Rohini
Female Wayang Alchemist (mindchemist) 1
N Small Humanoid (wayang)
Initiative +3; Perception +6; darkvision
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Defense
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AC 16, Touch 14, Flat-Footed 12 (+3 Dex, +2 Armor, +1 Size)
HP 10 (1d8+2)
Fort +2, Ref +4 , Will +2(+2 to all saves vs. Shadow subschool)
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Offense
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Speed 20 ft.
Melee
Dagger +1 (1d4/19-20)
Ranged
Light Crossbow +3 (1d6/19-20)
Bomb +5 (1d6+4/x2, Splash 5)
Special Attacks: Bomb 8/day, Point-Blank Shot
Formulae (Concentration +5)
1st (2/day, DC 14): Reduce Person, Targeted Bomb Admixture
Cognatogen: +4 Int, +2 Natural Armor, -2 Strength
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Statistics
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Str 11
Dex 17
Con 12
Int 18
Wis 11
Cha 07
BAB +0,
CMB -1,
CMD 12
Feats:
{Alchemist}Throw Anything: No penalties for throwing improvised weapons, +1 to attack rolls with splash.
{Alchemist}Extra Bombs: +3 bombs/day
{1st} Point-Blank Shot: +1 to ranged attack/damage within 30 feet of target.
Traits:
Firebug (combat): +1 trait bonus to attack rolls w/ bombs and splash weapons.
Highlander (regional): +1 to Stealth, +2 if in hilly/rocky areas, Stealth is class skill.
Skills (Format is name: total (explanation for total) (8 Ranks Total)
Acrobatics: 4 (1 rank, 3 ability)
Craft (alchemy): 9 (1 rank, 4 ability, 3 CS, 1 class)
Disable Device: 7 (1 rank, 3 ability, 3 CS)
Knowledge (arcana): 8 (1 rank, 4 ability, 3 CS)
Knowledge (nature): 8 (1 rank, 4 ability, 3 CS)
Perception: 6 (1 rank, 0 ability, 3 CS, 2 race)
Spellcraft: 8 (1 rank, 4 ability, 3 CS)
Stealth: 13 (1 rank, 3 ability, 3 CS, 2 race, 4 size)
Languages: Common, Wayang, Aklo, Tengu, Infernal, Abyssal
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Equipment
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Equipment : Dagger (2, 1), Light Crossbow (35, 2), 20 Bolts (2, 1), Leather Armor (10, 7.5), Backpack (2, .5), Alchemy Crafting Kit (25, 2.5), Silk Rope (10, 5), Flask of Acid (10, 1), Explorer’s Outfit (Free, 2 lbs), 4 Trail Rations (.4, 2) 8.6 GP
Encumbrance: 24.5 (28.5/57/86)
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Race/Class Features
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Wayang
Shadow Resistance: +2 to saves vs. Shadow subschool
Lurker: +2 to Stealth and Perception
Dissolution’s Child: 1/day, 1 rnd/level, invisibility.
Darkvision: Darkvision 60
Light and Dark: 1/day, treats positive and negative energy as if undead, lasts for 1 minute.
Elf Blood: Count as human and elf for race-related effects.
Multitalented: Two favored classes.
Alchemist
Mindchemist
Alchemist: Can prepare a number of formulae each day, etc. It’s complicated, follow the link.
Bomb: Class+Int Mod/day, 1d6+Int Fire damage, Splash
Cognatogen: Create a brew that increases mental stats at the cost of physical ones.
Throw Anything: Bonus Feat, +int to damage w/ splash weapons.
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