Karzoug

Roman "Romiras" Zorin's page

6 posts. Alias of Romiras.


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Just a quick overview of a problem we discuss to add more context: https://www.cnet.com/news/what-happens-to-the-unprotected-human-body-in-spa ce/


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So. Imagine a stubborn dwarf soldier in your party found out Astral Extractions hired Downside Kings to kill Duravor. And now this dwarf wants to find person responsible for that and make them pay. Person from Astral Extractions.

Any ideas how to handle this? Cause it seems for me that Incident at Absalom Station just got itself a major side Shadowrun-style quest...


If I understood correctly the part at the end of the adventure (exploring the Rock) is happening in vacuum. Which means that most of the damage done to PC should be deadly (like one hole in your spacesuit is enough to kill you). I’ve got some diehard sci-fi guys in my party who are going to ask me questions. Do you guys got any answers?


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My idea:

Campaign part 1

Players are a group of Starfinders investigating the Gap. They get a solid lead on location of archives of some secret organization which was active during that period. They find out that the ancient facility belonged to non other than mythological Pathfinder Society. Moreover they find out that it was an outpost of a group of agents who were pretty active all those years back. Players start to backtrack the way of those agents, visiting different systems and planets to try and get some information on the Gap.

But it seems that somebody made a very good and methodical job of erasing almost all evidence left of the group. And at the same time Starfinders start to feel strange sensations. Places they visit seem familiar though they never been there before. The few clues they manage to find are also strange... And disturbingly familiar. Moreover the methods used to cover the tracks are also very familiar for players!

The climax of the first part of campaign will be players finding an old hologram picture of those old pathfinders presumably being active hundreds of years before. And the moment the players see themselves on that picture I'll give the "session is finished" music...


Sara Marie wrote:
Romiras wrote:
The game is...

Thank you for fast and detailed answer!


SnowHeart wrote:
Romiras wrote:
Are there any news on publishing the playtest on official Paizo YouTube channel? I'd really love to see the game, but twitch was a bit inconvenient in my cold northern land on another part of the globe
YouTube is definitely more convenient but you can still view the saved video on Twitch. Go to the officialpaizo channel and pull up the archives. When I went, the Starfinder session was at the beginning of the 7 hour clip.

Thanks! I seldom use twitch so I didn't realize they have the archives available. Just finished watching the playtest and I Loved it!

The only thing which was a bit puzzling for me is that it seems SF has different AC types for different types of attacks. That makes sense but it seems to contradict the concept of "the most streamlined and accessible game". I often play with beginners and I had some rough time asking them to keep track of their normal AC vs touch so I wonder how these multiple ACs will work out in the game.

Also this playtest makes me wonder is there will be an open (or closed) test outside of the development team. I'd really like to try this game out as GM :)