Serpentfolk Spy

Riddle of Nowhere's page

33 posts. Organized Play character for J.G.


Classes/Levels

Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision

Strength 4
Dexterity 1
Constitution 1
Intelligence 1
Wisdom 2
Charisma 0

About Riddle of Nowhere

PFS #212081-2025
Experience 12
Faction Radiant Oath
Wealth ? GP, 12 RO
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Riddle of Nowhere
Fighter 2
M Medium humanoid (Vishkanya)
Senses Perc +8

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Defense
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AC 20
HP 30
Fort +7, Ref +7, Will +6

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Offense
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Speed 20 ft.
Melee +1 Fauchard +11 (1d8+4)
Ranged Sling +7 (1d6+2)
Space 5 ft.; Reach 10 ft. / 15 ft (Lung)
Special Attacks Vicious swing, Venom draw (draw + Envenom), Envenom (Fort DC 18. Max 6 rnd. Stage 1: 1d6 poison (1 rnd), Stage 2: 1d6 poison (1 rnd), Stage 3: 2d6 poison (1 rnd)
Spell Attack Roll -
Spell DC -
Innate Spells
. . — Detect magic

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Statistics
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Str 4, Dex 1, Con 1, Int 1, Wis 2, Cha 0
Class DC 17
Background Nexian Mystic
Ancestry Feats Innate venom, Keen-venom, Lesser Enhance venom
Skill Feats Arcane sense, Trick Magic item
Class Feats Vicious swing
Languages Common, Vishkanya, Aklo
Skills Acrobatics +1, Arcana +5, Athletics +8, Crafting +5, Deception 0, Diplomacy +4, Intimidation 0, Plan Earth Lore +5, Pathfinder Lore +5, Medicine +6, Nature +2, Occultism +1, Performance 0, Religion +6, Society +1, Stealth +1, Survival +2, Thievery +1
Worn items Splint mail, Backpack
Readied items +1 Fauchard, Sling
Other items Flint & Steel, Waterskin, Trail rations (1 week), Bedroll, Healer's toolkit
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Bot Me!:

Botting instructions:
Non-combat case: He follows.
Combat case: He tries to hit foes.