Claxon wrote:
As far as the rules are concerned the line from Champions of Purity covers it. The act of killing the young of generally evil races isn't considered an out of character or evil act necessarily.
For games played at home, which is 99% of them, feel free to rule this as you wish. But also let your players know ahead of time.
In my games I don't bring in innocent children to cause moral quandries because I'm not interested in them and neither are my players. We prefer much more black and white games because were not there for a debate about morality. If for whatever reason they do appear, I would consider killing them to be neutral. Ensuring their survival would be good a good act. Torturing, causing a cruel death, and slavery would all be evil options. The same as virtually any other characters you encounter.
Also, may I remind everyone that good and evil are objectively set by the gods of golarion so it cannot change based on different characters interpretations. It will however change based on how your GM interprets the gods ideas of good and evil.
Well said. Basically the GM makes the call on these decisions. In my current game, the actions of the barbarian would be justified because of the natural hatred between the barb clans and orc clans. It's a case of kill now or be (potentially) killed later.
But to each their own. I respect those who say it's an act of evil. Just doesn't happen to be evil in *my* games.