CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa isn’t going to break her agreement with the Ghost Wolves, so she doesn’t try to sneak any items out.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa saw no reason to tempt fate. As soon as the warning bells and whistles kicked in, she gave up on any ideas of grabbing contraband and trying to explain it away to the Ghost Wolves. ”Im heading out of here,” she announced to the group as she began speeding towards the closest exit. If any of the others want the boost, she will quickly cast Haste on everyone before fleeing.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Now that Farroukh is closer to her position, Reesa will move directly behind him and cast Resost Energy Acid on him. She uses him as protection from the elemental haunt. If someone would be nice enough to move me please.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Resist energy is touch only and I’m not close enough to cast it on you, unfortunately, Farrokh.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa moves 10’ to the south, trying to get away from the monsters and casts Haste on the group. Could someone move me 10’ to the south, please?
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reflex 1d20 + 7 ⇒ (3) + 7 = 10
Reesa has both Protection from Energy (Acid) and an innate Resist Acid 10, which I assume don’t stack.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa moves forward preparing to attempt to inside the haunt with her positive energy. RTA 1d20 + 6 ⇒ (4) + 6 = 10
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa follows the others as they take the lead in this exploration. if someone would be nice enough to move me on the map. Thanks!
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa volunteers to take the resistance to acid buff as she follows the others into the next room. She counters she can also cast resist energy once Farrokh’s spell expires.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reese’s trick worked once so she began using her heavenly fire, and dishes out positive healing energy to the haunt. Positive energy 1d4 + 4 ⇒ (3) + 4 = 7
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Not wanting to waste any of her powerful magicks just yet, Reesa casts Bless on the group.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
”I don’t think we are in a position to do that. We’d enjoy conversing with you though. To find out more about each other…”
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
[b]”How about we head toward the left most passage and see where that takes us,” Reesa suggests.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
You are right, GM. I posted I would use it twice, just assuming it would take two rounds. Didnt think one use would be very effective, to be honest.l
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa expensive two uses of her heavenly fire ability, trying to see if it’s positive energy could put the poor thing out of its misery. Two uses 2d4 + 8 ⇒ (4, 4) + 8 = 16
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Will Reese’s heavenly fire ability count as positive energy, since it does heal good creatures?
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa was letting the others take the task of communicating with Isirah. Reesa did have the ability to cast a slight bit of positive energy, but she held off until the others were certain they wanted to try and disrupt the haunt.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
”What else can you tell us about this structure? Are there more traps waiting on us?”
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
”From this planet? You mean Golarion? Yes, we are from here, as is anyone else I’ve ever met,” Reesa says with a bit of confusion in her voice.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa again translates. ”Apparently she wants to to keep talking and some translator will allow her to understand us,” she said, not quite sure how this was happening.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa knows the Comprehend Languages spell, so she picks up the strange tablet and begins translating the foreign language to the rest of the group. ”Does anyone have a better way to communicate,” she whispers while looking at the bong picture that somehow was addressing the group.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa will follow the group, again about 15’ behind them. If someone would move me on the map, please…
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Ah, in that case, Reesa will save her spell a lot and let the rest of the group pound it into smithereens.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa casts Create Pit behind the feet of the robot, so Elu doesn’t risk falling in. As it is on the edge of the pit, it has to make a DC 21 Reflex save to avoid falling in.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa casts Vanish and moves 30’ to the south. could someone move me 30’ south, please? Thanks!
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa happily accepts a spare Life Bubble casting, if there is enough to go around.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
As the group sets out for the mission proper, Reesa pulls a thin wand from a pouch at her waist and uses it, as a shimmering blue color covers her for a split second before fading away. Use mage armor wand. Lasts for an hour.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa grins broadly and submits to the inspection. ”I just knew we’d get along swimmingly! No technology here,” she adds.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Diplomacy 1d20 + 13 ⇒ (8) + 13 = 21 ”Of course, we’d never take any technology from this land. The society stresses that we explore, not that we take. I think both of our goals can be satisfied, yours and ours.”
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Diplomacy 1d20 + 13 ⇒ (19) + 13 = 32 Reesa again tries to strike up a conversation with a friendly looking tribesman. ”Well, aren’t you a handsome boy,” she says with.m a grin. ”Its so nice to meet all of you. Sometimes the society gets a bad reputation. I’m not sure why, to be honest…”
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Diplomacy 1d20 + 13 ⇒ (10) + 13 = 23 Reesa strikes up a conversation with the friendly Ghost Wolves. ”Hi Jala. I’m Reesa and as you know we are from the society. We have a gift for the tribe,” she says, pointing out the large axe that was brought along just for that purpose.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa smiled as she looked at the others. She wasn’t much on the question asking parts of her mission assignments. She was good at talking to people, so she was sure she and the Ghost Wolves would get along just swimmingly. ”No questions for me. I’m excited to meet new friends however. These Ghost Wolves seem great,” she says, clearly not paying attention to all parts of the briefing.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa smiled as she received the missive. She loved the whole process of getting her assignment and being able to pitch in and help the team. As she opened the note she found the destination. She didn’t remember meeting Smine before, but no matter, she was sure it would be exciting. The aasimar whistled a jaunty little tune as she gathered her travel pack and began making her way to the Smithy. She had a radiant, almost otherworldly beauty and elegance as she almost glided her way through the streets. She wasn’t one for highly displayed armor or weapons. It was clear her talents were not based on battle.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Happy to be here. I could use some help with copying and posting my token. I’ll fill out the chronicle right now.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
No day job, GM. Thanks for running the scenario. Had a great time with this one.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa didn’t see the need to expend further magic, seeing the two enemies squaring off against each other. Delay.
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Reesa had a good view of the blue enemy. She fires at magic missiles at her target. Damage 5d4 + 5 ⇒ (4, 1, 3, 2, 4) + 5 = 19
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
”Sounds like silence would be a wonderful idea here. Keep things nice and quiet….”
CG | Celestial Sorcerer 9 | AC (16)12/12/10 | HP 74/74 | F+8,R+7,W+9 | SR 14 vs. Spell cast by evil outsiders or with evil descriptor | Resist acid 10 & resist cold 10 | Init.+2 | Perc+3 | SenseMotive+1 | Darkvision 60' |
Spell craft 1d20 + 9 ⇒ (2) + 9 = 11 Reesa couldn’t make out the magical sigils. The Blazing Bard has not participated in any online campaigns. |
