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I've been reading over the abilities of the inquisitor class and the judgements are interesting but some of them seem somewhat underpowered. The ones that provide a bonus via every 3 levels are fine. The ones that only give a bonus per 5 levels is a bit retarded. For instance Destruction gives a plus 1 to all dmg rolls for every 3 levels its counterpart, Justice only gives a plus 1 per every five levels, this seems a bit dumb to me.
Mainly because its a once a day ability that stays once a day for a long time, and even when its more than once a day its still only one at a time, you cant activate two judgements at once, ad least not that i can see.
Also the slayer class ability which is beyond the AP as its level is 17 i think, mentions something from the beta build about the judgements increasing in power as they did during the beta build. Is there some errata I'm missing?
I've been searching the boards and I've found a few builds for inquisitor so perhaps I'll just read those if no one has any suggestions.
It occurred to me that I should explore game play as a less exotic race. As i tend to play ones on the fringes very often. Given the various regional and cultural conflicts Ustalav has. I think I'd rather play a half orc instead of a Dhampir. Vampires can still be something i hunt, and can still be linked to my back story easily enough.
Moving on with the half orc concept, mother was a Varisian Scarzi, father was a Kellid Half orc. I'm now thinking about being a inquisitor of Cayden Cailean.