Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen swoops in a flying, tumbling charge, activating the sneaky magic within Slasher to deliver the most pain.
Charge w/+2 Adamantine Gladius: 1d20 + 22 ⇒ (18) + 22 = 40
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Will save: 1d20 + 14 ⇒ (20) + 14 = 34
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Oops. Ok, amend his action to casting Fly from his Celestial Armor and then flying into position
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Still hastened, Rathen rushes forward an cuts at the nasty elk thing with Slasher
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen will call upon some more of the magical tricks he has, heightening his senses to a razors edge. Cast Heightened Awareness again for the +4 to initiative
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
"It's go time!" Rathen races forward, hastened by Daxter's magic and swings a blade against the snake.
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen wastes no time moving to a flanking position and stabs at the nasty, many-legged demon. Attack w/+2 Adamantine Gladius: 1d20 + 21 ⇒ (4) + 21 = 25
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Ditto to what Bishop said. Higher level stuff is hard. I still struggle with it. I couldn't even tell that this was new ground for you, so well done.
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Seeing the threat shift from one end of the street to the other, Rathen runs toward Ursus and Timber. Run at 4x speed, end of turn
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen charges headlong towards the spider creature, blades appearing in his hands as if by magic. With a quick flash of his adamantine blade Slasher he cuts at the monster, exploiting the moment of surprise. Attack on Red: 1d20 + 21 ⇒ (2) + 21 = 23
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Sorry, yes they're adamantine. And apologies for being slow of late. I am 5 days into fatherhood :) A Varisian with some familiarity with curses, Rathen cringes at the assassin's words. When he recovers, he says, "I don't think I'll be telling my wife about this one." Though he himself is in good shape, he sees that his companions aren't. He looks to The Dove. "My friend, will you grace us with the potent healing magic of your God?" He then utters his own brief magic. Cast Heightened Awareness. Will take the +4 when initiative comes.
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Looking forward to the grabfest to come from Ursus :)
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
With the assassin visible, Rathen goes on the attack, channeling anti-magic energy into his attack! Dispelling Attack
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen hunts for the assassin, senses on overdrive.
"He's right there!" Rathen calls out, gesturing to where he spots him. "More magic please, Daxter!" I think that's a standard action, so end of turn
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Round 1:
Sense Motive (DC 15): 1d20 + 18 ⇒ (2) + 18 = 20
Round 2:
Acrobatics (DC 10): 1d20 + 35 ⇒ (10) + 35 = 45
"Ok where are they?"
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen moves into position, following Daxter's guidance. The invisible rogue taps the enchanter, letting him know that he's there. He keeps his blades ready to slash the first foe to come into reach. Readied Attack:
Attack: 1d20 + 17 ⇒ (1) + 17 = 18Damage w/Sneak Attack: 7d6 + 9 ⇒ (3, 2, 5, 6, 1, 1, 5) + 9 = 32 Took the extra movement from BoF
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen continues to deal with the caster before him as best he can. Taking extra attack from BoF Attack 1: 1d20 + 20 ⇒ (13) + 20 = 33
GM: I know concealment normally negates sneak attack, but Rathen has a headband of the ninjitsu. Not sure if you knew I had this
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen steps toward a cultist, and an invisible flurry of blades lashes out!
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Reflex: 1d20 + 21 ⇒ (4) + 21 = 25 Rathen smiles at Daxter as he goes invisible. "Very kind. I won't forget this!" He then races off towards an intruder. For anyone who sees the invisible rogue, his blades rapidly appear in his hands and he stabs at one of them.
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen holds, waiting to see what their wizard will do. "I once traveled with a gnome who liked to make me invisible. I'm curious to see what you'll do, Daxter."
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen sighs. "Nothing surprises me anymore."
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
"Not bad, gents. Could have been smoother, and I wish it were a bit more on the up and up, but we did what needs doing. Ready for the next bit of fun?"
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Intimidation it is. Ah well. Rathen suddenly changes his tone and says, "Look, I shouldn't need to show you a silver badge to prove that we mean business. I can just point at my big friend here." The rogue looks over to Ursus. "Do you want to let him know what will happen if he doesn't back out of the auction?"
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
"Rathen Wyrmblight, at your service," he gives the man a respectful bow. "You ask a fair question, so I will cut right to it. We understand that you are interested in the auction for the Runecarved Key. Through some of our own research and examination, we have learned that the object is cursed. My colleague can explain the specifics of the curse itself, but suffice it to say... It's not pleasant." He says the last bit while gesturing to Daxter. Bluff: 1d20 + 10 ⇒ (18) + 10 = 28
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen takes the direct approach, moving to the front door and knocking. "Falrig Sneve? Do you have a moment? It's regarding a matter of great importance to you, I think."
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
"Makes sense. Seems we'll be doing even more lying today. I swear, the one time I wish Castamir was here," Rathen muses. "Shall we go pay Falrig a visit?" When everyone is ready, Rathen will blaze trail towards Haruka House.
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Knowing the magic will wear off after at most a minute, Rathen smiles when Ursus has the halfling fully held. When the hold dissipates, he says, "Now we can talk face to face like normal people. I think you can tell that we're serious about what we do and not to be trifled with. More dangerous than Minvandu, to be sure. But, good news! We're not here to hurt you, but help. Desna knows, we could probably set you up with a really good place to hide." He gestures at all the traps about the room, and dismissively waves at the boarded up nature of the room. "But that kind of thing is an exchange. Favor for favor. And the favor we're asking for is that you back out of your bid on the Runecarved Key. Pretty simple, no?" Diplomacy: 1d20 + 25 ⇒ (20) + 25 = 45
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
"Ursus, want to grab hold of him and never let go? Maybe even tie him up? This way we can finally have a chat."
