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KaeYoss wrote:

85 bucks? A fortune. Well, it is, for a 0-level commoner. Just not for player characters. Those guys the whole game is all about ;-P

Seriously, though: By the time you hit level 2 (and usually before that), 85 gold pieces won't matter.

As for extra feats: Consider it a down payment, especially if you're a fighter: For the price of one feat at level 1, you get to save a ton of feats later, as you can just go and get weapon focus, weapon specialisation, improved critical, greater weapon focus, greater weapon specialisation, weapon supremacy, and so on - and all just once, for one weapon, instead of two different weapons. Same for weapon training and weapon mastery.

Well, if I'm a fighter and the DM allowed me to max my starting gold, I guess I'm in the clear, as I'd be able to afford a double bladed sword, chain shirt, and still have 40 gold left over to spend (hope I don't need a horse for the adventure)

I did think about all the feats I'd be able to save on, and improved critical is a huge one...but meanwhile the guy using two weapons NOT ONLY has access to all those feats (if he wants them) but also feats that the double weapon just can't do: Two weapon rend, Double Strike, ect. Sorry to say, but IMO a +1 to hit (weapon focus) pales in comparison to hit a guy once, hit him again, get a third strike for free without even having to try to hit with it (two weapon rend). While weapon focus is ok for the first few low levels, it completely sucks at high levels, while two weapon rend gets better and better with each level.

I dunno though...you can save on feats...but...I dunno, "+1 hit, +2 damage" just sucks in the long run.


I love double weapons. Double swords, double axes, hook hammers, you name it. However, I'm really having a hard time justifying even using these weapons other than mere cosmetics. First, you have to spend two feats to use one effectively (Two weapon fighting and Exotic weapon proficency) compared to using two different weapons (Two weapon fighting is the only feat needed to be a long sword/short sword wielder). Double weapons tend to be much more expensive than just buying two weapons (You save 85 gold by getting a long sword and short sword over a double sword).

I just feel like double weapons are almost pointless and a huge waste of a feat. How can I improve them to make them stand up to other weapon fighting styles? (weapon and shield, two individual weapons, two handed weapons, ect)


Recently, there was a convention in Ohio called Origins, and Paizo Publishing had attended. During a seminar I asked if there was any chance of a Savage Species type of book being published, and the kind representatives said that they had actually hired one of the head writers of that book to work for Paizo.

I absolutely loved the monster classes for 3.0/3.5 and enjoyed playing giants, trolls, minotaurs, driders, and all the like. So I'm kind of hoping that there are others like me on this site who enjoy much of the same...and we can drum up support for a possible future product?