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![]() 1: I play in a pretty large living world, where some players are getting to the point of high mythic along with level 20, and was wondering where the power scale between gods and "the height of mortal power" flavored by Mythic 10 lies. Most PCs in this situation are taking advantage of Divine Source, and declaring themselves gods by their own right, despite what I'd think is a significantly large power gap. Is such a being actually capable of physically harming a god, let alone one of the older ones like Sarenrae or Pharasma? 2: As a follow-up of the above, what are things that proper gods can do, that even these mightiest of mortals couldn't manage without a true ascendance, and probably some experience using that kind of power? 3: We've seen a lot of fluff for deific heralds, but there's often two other divine servitors left very undefined. Will there be any future fluff for secondary and tertiary divine servitors? 4: (a)It's stated that divine beings can't enter the plane of positive energy. What exactly constitutes the definition of "divine being", here? (b)Can mortals slap on some planar adaptation and enter the plane just fine? 5: Fluff for Chakras states the belief that Ki flows from the plane of positive energy, collecting in the body (for a gross sum-up). If Ki is a force of life, why would it continue to collect in an undead body, which seems to be the case of the Enlightened Vampire? 6: What precisely is the Kundalini Flow? If it flows from the ground below, my personal guess is that it's the essence of the material, and counterpart to Ki, which I then imagine is the essence of the spiritual. I could see how drawing that in and combining both would be strenuous, and have such results... 7: If Sarenrae was apparently an angel before reaching deityhood, what do you think might have caused her ascension? 8: If someone took the time to create a wholly new language, would Baalzebul auto-learn it, or send some minions to barter its teaching? All I got for now, but I may be back for more! Thanks for your time, dude. ![]()
![]() lemeres wrote:
It sounds great, though honestly I'd like to avoid much dealings with a spell list. ![]()
![]() Mark Carlson 255 wrote:
As far as I'm aware, regular rope. I imagine shifting into Fox shape, I'd just be entangled for a moment. The ropes wouldn't meld, they were holding the kitsune up, hanged on a meathook. A +2-4 sounds like a fair ruling for staying medium size but changing body shape.![]()
![]() avr wrote: Yes, yes, yes and yes I think. Polymorph effects beat rope. Is there some reason to think otherwise? It was actually the subject of a brief OOC argument I had with an experienced GM recently. Upon further research, I shall argue to him that if a wizard can attempt to cast a spell without somatic and material components, or attempt to use a spell-like ability, then a Kitsune may use the supernatural ability Change Shape without problems. ![]()
![]() It doesn't seem clear what type of movement using Change Shape is. Action type is clearly defined, able to be upgraded from standard to move to swift.
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