Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision
Even if I still don’t understand what I am doing where I Stand on the map. As I have written I am supposed to be on the border of the map. But nevermind. Reflex: 1d20 + 7 ⇒ (14) + 7 = 21 Reflex: 1d20 + 7 ⇒ (3) + 7 = 10 The Vishkanya draws hits weapon and strikes the blue one. +1 Fauchard: 1d20 + 11 ⇒ (10) + 11 = 21 Damage: 1d8 + 4 ⇒ (2) + 4 = 6 And he moves away 20 ft on the right. Please move my token as I am on the phone.
Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision
The Vishkanya strikes the remaining one with a mighty blow. +1 Fauchard, runic weapon: 1d20 + 11 ⇒ (2) + 11 = 13 Damage: 2d8 + 4 ⇒ (8, 8) + 4 = 20 And again. +1 Fauchard, runic weapon: 1d20 + 11 - 5 ⇒ (6) + 11 - 5 = 12 Damage: 2d8 + 4 ⇒ (4, 4) + 4 = 12 And he moves away from the square. Reactive strike if the creature moves in reach.
Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision
The Vishkanya steps to strike blue. +1 Fauchard, Runic weapon, vs off guard: 1d20 + 11 ⇒ (7) + 11 = 18 Damage: 2d8 + 4 ⇒ (4, 1) + 4 = 9 And again. +1 Fauchard, Runic weapon, vs off guard: 1d20 + 11 - 5 ⇒ (5) + 11 - 5 = 11 Damage: 2d8 + 4 ⇒ (5, 5) + 4 = 14
Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision
The Vishkanya waits patiently. Wearing a splint mail and carrying a fauchard means that he feels a bit weird in a theater. But perhaps do they need some guards around. One way or the other he will know soon now what it will be about. To his new companions who should come along soon, he says: [b]Hello, my name'sss Riddle of Nowhere. Who are you pleassse?[/ooc]
Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision
Riddle of Nowhere would have smiled if he could. Well there are treasures here. By the way here is a lissst of sssome more precious onesss among them. Ssso there are treasures and sssomeone pretending they belong to them wanted to get them back. We explained… Looking at his fauchard… to them that they should have made a missstake… Businessss as usual indeed.
Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision
The Vishkanya moves two squares up and strikes the last skunk. Fauchard, sickend: 1d20 + 9 - 1 ⇒ (10) + 9 - 1 = 18 Damage, Vicious strike: 2d8 + 4 ⇒ (3, 6) + 4 = 13 Stop it now with this smell. That’s disgusting.
Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision
The Vishkanya moves towards Aslyn with his weapon ready to strike and use it the way it was made for. On the phone. Move two squares left and two squares diagonal left. Fauchard, reach: 1d20 + 9 ⇒ (9) + 9 = 18 Fauchard, reach, hero point: 1d20 + 9 ⇒ (10) + 9 = 19 Damage: 1d8 + 4 ⇒ (6) + 4 = 10
Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision
The Vishkanya moves towards the blue rat [ooc on the phone so: two squares diagonal right please[/ooc] and he strikes it viciously. Fauchard: 1d20 + 9 ⇒ (8) + 9 = 17 Damage, vicious strike: 2d8 + 4 ⇒ (5, 6) + 4 = 15
Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision
The Vishkanya moves two squares south to strike the remaining one. Fauchard, reach: 1d20 + 9 ⇒ (14) + 9 = 23 Damage, vicious strike: 2d8 + 4 ⇒ (3, 5) + 4 = 12 Thank you for moving my token and having retconed damage on Tirx
Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision
As I had already done it in a previous game, I let the new ones talk to the skull. The Vishkanya goes in the middle of the vault and casts Detect magic on the pile of treasure. Perhaps it could help... Arcana: 1d20 + 4 ⇒ (8) + 4 = 12
Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision
If Rain was completely unknown to Riddle of Nowhere until now this one had already met Zarta Dralneen before when he passed some trials at the Grand Lodge. He nods. Ssso we will make an inventory of all the itemsss. I sssuppose we can call sssomeone if we have a question, right?
Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision
The Vishkanya looks around intrigued. Coming from Nex he's used to magic and mysteries, but it's always interesting to discover something new. He introduces himself to Zarta Dralneen, Rain and his companions: Niccce to meet you. My name'sss Riddle of Nowhere. Thisss is an intersssting vault. What'sss the purpose of all these itemsss?
Fighter 2 / HP 30/30, Perc +8, AC 20, Fort +7 Ref +7 Will +6 / Active conditions: Low-light vision
Reflex :1d20 + 6 ⇒ (7) + 6 = 13 The Vishkanya draws quickly his machete once the chaos begins in the bar. But he's not quick enough to react immediately. Once he can he moves to the red one to strike them down. Machete: 1d20 + 9 ⇒ (10) + 9 = 19 Damage: 1d6 + 4 ⇒ (4) + 4 = 8
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