| Reshy |
Majuba wrote:
Reshy wrote:But yeah, I'm playing a 4th level wizard right now, and that spell is inconsistent enough that I'm kind of regretting spending gold to learn it.Hmm, at 4th level you will always have at least a -1 atk/dmg effect, so long as you hit. And half the time you will have at least -2, an anti-bull strength when the save is made. Heck, next level you can take Empower Spell for your feat and do an empowered ray of enfeeblement, for at least -2, and up to -8 (on a roll of 6 and failed save).
But I'm spending a whole round for a -1 or -2, maybe a -3 at the best of times? I don't like feeling like my actions don't do anything. Which is what the spell does. Most of the time the other players don't even notice the effect of the spell, because it's so minuscule and they're always making the save, due to most things with high strength having good fortitude (Also I miss a third of the time due to low to-hit rolls). In general Sleep and Charm Person have been much more effective to me in general than the Ray has. Charm Person has massive utility, whereas ray of enfeeblement is only mediocre at weakening enemies. So I'm strongly regretting having bought it.