|
Richard deBoer's page
1 post. No reviews. No lists. No wishlists.
|
I am running the FR variant with some evil PCs. We have just finnished with the second installment of AoW. Our party includes:
5th level CE Bedine human Warlock (going for Thrall of Grazz't, worships Grazz't)
5th level LE Illuskan human rogue (going for Thief Acrobat and Assasin, member of the shadow thieves, worships Mask)
5th level N human Druid (going for Beast Master, worships Silvanus)
5th level CN orc Barbarian (strait up barbarian, worships Grummsh)
So far we have had 4 PCs die but I am a mean DM and we have had one internal party assasination already :-)
Full Name |
Dante Virgilis of the Moon |
Race |
Dhampir Paladin (Martyr) HP 58/58 | 24 AC 12 T 23 FF CMD 19 | Fort +8, Ref +4, Will +7 | LoH 9/9 Divine Bond 1/1 Stigmata 14/14 Spells: 2/2; Per +1 SM + 1 Init + 3 |
Classes/Levels |
20 ft aura granting +4 morale bonus vs.fear effects, disease, bardic performance, sonic effects, language-dependent effects, and gaze attacks. |
Deity |
Magdh, Eldest of Complexity and Triplets |
Languages |
Common, Aklo |
Strength |
16 |
Dexterity |
10 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
13 |
Charisma |
18 |
About Dante Virgilis
#14 Dante Virgilis
Male moroi-born dhampir (svetocher) paladin (martyr) 12 (Pathfinder Player Companion: Blood of the Night 20, Pathfinder RPG Bestiary 2 89, Pathfinder RPG Horror Adventures 64)
LG Medium humanoid (dhampir)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +1
Aura aura mastery (20 ft.), courage (20 ft.), aura of health (20 ft.), justice (10 ft.), resolve (20 ft.), see no evil, hear no evil (20 ft.)
--------------------
Defense
--------------------
AC 27, touch 13, flat-footed 26 (+11 armor, +2 deflection, +1 Dex, +3 shield)
hp 124 (12d10+48)
Fort +14, Ref +8, Will +12; +4 morale bonus vs. disease, +4 morale bonus vs. bardic performance, sonic effects, language-dependent effects, and gaze attacks, +4 morale bonus vs. fear effects, +2 vs. disease and mind-affecting effects, +4 morale bonus vs. charm effects, -1 vs. positive energy damage
Defensive Abilities negative energy affinity; Resist undead resistance
Weaknesses weakness to positive energy
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee dagger +14/+9/+4 (1d4+2/19-20) or
inheritor's light +15/+10/+5 (1d8+3/19-20)
Ranged composite longbow +13/+8/+3 (1d8+2/×3)
Special Attacks channel positive energy 9/day (DC 24, 6d6+1), stigmata 23 rounds/day (move action; countersong, distraction, inspire courage +3, inspire greatness)
Paladin Spell-Like Abilities (CL 12th; concentration +20)
At will—detect evil
Paladin (Martyr) Spells Prepared (CL 9th; concentration +17)
3rd—angelic aspect, litany of escape[UC], magic circle against evil
2nd—blessing of courage and life[APG] (DC 20), righteous vigor[APG] (DC 20), suppress charms and compulsions, widen auras[ACG]
1st—bless weapon, spindrift spritz, tactical acumen[UC], unbreakable heart[ISWG]
--------------------
Statistics
--------------------
Str 14, Dex 12, Con 16, Int 14, Wis 12, Cha 27
Base Atk +12; CMB +14; CMD 27
Feats Divine Fighting Technique (iomedae's Inspiring Sword), Extra Lay on Hands, Extra Mercy, Extra Mercy, Life Dominant Soul, Reward Of Life[UM], Selective Channeling, Turn Undead
Traits blessed touch, reactionary
Skills Acrobatics -4 (-8 to jump), Diplomacy +25, Heal +17, Knowledge (nobility) +8, Knowledge (religion) +19, Sense Motive +5, Use Magic Device +19; Racial Modifiers +2 Diplomacy, +2 Knowledge (nobility)
Languages Common, Necril, Varisian
SQ divine bond (agathion spirit [2/day] 2/day), lay on hands 20/day (8d6+1, 30 feet), martyr's mercy, mercies (enfeebled, haunted, injured, restorative, targeted), resist level drain
