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Organized Play Member. 1 post. No reviews. No lists. No wishlists. 2 Organized Play characters.


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Character Name: Drelm
Role Card: Keymaster
Skill Feats: Strength +4, Constitution +1, Wisdom +2
Power Feats: +2 hand size. On your check against a card that has the Obstacle ([x]or trap) trait, you may add your Divine skill. [x]When you would discard a blessing that has the Abadar trait to add 1 or more dice to a check ([x]or to explore your location), you may recharge it instead. [x]After you defeat a barrier with the Obstacle ([x]or Trap) trait on your exploration, you may explore your location.
Card Feats: Weapon +1, Spell +2, Ally +2, Blessing +2
Weapons: Axe of the Imperative, Flaming Ranseur +3, Dancing Scimitar +2, Crook and Flail of Kings.
Spells: Cure, Remove Curse, Augury, Commune, Locate Object.
Armors: Aegis of Recovery, Horn Lamellar.
Items: Staff of Revelations, Khepresh of Refuge.
Allies: Goblin Golem of Obsidian, Tetisurah, Ausetitha.
Blessings: Abadar x5, Osiris

Character Name: Simoun
Role Card: Bladewind
Skill Feats: Dexterity +4, Intelligence +3
Power Feats: +2 hand size. Reduce Electricity damage dealt to you by 2([x]4). Add your Perception skill to your checks to defeat a barrier that has the ([x]Obstacle or) Trap trait. [x]On your combat check that has the Knife trait, add 1([x]2) for each die rolled. You may recharge a weapon that has the Knife and Ranged trait to add 1d4 pluss its adventure deck number to a combat check by a character at another location.
Card Feats: Weapon +2, Armor +1, Ally +2, Blessing +2
Weapons: Dagger of Doubling, Fate Blade x2, Galvanic Kopis +2 x2, Chakram of Ruin x2.
Spells:
Armors: Skyplate Armor, Gravewatcher Chain Mail.
Items: Staff of Minor Healing, Sun Falcon Pectoral, Tears of Death.
Allies: Hyaenodon, Basif Iosep, Druid of the Storm, Zereletan, Khai-Utef.
Blessings: Pharasma x2, Horus x2, Maat.

Character Name: Ahmoteo
Role Card: Staff Magus
Skill Feats: Strength +1, Intelligence +4, Charisma +2
Power Feats: +2 hand size. On your check ([x]or a check by another character at your location), after the roll, you may discard ([x]or recharge) a card to add or subtract 2 from the result. You may recharge a card that has the Staff trait ([x]or a spell) to add 1d8([x]1d12) to you combat check ([x]and you may add the fire trait).
Card Feats: Spell +3, Item +1, Ally +1, Blessing +2
Weapons: Rod of the Devoured Dawn, Staff of the Hooded Cobra.
Spells: Chain Lightning x2, Spite Cloud x2, Dune of Doom, Boneshatter, Ride the Lightning.
Armors: Scarab Buckler.
Items: Game of Afterlife, Djinn Favor Amulet, Mask of the Forgotten Pharaoh, Spellbottle.
Allies: Ptemenib, Sand Elemental, Freed Soul.
Blessings: Nethys x2, Wadjet, Bastet, Maat.

Character Name: Alahazra
Role Card: Seeker
Skill Feats: Wisdom +3, Charisma +4.
Power Feats: +2 hand size. You may recharge a blessing to examine the top 2 ([x]or 3)([x]or 4) cards of any location deck ([x]and put them back in any order). [x]You may recharge a card to add 1d8 to your check against a bane that has the Trigger trait. [x]When you defeat a bane that has the Trigger trait, you may draw a card.
Card Feats: Spell +2, Item +1, Ally +2, Blessing +2.
Weapons:
Spells: Pillar of Life, Whip of Centipedes, Dune of Doom, Sirocco, Jolting Portent, Vision, Canopic Conversion.
Armors: Elemental Brass Mail.
Items: Tablet of Languages Lost, Hand of the Honest Man, Life Lantern.
Allies: Ubashki x2, Khelru, Pakesket.
Blessings: Wadjet, Bastet, Thoth, Maat, Isis, Anubis, Osiris.