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Go rogue! Just barely!
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
"The window? I just opened the door. Disabling this mess could take some time. It's... oh, Abyss take me, stand back." Rathen then pushes the trapped mess, forcing the trap to be triggered on him. GM: If there's an attack roll from this trap Rathen has an AC of 35 against it.
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
"It's not just locked, it's barricaded. It's probably why he feels so brave," he says to Bishop. "I can deal with a lock, but the bashing down the door will take more work." GM: Given what Rathen saw, does he think it's reasonable for people to muscle through? If the door is locked, he'll disable the lock. And if it's trapped, he'll disable that first. Otherwise he'll look to the party to come up with another idea.
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen quietly confers with the others. "He's there, but he's clearly ready for someone to try and break in. Door and windows are boarded up something fierce. We can knock, but given how skittish he seems, I think it'll be hard to convince him to open the door. Thoughts?"
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen chuckles. "Thanks for the reminder. I do." He'll make use of the gloves as well during his scouting, instead of peeking through a window he uses them on a wall.
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
"We can, but only after we're sure he's there. If there's a window, I think a quick peek would be enough. Though... Maybe you want to make sure if we're spotted that he can't run?" If people are on board with a bit of scouting, Rathen will sneak up to a window and peek inside.
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen glances at the note, unable to make heads or tails. He looks over to Daxter. "Think you can make sense of the note? Either way, I don't want to hang around here."
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Perception: 1d20 + 30 ⇒ (6) + 30 = 36
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Yes, only +2 and adamantine so DR applies. Rathen switches tactics, instead tumbling away to strike at a spell casting wererat. He makes it count by activating some magic within the weapon Activate Sneaky property on the weapon
Attack w/Slasher vs Green: 1d20 + 20 ⇒ (18) + 20 = 38
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen continues to put his blades to work, but with an undistracted foe knows he's not going to have much impact. "We really didn't want to fight. I know it doesn't seem that way, but it's true," he says mid-swing. Attack 1: 1d20 + 18 ⇒ (8) + 18 = 26
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen sprints forward, dodging around the rats to face one of the werewats.
Once positioned, he stabs at it with Slasher
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
"I wish it weren't this way, but... Ursus, will you do the honours?" Forced entry it is. Guess we're not the good guys in this one eh?
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen looks over to the group and shrugs. To Ursus he says, "Think you can scare them into opening the door? Or..." he pauses and turns his gaze to Daxter. "Do you have a way for us to see inside or get inside without notice?"
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
"I'm sorry, this will take but a moment of your time. We're contracted by the city for a routine inspection. Some complaints have been made about the smell and... Look, is there any way we can do this without shouting through a door?" Rathen looks to the group for a bit of help.
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Upon arrival, Rathen cases the place. He looks for any secret points of entry, listens for sounds of activity, and is ever-vigilant for traps.
If it sounds quiet:
Rathen will see about opening the double door. If it's locked, he'll pull out his tools and get to work.
Disable Device: 1d20 + 31 ⇒ (1) + 31 = 32 Disable Device (if needed) : 1d20 + 31 ⇒ (10) + 31 = 41 If there is movement/people: Rathen knocks on the door, ready to talk his way inside.
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen gives one last look at the coins, then closes the box. "Let's get moving." "Very kind of you," he says, making his way out. "I'm sure we'll remember this kindness. Take care!" Back to the Venture-Captain to take another mission?
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen is quick to react when word of a strongbox reaches his ears. He moves through a long-practiced routine. He uses a cantrip to see if there are any magical auras, checks for anything that could trigger a trap and, once safe, goes about opening the strongbox.
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
"See, now you're making my big friend here mad. That just won't do." Rathen rests a hand on Ursus, using his smaller frame to accentuate just how big the Ulfen man is.
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Rathen claps his hands, broad smile on his face as he steps inside. "A lovely place you have here! Thank you for being such a gracious host. I promise to be frugal with your time." "As I stated outside, were a group of individuals who know of a connection to the Duchesses. It seems appropriate to see a clever man such as yourself to learn more about their... ability to finance a large-scale purchase. Frankly, we've be happy to speak with them directly if that makes things easier. A small thing, no?" Diplomacy: 1d20 + 25 ⇒ (14) + 25 = 39
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
"Of course not, of course not! Frankly, I long ago accepted that truth is a mutable thing. Especially when it needs to be applied to ones interests. Honestly, it's the same for any merchant, lord or lady. We tell what we need to. And you, I'm sure, are smart enough to know that we're reasonable and well-informed people, keenly aware of the directions the winds blow. So let's step inside and discuss the Duchesses... out of earshot, ideally." Diplomacy: 1d20 + 25 ⇒ (4) + 25 = 29
Male Human Rogue/10, Pathfinder Field Agent/4 (HP: 121/121) | Init: +12 | AC: 32 T: 20, FF: 25 | Perception +30 (+5 vs traps, +3 vs surprise) | F: +13, R: +21 (+3 vs traps), W: +14 | CMB: +13 | CMD: 32 (25Fl) | 3* reroll 0/1 Active Effects: Danger Sense +3, Evasion, Trap Spotter
Once more in his element, Rathen sneaks around the building, looking for guards, points of entry, and other security concerns for a gang that might need to make a fast exit.
He then hustles to the door when Bishop knocks, a flash of irritation crossing his face at the lack of a plan.
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