drew that attention of the Knights of the New Moon as the burgeoning order could ill afford to overlook the possible significance of his existence. They offered hi membership, which Ronaldo subsequently accepted - partly because it served as a convenient means by which to explore the world and even do some good where he could. Mainly, though, he sees it as an opportunity to shed some light on his otherwise murky past. In this the Knighs and Ronaldo share a common goal. If Ronaldo were simply a mutant or, perhaps, some type of rare lycanthrope then his existence, while novel, is otherwise insignificant. On the other hand, if his birth bares any connection, even superficial, to the mystery of Eleidia's second moon then they have to pursue it. How exactly is another question entirely.