Rheinguard's page

Pathfinder Starfinder Society Subscriber. Organized Play Member. 10 posts. No reviews. No lists. No wishlists. 20 Organized Play characters.


RSS


2 people marked this as a favorite.
Pathfinder Starfinder Society Subscriber

I'm concerned about Sniper Operative action economy. The way they are built, they are currently slightly worse Sniper Gunslingers from PF2E. They are entirely action-starved currently, leaving very little room for any fun Operative kit flair during play. To alleviate this, I propose three things:

1: Give the Operative access to the Running Reload Feat (with the Traversal trait added) from PF2E. Running Reload is a must in most Gunslinger builds for the action compression since most guns worth using have a Reload 1. The Sniper Rifles in SF2E, unfortunately, suffer from the same problem. Giving access to this Feat, at probably the same level, would benefit the current Sniper Rifles greatly. And whilst on the subject, please consider making Sniper Rifles something like Magazine 3 weapons. I find it rather ridiculous, and somewhat unbelievable that considering Starfinder's improved technological prowess we're still shooting guns and reloading them after every shot. Especially considering the Sniper Rifles that existed in Starfinder First Edition. I believe this would open the Sniper Operative to be built more creatively (And actually be able to use some of the fantastic Operative Feats you have created), and with this change it may open the Sniper Rifle to any other class that would like to use it.

2: Consider creating a Feat that allows the Operative to both Boost and Aim with a single action in the early levels. Maybe a level 2 Feat. The only time I Aim now as a Sniper Operative is literally the first turn of combat since I keep my gun loaded. Action economy as is does not incentivize me to use one of the integral parts of the Operative's kit unfortunately. Boost 1d10 is just a superior option to adding 1d4 damage from the Aim action. It just feels very generic to play and not use the main part of your kit.

3: Not really a suggestion, but more like a thank you. Thank you so much for the Traversal trait! Considering Starfinder's diverse species, this Trait is a fantastic addition to the system that was absolutely needed! (Was going to reccomend basically the same thing as the Traversal trait until I read my book, haha.)

Thank you for reading! I'm sure not all may agree, but in my opinion these changes would make Sniper Operatives, and by extent Sniper Rifles a much more enjoyable option to use on the field of battle.

*

9 people marked this as a favorite.
Pathfinder Starfinder Society Subscriber

I am significantly concerned about the level cap section. Is this only a SFS 2 Year One thing? One of the biggest reasons we don't see more high level play is because they are not repeatable. Something you've seemingly alleviated for this campaign. Combined with the shorter scenario length, I get the feeling characters will be leveling up faster on average. I understand that higher level play has more variance and there are significant design challenges that entails, but I don't believe that capping expectations at 10 is a welcome change, as both a GM and player. The benefits of a high level scenario is that you get to experience high level play without the time commitment of an AP. APs are not a viable replacement.


9 people marked this as a favorite.
Pathfinder Starfinder Society Subscriber

Is there also a rework of the Organized Play systems in the works? A more maneuverable boon purchase system would be amazing!

*

Pathfinder Starfinder Society Subscriber

Running this on Saturday for our local lodge members. One of the enemies, specifically THE enemy, in both subtiers has the Twin Riposte Reaction. The issue is that he does not have the Twin Parry action in his stat block. Should I just ignore that reaction then, or were they supposed to have Twin Parry as well?

*

1 person marked this as a favorite.
Pathfinder Starfinder Society Subscriber

I absolutely agree. I'm a Starfinder subscriber atm, but I'm considering cancelling my subscription. The new overall entry fee for PDFs is just too high in my opinion. PDFs going from $20 to $30 really surprised me, and the scenarios going from $5 to almost $10 just straight up scared me. Considering the current cost of living and my current income, its getting harder to justify me spending this amount of money. I really hope you course correct, because as it currently is, I'll only be able to buy Paizo product whenever you throw the occasional Humble bundle. The decision to increase the price has severely hampered accessibility.

*

2 people marked this as a favorite.
Pathfinder Starfinder Society Subscriber

An ACP Boon for the Tamchal Chakram would be awesome. I really think this is an awesome and unique weapon a Pathfinder could use.


Pathfinder Starfinder Society Subscriber
David knott 242 wrote:
Rheinguard wrote:
Still nothing from my subscriptions. Saying 6-03 is next at this point so I'm a little worried...

Send an e-mail to customer.service@paizo.com and inquire about your May society subscriptions. Something went wrong, and they need to fix it -- but you will need to let them know about it.

I had the same problem, and they fixed it fairly quickly.

Thank you David. I did as you recommended and quickly received the scenarios. Much appreciated!


Pathfinder Starfinder Society Subscriber

Still nothing from my subscriptions. Saying 6-03 is next at this point so I'm a little worried...


Pathfinder Starfinder Society Subscriber

Hello Paizo. I am happy to finally see some Starfinder support on Foundry. However I have some concerns about this release. First, I'd like to ask if these modules will be slightly discounted to those that own the scenarios upon their release? Second and more importantly, will this module include importable journal entries? As I understand it, they were not available yet at Paizocon because the scenarios have yet to be officially release. However it has come to my attention that journal integration was never to be added. Quite frankly, this is unacceptable if true, as integrated journals are required to solidly run any adventure. Why pay for something that has omitted such a key feature? If your PF2E modules can do it, Starfinder modules can do it too. This is a big step forward for Starfinder on Foundry, but as it is right now it isn't a product that I can recommend. Please do right by your consumers and include journal entries for these releases.

Sincerely,
Rheinguard


Pathfinder Starfinder Society Subscriber

How exactly do Force Soles interact with Powered Armor? My next tier of flying Powered Armor would make my character's size Huge. Playing a Large character is already unwieldy and just an unnecessary hassle in Society Scenarios. However, he requires the extra mobility given to him by a flight speed. Can I use Force Soles Mk II while inside Powered Armor? Or should I just get used to the idea of becoming Chungus Maximus? Do scenarios even support Huge+ characters?