so, I'm running an all-tech campaign and one of my players come up with the idea of a cavalier that has a bike instead of a mount. right now, im just throwing things in the air to see what sticks! Sorry if it comes up a little messy!
Steel rider
A cavalier does not take an armor check penalty on Ride checks while riding his mount. A ride consumes 1charge/hour and has a battery that can hold up up to 50 charges
Class Level HP Natural Armor Bonus Speed Special
1st 11 +2 60 Link, hardness 10
2nd 16 +2 60 —
3rd 22 +4 60 Evasion
4th 27 +4 60 Special Ability
5th 33 +4 60 —
6th 38 +6 60 Unbreakable
7th 38 +6 80 —
8th 44 +6 80 —
9th 49 +8 80 Special Ability, Improved ram
10th 55 +8 80 Hardness 15
11th 61 +8 80 —
12th 67 +10 80 —
13th 72 +10 100 —
14th 78 +10 100 Special Ability
15th 78 +12 100 Improved evasion
16th 83 +12 100 —
17th 89 +12 100 —
18th 94 +14 100 —
19th 99 +14 120 —
20th 105 +14 120 Special Ability, Hardness 20
Link (Ex)
A cavalier can sustain the speed of his ride as a swift action instead of a move action and accelerate/decelerate as a move action. He also receives a +4 bonus on drive checks.
Evasion (Ex)
When the cavalier succeeds on a reflex save for half damage while riding, the ride suffers no damage at all.
Unbreakable (Ex)
A ride is immune to the broken condition while being riden.
Special abilities (Ex): *just random ideas at this point
Side-spill (spill some oil or caltrops)
Fumes (makes a small cloud of toxic fumes)
Side-rider (may share a square with a friendly creature while riding)
move it or loose it (trample)
Drag along (improved drag)
Improved Ram (Ex): The ride's tire attack now deals 2d8 damage.
Improved Evasion (Ex): When the cavalier fails on a reflex save for half damage while riding, the ride suffers only half damage.