Orc

Regnad Kcin, Third Eye's page

19 posts. Alias of Ira kroll.


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Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad lets the wind move him back from the hallway, he begins playing his bagpipes (Courageous Anthem), and sends some Needle Darts against the blade mechanism.

Needle Darts: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28
Damage: 3d4 + 1 ⇒ (4, 1, 4) + 1 = 10


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad will continue the anthem, and will shoot Needle Darts.

Strike: 1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15
Damage: 3d4 + 1 ⇒ (2, 4, 4) + 1 = 11


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad will use his stride to move even further from the mimic.

Regnad will begin playing his bagpipes Courageous Anthem

Then, he will send Needle Darts at it.
Strike: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19
Piercing damage: 3d4 + 1 ⇒ (3, 4, 4) + 1 = 12


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad goes into the room, exposing more hallways.

"I'm not going near the knives. Everything about this place is decrepit. How are 'good' knives still here?"


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad continues the Anthem, and sends more needle darts: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20 at Pile A for: 3d4 + 1 ⇒ (1, 4, 4) + 1 = 10.


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad continues his Anthem.

He will send Needle Darts at Pile A: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad will begin playing the Bagpipes. Courageous Anthem, +1 Attack/Damage & vs Fear

He'll then cast Shield and move into the room.


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Survival: 1d20 + 4 ⇒ (18) + 4 = 22

Regnad point out which room in the floor above is stable enough, and properly defensible.


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad continues his Anthem.

With a handful of steel, still prone, he sends Needles of steel at the zombie: 1d20 + 7 - 2 + 1 ⇒ (19) + 7 - 2 + 1 = 25for: 3d4 + 1 ⇒ (4, 3, 4) + 1 = 12 piercing damage.


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad stands, adjusts his bagpipes, and continues his Anthem.


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Fort: 1d20 + 5 ⇒ (11) + 5 = 16

"Ouch! That hurts! Can we concentrate on that 'singer'?"

◆ Continue Anthem
◆◆ Cast Soothe on Grunyer: 1d10 + 4 ⇒ (5) + 4 = 9


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad continues the Courageous Anthem and fires some needle darts at Zombie C: 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14, just missing it.


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad will respond to the sonic blast by counter-blasting with his bagpipes.
Counter Performance: 1d20 + 7 ⇒ (15) + 7 = 22

You may use your own save or Regnad's Counter Performance, whichever is better

Fort Save: 1d20 + 5 ⇒ (8) + 5 = 13

Regnad will use the '22' and take half damage.

Regnad will begin playing the bagpipes Courageous Anthem: +1 Att/Def & vs Fear

Regnad will then cast Liberating Command on Grunyer Grunyer can attempt to Escape from the Grapple

Finally, Regnad will cast Shield on himself.


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Fort DC 19 vs 7 void, Fort DC 19 vs 4 void: 1d20 + 5 ⇒ (1) + 5 = 61d20 + 5 ⇒ (10) + 5 = 15

◆ Continue Courageous Anthem

◆◆ Needle Darts: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20for: 3d4 + 1 ⇒ (1, 2, 2) + 1 = 6

"We've got this, he says optimistically.


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad takes advantage of Pneuferro's wind. Then begins playing a martial tune on his bagpipes. Courageous Anthem

Regnad sends some Needle Darts to the Herexen: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25for: 3d4 + 1 ⇒ (3, 1, 1) + 1 = 6


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad will use the gust of wind to get into a better (that is, non-cover) position.

◆ Courageous Anthem

◆◆ Needle Darts vs #2: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad equips his bagpipes and begins a Courageous Anthem (+1 to Attack/Damage and Saves vs Fear)

He spends an action to move the light into the room, and another to cast Shield on himself.


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad plays a Courageous Anthem on his bagpipes, and sends some Needle Darts into Arc's space targeting the Green Hand: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10


Bard 2 | ♥️ 28 | AC 15 | F +5 R +6 W +6 | Perc +6 | Deception, Diplomacy, Intimidation, Performance +7 | Athletics +6 | Legal, Orc & Mercantile Lore, Occultism +5 | Nature, Religion, Survival +4 | ◆

Regnad continues to blare on his bagpipe, and then casts Soothe on Pneuferro: 1d10 + 4 ⇒ (9) + 4 = 13

"Ach, laddies. It seems ah showed up jist in time, aye?"