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![]() Khalid Al Ha'zareen wrote:
Rasoul nods curtly at Khalids instruction. As you wish. I'll watch your spare gear if you like. He at least seems eager to be about it. Perhaps he wants to get you off his hands. ![]()
![]() Grall wrote: They Gnolls arrre not ourrr concerrrn, theirrr masterrrs arrrre Rasoul. What do you think is the best way to apprrroach the temple unseen? The ranger gives Grall an "in a minute" gesture. He points up and and a little to the right of the temple complex, a point where sight from the temple would be blocked by the curve of the mountain. It takes a few moments for you to see what he is pointing at, it looks like a fissure or cave entrance. A font of something: mist, steam, it is hard to be sure from this distance, twirls upwards out of the hole. When he's sure you've all seen it, the ranger beckons you back around the rock wall, he seems to be taking extraordinary care. Looks like all the main Carrion tribes to me, Circle, Three Jaws, Al’Chorhaiv, Wormhollow. Most o' the smaller. He turns to Grall, studying the gnoll and thinking. He seems a bit incredulous that your still going through with it. Getting close should be easy enough, plenty 'o cover up to the walls. I reckon the main part is under the ground. Whole area is riddled with tunnels. Its the rock, easy to work. He spits with some deliberation on the ground. Any 'o them buildings could have a way under but thats not much good for defense. Even if they was there once, gnolls might have blocked em up. Wouldn't be hard. As I see it, you got three main options. First, central dome will be the front door, got to be a way down from there for sure. Expect lots o' gnolls though, you'd need to kill 'em fast and quiet. Second, might be a way underground from one or more of those three minarets. Can't see a way in from the ground. You'd have ta climb 'em in the dark though or the gnoll's see ya for sure. Third, maybe you can find another tunnel in from that hole. Gnolls wouldn't see and you might avoid their defenses all together but then it might just go nowhere and only the gods know all the monsters that live in the dark holes in this mountain. Can take you around there if you want. Or you might have another way with your fancy spells and such. I'd avoid that west gatehouse though. Something happened there. Place didn't set itself on fire. ![]()
![]() Grall:
From where you are at least he looks as described. He looks equipped for a scout rather than travel with a single waterskin and no backpack, presumably he has supplies at some camp elsewhere. Extending your senses you don't see anything in the surroundings out of the ordinary. If theres a trap or ambush it is not here. Evidently not sensing anything of concern, Grall approaches the man. He doesn't seem particularly keen on having a chat although he seems to approve of Grall keeping his voice quiet. If he is discomforted by Grall's race he shows no sign of it. I've been watching the gnolls and their temple. It's easier to show you than tell you. ![]()
![]() Grall in the lead, your working your way through a narrow canyon a few miles to the south east of the mountain. You've found evidence of gnoll tracks but your trio of trackers concluded they are several weeks old at least. About sixty feet ahead a single figure steps out from behind a large chunk of rock. Clearly human, he's not a handsome man, with thinning brown hair and a too long angular face marked with a long ugly scar on the right side from eye to top lip. Very tall, perhaps six and a half feet, he's also very thin. But he looks well dressed for the terrain, several thick, although dirty, furs over battered studded leather armor and boots that go nearly to the knee. A weathered longbow, quiver and what looks like a scimitar scabbard in a weather proof covering are strapped to his back while a number of long knives hang off his belt on the front. If he has an animal companion there's no sign of it. He looks you up and down, a grumpy expression on his face. He speaks, keeping his voice low. Took you long enough. Follow. And try and not make so much noise. There are more gnolls than I care to think about close. Not waiting for a reply, he turns to go. |