Barbarian

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Something corny and fun to do - add this:

https://www.youtube.com/watch?v=GI6CfKcMhjY

Make a bard who crops up at taverns/towns all over the area and sings of legendary persons and events; from this you can insert your rumors and such, while having a fun time with it....


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I got a Pixie song writer. I'm only speculating - but apparently the PCs some time ago scouted the area in which this pixie lived. She spent her life writing songs about the beauty of nature. She even had started a pop band.

Flash forward 1 year: Now that a logging company has deforested everything in 2 square miles, she is seeking vengeance on the PCs for bringing destruction to her once quaint and lovely homeland. And so the recruiting for the "Forces of Nature" begins! (all soon to be played out in an epic miniatures wargame)....


In the campaign I am currently playing in we have:

1 Barbarian
1 Fighter
1 Rogue
1 Cleric
1 Illusionist


thejeff wrote:
Roccor wrote:
Claxon wrote:

As far as the rules are concerned the line from Champions of Purity covers it. The act of killing the young of generally evil races isn't considered an out of character or evil act necessarily.

For games played at home, which is 99% of them, feel free to rule this as you wish. But also let your players know ahead of time.

In my games I don't bring in innocent children to cause moral quandries because I'm not interested in them and neither are my players. We prefer much more black and white games because were not there for a debate about morality. If for whatever reason they do appear, I would consider killing them to be neutral. Ensuring their survival would be good a good act. Torturing, causing a cruel death, and slavery would all be evil options. The same as virtually any other characters you encounter.

Also, may I remind everyone that good and evil are objectively set by the gods of golarion so it cannot change based on different characters interpretations. It will however change based on how your GM interprets the gods ideas of good and evil.

Well said. Basically the GM makes the call on these decisions. In my current game, the actions of the barbarian would be justified because of the natural hatred between the barb clans and orc clans. It's a case of kill now or be (potentially) killed later.

But to each their own. I respect those who say it's an act of evil. Just doesn't happen to be evil in *my* games.

Just out of curiosity, is it evil when the orcs kill barbarian children?

From the orc perspective, is it evil? No, it is a natural/normal process to slay humans (whatever their ages). From the overall context of my current game, is it evil? I repeat, (in my game) all orcs are evil aligned. What else is there to say?

Anyone can feel free to extrapolate what they wish from this. I am merely sharing what we do in our current Pathfinder campaign in reponse to the OP. :)


Claxon wrote:

As far as the rules are concerned the line from Champions of Purity covers it. The act of killing the young of generally evil races isn't considered an out of character or evil act necessarily.

For games played at home, which is 99% of them, feel free to rule this as you wish. But also let your players know ahead of time.

In my games I don't bring in innocent children to cause moral quandries because I'm not interested in them and neither are my players. We prefer much more black and white games because were not there for a debate about morality. If for whatever reason they do appear, I would consider killing them to be neutral. Ensuring their survival would be good a good act. Torturing, causing a cruel death, and slavery would all be evil options. The same as virtually any other characters you encounter.

Also, may I remind everyone that good and evil are objectively set by the gods of golarion so it cannot change based on different characters interpretations. It will however change based on how your GM interprets the gods ideas of good and evil.

Well said. Basically the GM makes the call on these decisions. In my current game, the actions of the barbarian would be justified because of the natural hatred between the barb clans and orc clans. It's a case of kill now or be (potentially) killed later.

But to each their own. I respect those who say it's an act of evil. Just doesn't happen to be evil in *my* games.