Belloq

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For halflings and gnomes, using mediums-sized light-weapons (such as a Kukri) what is the penalty... if they are willing to use them as a normal (not light) one-handed weapon?

The rules seem contradictory on this.

Under Weapon sizes, there are three paragraphs. Paragraph 2 indicates that using a weapon that is the wrong size results in a -2 penalty for each size difference. The third paragraph seems to indicate that if the character is willing to give up the "Light" category for the weapon, then he/she can use it as a normal one-handed weapon without penalty.

So, which is it?


Just as drawing a weapon can be combined with regular move action, can the Slayer ability "Studied Target", which costs a Move Action, be combined with a regular movement - Move Action?

I know the table under Actions in the SRD only lists a few examples of Move Actions that can be combined, but given how short that table is, it seems clear that not all possible Move Actions are listed here. So, how does one decide which Move Actions can, and cannot, be combined with regular movement?


For some weapon enhancement spells, such as Sun Metal and Magic Weapon, there are saving throws listed in the description. For Sun Metal, it's "Fort negates (object), and for Magic Weapon, it's "Will negates (harmless, object)".

I don't understand what these saving throws are doing, or what they are for? Do they mean that if the target of the weapon attack saves, then the enhancement disappears? I'm not sure that makes any sense?

Or, do these saving throws only apply if the benefactor of the spell is somehow unwilling, and wants to resist the spell?

Thanks for any help on this.


So long as the pre-requisites are met, can any character class get access to Style feats? It seems like originally these were intended only for monks, as the original list had Improved Unarmed Strike as a pre-requisite for all style feats. However, as the list of style feats expanded, it looks like this requirement was dropped.

So, can a straight Fighter gain Style feats? If not, is there some way a non-Monk can gain access to Style feats?


Starting from Lvl 9, a Monk using Flurry of Blows actually hits more easily than if not using Flurry of Blows. DnD 3.5 made using Flurry a trade-off... you got more attacks, but you gave up some hit-chance. At higher levels, the penalty went away. That just makes sense.

What PF 1e is doing doesn't make sense. Instead of the penalty just going away, a Monk actually starts to get a bonus to hit from 9th level on. What is the rationale for that?


Lakesidefantasy... I am aware of the current rules.

I was more asking about what made sense.

I can't think of a single example in all of military history of mounted soldiers wielding a 2H weapon (lance excepted - and its not really a 2H weapon).

I think Jay the Madman has the right of it... it takes a lot of leg, hip, and core muscle power to properly wield a 2H weapon. Doing so from horseback just doesn't seem viable to me.


<Holding a blade out to the side to cut down enemies seems like a pretty legit way to down the baddies>

Yeah... holding out to the side seems workable.

But, this is way different than making an actual swing with the weapon. I am thinking that fighting in this fashion would remove the normal 2H STR bonus to Power Attack, and even remove the 1.5x bonus to STR that you would normally get with a 2-hander... you just can't get a real swing while mounted. At least, that's how I view it.


1 person marked this as FAQ candidate.

Hi all.

I need some feedback on this. I have a player wanting to use a greatsword while mounted. We cannot find a rule that specifically prohibits this, but I am unaware of any example in military history of this actually working, and am inclined to not allow it, or restrict it severely.

Now, I am fully aware that as the GM, I can just make a ruling on this. But, I prefer to have some backing to my rulings.

So, does anyone think that wielding a 2H weapon from horseback makes sense (ignoring Lance - special case)?

Thanks all.