Combat Gear inheritor's gauntlet, lesser extend metamagic rod, lesser extend metamagic rod, pearl of power (1st level) (3), pearl of power (2nd level) (2), potion of displacement, potion of fly, riffle scroll of remove blindness/deafness, riffle scroll of remove blindness/deafness, ring of counterspells (Disintegrate), scroll of bear's endurance, scroll of delay poison, remove blindness/deafness, remove paralysis, scroll of greater angelic aspect, scroll of lesser restoration, scroll of lesser restoration, scroll of lesser restoration, scroll of lesser restoration, wand of infernal healing (50 charges), wand of inflict light wounds (50 charges), wand of unbreakable heart (50 charges), healer's kit; Other Gear +2 crusading full plate, +2 light steel shield, inheritor's light, composite longbow (+2 Str), dagger, belt of mighty constitution +2, bracers of the merciful knight[UE], charm of the thriceborn, cloak of resistance +3, handy haversack, headband of alluring charisma +4, healer's gloves[UE], lesser akoben talisman[HA], lesser scarab talisman[HA], lesser talisman of freedom[OA], lesser triskelion talisman[HA], ring of protection +2, scarlet and blue sphere ioun stone (knowledge (religion)), vestments of war, air bladder[UE], backpack, belt pouch, fishing net, flint and steel, holy text (Redemption of Souls)[UE], hot weather outfit[APG], sewing needle, signal whistle, soap, thread (50 ft.), torch (5), waterskin, whetstone, wooden holy symbol of Magdh, 1,236 gp
--------------------
Special Abilities
--------------------
Aura Mastery (Su) Other auras have wider range, but do not grant you immunity.
Aura of Courage +4 (20 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.
Aura of Health (+4, 20 ft.) (Su) Allies in range gain +4 to save vs. disease.
Aura of Justice (10 ft.) (Su) As a standard action use 2 smite evil, allies in area gain smite at your bonus for 1 min.
Aura of Resolve +4 (20 ft.) (Su) Allies in aura gain a morale bonus to saves vs. charm.
Darkvision (60 feet) You can see in the dark (black and white only).
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Divine Bond (Agathion, 2/day) +11 (Su) As a standard action, lay on hands/channel/spells heal extra hp.
Divine Fighting Technique (Iomedae's Inspiring Sword) (full rd action, 30 feet, 3 rounds) Longsword display grants allies in range +2 sacred bonus to atk, saves, and skill checks for duration.
Lay on Hands (8d6+1 hit points, 30 feet, 20/day) (Su) As a standard action, channels positive energy and apply mercies to ally in range.
Life Dominant Soul Heal half from energy channeled to heal living or undead.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Martyr's Mercy (30 feet) (Su) Can use mercies qualify for but didn't take, but must accept condition on self.
Mercy (Enfeebled) (Su) Dispel any magical effects reducing one target ability score.
Mercy (Haunted) (Su) As protection from evil, but only grants new save and prevents posses/mental control.
Mercy (Injured) (6 rounds) (Su) Target gains fast healing 3 for duration.
Mercy (Restorative) (Su) Targed heals 1d4 ability damage to one attribute.
Mercy (Targeted, DC 24) (Su) Grants target the effect of sanctuary spell.
Negative Energy Affinity (Ex) You are alive, but react to positive/negative energy as though you were undead.
Paladin Channel Positive Energy 6d6+1 (9/day, DC 24) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Resist Level Drain (Ex) Negative levels don't impose penalties or become permanent, but still kill if exceed HD.
Reward of Life (8 HP) With each use of lay on hands, gain hit points equal to your Charisma
See No Evil, Hear No Evil (20 ft.) (Su) Allies in range gain +4 to save vs. bardic perform, sonic/lang-dependent effects, and gaze att.
Selective Channeling Exclude targets from the area of your Channel Energy.
Stigmata (move action, 23 rounds/day) When active, unstoppable bleed but can use various bardic performances.
Turn Undead (DC 24) Your Channel Energy can make undead in 30 ft flee for 1 min.
Undead Resistance +2 bonus to saves vs. disease and mind affecting effects.
Weakness to Positive Energy -1 to save vs. effects that deal positive energy damage.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
|