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About 'Redline'Skill pools of note:
Knowledge Skills
Description:
Cynthia always had a slight frame. She is thin and short but, no small thanks to modern technology, surprisingly strong for her size. Her greatest traits is lightning fast reflexes and a talent to propel things to high velocities - either herself trough quick jumps and dashes, objects unfortunate enough to be targeted by her explosive talents or her car around a tight corner in the downtowns. Her weaknesses is her slight build disallowing her from packing a punch in close quarters as well as receiving them. Etiquette and other face-to-face interaction isn't a strong side either. She is well aware of how easily she get agitated by arguing and prefers to stay out of important negotiations, save perhaps offering snarky comments on private com-nets. Background:
Growing up
Born SINless Cynthia always had to trust herself over the system to bring food and shelter to herself and her family. She watched her parents struggle with low-end jobs to provide even the meagrest of supplies to the family and she swore she wouldn't live in poverty when she had the chance! From an early age she learned that cooperation was the way to survive on the fringe of society - stand together and fall divided and ect. That was always what her father liked to say anyways. He had a keen interest in philosophy that she really couldn't understand. Why spend so much time thinking about something instead of just doing it? Action, in her mind, always spoke louder then words ! (Another of her fathers philosophers sayings? Maybe something did rub off after all ...) And a girl of action she was! When not spending her time doing chores she would spend her time playing around with her friends. They were a mischievous bunch - playing tricks on anyone whom had the misfortune of crossing their path. Or playing sports. Even if their neighbours would claim otherwise - most of their actual spare time was spent playing soccer and tag, and not raising hell (but the occasional broken window did certainly not help their reputation). Cynthia found that goalkeeping was her thing. Even hampered by her slight frame her quick reflexes and elven agility would let her block most shots and the match would often finish with her proud but bruised. As she grew closer to adulthood another interest surfaced. The city proper became an object of obsession for her - it was always visible in the distance, taunting her with its wealth and opportunities but always out of reach for a SiNless nobody like herself. She tried several times to sneak away from her home and visit - but the guards at the checkpoints just laughed and turned her away. But soon enough she realized there where other ways in. Ways unbarred by gates or guards - dark alleys, stinking drainpipes and sewers and - her favourite way - high above the ground on the rooftops. A quick jump here, a little climbing there, and one could easily make the trip! It was probably a safer environment for a girl of her age (any age really) then the other two aswell. There she found herself spending more and more nights perching atop some huge building - looking down at the lights and traffic of the city, dreaming. It was her favourite moments - filled with tranquillity and hope. Maybe those philosophers of father's were on to something after all! Trouble! As she and her friend matured their tricks and games evolved took a more dangerous turn. Their childish playfulnesses turned into an adolescents frustration at their situation. Instead of prank calling or drawing crude phalluses on peoples cars they instead started to trash city property and throw rocks at police cars. In their minds - they did all they could to fight of 'the man' and try to get society to take notice ! Obviously, this was not the proudest moments of her life, but she picked up valuable skills for her later occupation. She learned how to blend the perfect Molotov, how to rig it to ignite at set times or just when they had gotten to safety. She learned how to break into cars and houses - granted, not in a subtle way. She learned how to hide and how loud the cops sirens had to be before they needed to run - she learned how the sharp sting of a taser or the blunt impact of a baton felt when one didn't run fast enough. She doesn't really know how she managed to keep all this from her parents. Maybe they were to overworked to notice the bruises and soot. Maybe they though it was just harmless signs of child's play. Perhaps they always knew - and just didn't care, only happy that someone fought back against the society that shunned them. Time went on - the groups activities spiralled down the rabbit hole towards more balance acts of Neo-Anarchism and Eco-Terrorism. During this time several of her friends went in and out of jail - only fueling their hatred. Luckily for her - her quick foot and lightning reflexes usually got her out of the worst messes. And perhaps her life would have continued down this path - her dreams drowned in fury and helplessness. But something happened. At the time - it was terror, but now she is only thankful. She developed terrible mood swings between darkest depression and lunatic mania. Her parents exhausted their meagre savings and dragged her to psycologists and doctors. The diagnosis was clear - but harsh. She had Bi-Polar disorder and would need expensive medication or gene-therapy. Her poor parents couldn't really afford either - but by working double or even triple shifts they could scrape together enough for some off-brand pills to ease the symptoms. For the first time in years she felt like she could see and think clearly. Her parents were working themselves to death for her sake - and she was just throwing it away on stupid vandalism? There was no future in that! No way to get out of this ... swamp of s~@+tyness and poverty. She realized what she had to do - she had to stand on her own legs - pull her own weight - like she done when she was younger. Except it was alot more weight this time around - her medication wasn't cheap and she didn't fancy living without her. Quickly she started digging around - even if nothing of physical value had come from her destructive time, the contacts she had acquired and the skillset had some use. She started to spend less and less time with her companions and more time with the unsavoury contacts they had. She looked for work wherever she could find it - the shady businessman that sold fertilizer for explosives earlier needed a favour here, the local devil rat population might need some culling. All in all, she had soon made enough sweet nuyen to move out and take care of herself. But still, the city called to her - and the crappy apartment in the suburbs didn't quite match her dream. So she dug deeper in Settles shadows and finally manages to land herself a spot in a run. The team was mostly new recruits - only a few had more then a handful runs under their belt - and she was the greenest of them all. She was relegated to some legwork and, on the night of the run, a combined role of lookout and driver for the secondary getaway car. Anyways, the run went of without a hitch - and the rest is history. Shadowrunning As a Shadowrunner Cynthia quickly advanced past simple lookout roles and into more daring B&E and demolition work, where her background once more showed itself. It didn't take long for her to realize that watching things explode was more then some childish joy from her younger days - it was the reason she lived and breathed. And it was not always possible to get right up next to whatever that needed a good kaboom, thus the path of progression was obvious. She bought her first RPG from an old Russian running a military surplus store for gun-nuts and never looked back. A grenade or two quickly became several rocketlaunchers and other hardware - far to hot to have laying about in her apartment (now located on the top floor in Seattle proper). To remedy this she rented a storage container in a high security compound with the 'no questions asked' optional plan. A Swiss bank account for equipment if you will, but with a worse view. Her life continued on this route for several years - doing mostly shorter smaller runs - until about a month ago. Then she was contacted by someone willing to pay good nuyen for her expertise and was drafted into this new team of runners... Latest episode [brief description of our previous run?] Sheet:
== Info ==
Street Name: 'Redline' Name: Cynthia Redfield Movement: 10/25, Swim: 6 Karma: 0 Street Cred: 0 Notoriety: 0 Public Awareness: 0 Elf Female Age 25 Height 174 cm Weight 62 kg Composure: 6 Judge Intentions: 6 Lift/Carry: 7 (60 kg/40 kg) Memory: 8 Nuyen: 3300 == Attributes ==
== Derived Attributes ==
== Active Skills ==
== Knowledge Skills ==
== Contacts ==
== Qualities ==
== Lifestyles ==
== Cyberware/Bioware ==
== Armor ==
== Weapons ==
== Martial Arts ==
== Commlink ==
== Gear ==
== Vehicles ==
Links:
Note: Looks like google docs preview plays hell with the embeded pictures, but they should look ok if downloaded. Might be my computer ...
Monthly Expenses:
Interest 3000¥ Medication 500¥ Rent (home) 3800¥ Rent (cont.) 300¥ Rent (plan b) 1100¥ G3 (vitamins) 150¥ AEXD 2000¥ -------------------------- Total 10850¥ -------------------------- Pils 2650¥ Rent 4600¥ Other 3000¥ |